Player Matchup

Gilgamesh
Gilgamesh
CSJack
Gilgamesh
Level 56
God Stats
4W - 3L
1,539 SR
Queue Stats
25W - 21L
1,613 Elo+
Party 3
Zhong Kui
Zhong Kui
FiResRebOrN
Zhong Kui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 264L
1,547 Elo+
Party 2
Rama
Rama
JabbaWackk
Rama
Level 103
God Stats
10W - 14L
1,617 SR
Queue Stats
267W - 246L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
KingHuncho
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
kendwho
Athena
Level 128
God Stats
1W - 2L
1,555 SR
Queue Stats
93W - 96L
1,603 Elo+
Party 3
Team Averages
Level 114
1,542 SR
1,564 Elo+

VS

Team Averages
Level 116
1,582 SR
1,628 Elo+
Sylvanus
Sylvanus
BarryPopkin
Sylvanus
Level 102
God Stats
1W - 3L
1,192 SR
Queue Stats
149W - 128L
1,618 Elo+
Party 4
Rama
Rama
Eiccon
Rama
Level 118
God Stats
15W - 12L
1,755 SR
Queue Stats
471W - 347L
1,623 Elo+
Party 1
Thoth
Thoth
FluffierEmu1841
Thoth
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
42W - 40L
1,683 Elo+
Party 1
Achilles
Achilles
Ponzonatron
Achilles
Level 146
God Stats
1W - 3L
1,711 SR
Queue Stats
143W - 128L
1,623 Elo+
Party 4
Ullr
Ullr
Westenfluss
Ullr
Level 124
God Stats
2W - 3L
1,556 SR
Queue Stats
191W - 151L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CSJack
Gilgamesh
16
0 / 2 / 1
10,053
559
8,898
10,902
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
FiResRebOrN
Zhong Kui
19
6 / 0 / 5
11,573
643
17,127
15,877
12,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 1
10,167
565
2,061
7,563
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
KingHuncho
Cabrakan
16
2 / 1 / 8
9,637
535
8,261
10,245
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
kendwho
Athena
14
3 / 2 / 2
9,221
512
3,527
9,828
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BarryPopkin
Sylvanus
13
2 / 2 / 1
7,597
422
5,725
11,506
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Eiccon
Rama
17
1 / 2 / 2
9,717
540
9,127
12,937
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 1
8,168
454
3,592
10,014
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Ponzonatron
Achilles
17
2 / 1 / 0
9,346
519
6,816
13,029
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 2 / 1
7,695
428
3,392
12,224
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
5
5
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BarryPopkin
Sylvanus
2
2
1
1.25
W
Gilgamesh
CSJack
Gilgamesh
0
2
1
0.25
L
Rama
Eiccon
Rama
1
2
2
1
W
Zhong Kui
FiResRebOrN
Zhong Kui
6
0
5
8.5
L
0
6
1
0.08
W
2
0
1
2.5
W
Cabrakan
KingHuncho
Cabrakan
2
1
8
6
L
Achilles
Ponzonatron
Achilles
2
1
0
2
L
0
2
1
0.25
W
Athena
kendwho
Athena
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
28,652
54,415
Taken
59,710
35,944
Mitigated
32,064
23,970
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BarryPopkin
Sylvanus
5,725
1,335
1,168
3,197
11,506
6,482
108
7,413
4,093
29,572
9,005
W
Gilgamesh
CSJack
Gilgamesh
8,898
2,932
0
1,430
10,902
5,561
479
954
9,258
0
63,913
L
Rama
Eiccon
Rama
9,127
7,245
0
6,800
12,937
4,719
225
6,346
6,591
0
81,973
W
Zhong Kui
FiResRebOrN
Zhong Kui
17,127
3,451
0
13,383
15,877
12,826
119
4,318
11,316
95,048
0
L
3,592
367
0
776
10,014
3,224
0
8,412
1,602
47,420
0
W
2,061
1,473
0
4,967
7,563
2,489
3,282
229
7,334
0
81,407
W
Cabrakan
KingHuncho
Cabrakan
8,261
1,113
0
2,279
10,245
7,980
0
1,530
8,550
60,465
0
L
Achilles
Ponzonatron
Achilles
6,816
1,947
0
5,366
13,029
13,245
0
686
12,343
0
52,842
L
3,392
969
0
4,367
12,224
4,394
0
6,058
6,166
0
56,889
W
Athena
kendwho
Athena
3,527
1,014
0
1,911
9,828
7,088
0
1,535
8,223
34,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
42,523
621
Minions Killed
566
0
Camps Cleared
0
1,762,972
Distance Traveled
1,606,194
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,597
422
51
3
0
337,779
7
W
Gilgamesh
10,053
559
140
8
0
351,703
4
L
Rama
9,717
540
171
10
0
279,944
6
W
Zhong Kui
11,573
643
178
10
0
336,232
9
L
Thoth
8,168
454
118
7
0
315,868
5
W
Rama
10,167
565
147
8
0
342,823
7
W
Cabrakan
9,637
535
94
5
0
351,647
4
L
Achilles
9,346
519
111
6
0
324,878
3
L
Ullr
7,695
428
115
6
0
347,725
4
W
Athena
9,221
512
62
3
0
380,567
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role