Player Matchup

Olorun
Olorun
DadyBuxto1
Olorun
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,291 Elo+
Solo
Geb
Geb
DolceAndGabbanna
Geb
Level 103
God Stats
0W - 1L
1,630 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 2
Ares
Ares
Ezrart
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,317 Elo+
Solo
Neith
Neith
Knives10
Neith
Level 11
God Stats
3W - 3L
1,373 SR
Queue Stats
23W - 25L
1,434 Elo+
Solo
Ra
Ra
TrynaBeCrate
Ra
Level 4
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 2
Team Averages
Level 26
1,453 SR
1,313 Elo+

VS

Team Averages
Level 10
1,590 SR
1,496 Elo+
Mulan
Mulan
ChippyPotato
Mulan
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 31L
1,551 Elo+
Party 1
King Arthur
King Arthur
ChrisDaSayan
King Arthur
Level 7
God Stats
3W - 1L
1,816 SR
Queue Stats
14W - 5L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
ManDudeBroENDME
Baron Samedi
Level 8
God Stats
3W - 2L
1,618 SR
Queue Stats
13W - 10L
1,551 Elo+
Party 1
Horus
Horus
MoistyBaguette
Horus
Level 7
God Stats
4W - 0L
1,517 SR
Queue Stats
21W - 8L
1,551 Elo+
Party 1
Artemis
Artemis
Tupapiprop
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DadyBuxto1
Olorun
13
0 / 11 / 1
8,259
826
2,345
14,785
6,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 7 / 2
8,836
884
13,801
28,601
22,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
Ezrart
Ares
13
0 / 2 / 0
8,080
808
3,255
4,488
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Knives10
Neith
14
0 / 2 / 1
8,389
839
12,686
15,632
14,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 16 / 0
9,039
904
16,359
23,828
9,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 17
11,757
1,176
21,610
14,892
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
ChrisDaSayan
King Arthur
17
7 / 0 / 19
10,714
1,071
17,518
16,146
11,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
ManDudeBroENDME
Baron Samedi
17
4 / 0 / 23
10,613
1,061
19,588
9,657
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 0 / 25
11,890
1,189
12,163
12,540
12,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Tupapiprop
Artemis
17
4 / 2 / 22
10,211
1,021
11,119
8,905
3,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
144
2
Kills
38
38
Deaths
2
4
Assists
106
Player
Kills
Deaths
Assists
KDA
W
13
0
17
21.5
W
King Arthur
ChrisDaSayan
King Arthur
7
0
19
16.5
L
Olorun
DadyBuxto1
Olorun
0
11
1
0.05
L
0
7
2
0.14
L
Ares
Ezrart
Ares
0
2
0
0
L
Neith
Knives10
Neith
0
2
1
0.25
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
4
0
23
15.5
W
10
0
25
22.5
L
2
16
0
0.13
W
Artemis
Tupapiprop
Artemis
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
81,998
87,334
Taken
62,140
55,801
Mitigated
40,681
7,409
Healing
29,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,610
8,623
0
3,755
14,892
7,848
0
8,340
6,552
0
51,285
W
King Arthur
ChrisDaSayan
King Arthur
17,518
2,643
0
4,896
16,146
11,481
0
7,155
8,991
122
33,759
L
Olorun
DadyBuxto1
Olorun
2,345
1,891
288
635
14,785
6,276
0
3,270
11,354
7,678
0
L
13,801
687
993
2,363
28,601
22,299
0
4,416
23,841
36,263
0
L
Ares
Ezrart
Ares
3,255
98
0
0
4,488
3,698
0
1,144
3,279
4,863
0
L
Neith
Knives10
Neith
12,686
3,578
0
1,237
15,632
14,144
0
4,730
10,600
0
20,916
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
19,588
2,792
3,288
5,252
9,657
4,785
0
5,882
3,775
29,694
0
W
12,163
7,240
5,136
4,510
12,540
12,776
0
7,822
4,718
0
24,458
L
16,359
1,923
889
1,004
23,828
9,384
0
4,968
18,604
31,463
0
W
Artemis
Tupapiprop
Artemis
11,119
7,310
0
2,642
8,905
3,791
0
6,561
2,344
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
55,185
97
Minions Killed
175
2
Camps Cleared
6
686,804
Distance Traveled
895,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,757
1,176
65
7
5
171,354
0
W
King Arthur
10,714
1,071
36
4
0
194,898
1
L
Olorun
8,259
826
13
1
0
102,196
0
L
Geb
8,836
884
28
3
0
182,380
2
L
Ares
8,080
808
4
0
0
91,414
0
L
Neith
8,389
839
13
1
1
159,395
0
W
Baron Samedi
10,613
1,061
32
3
0
179,628
2
W
Horus
11,890
1,189
28
3
1
201,487
0
L
Ra
9,039
904
39
4
1
151,419
3
W
Artemis
10,211
1,021
14
1
0
148,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role