Player Matchup

Heimdallr
Heimdallr
CLAVARIA
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MepTheGreat
Cthulhu
Level 101
God Stats
7W - 0L
1,740 SR
Queue Stats
516W - 487L
1,501 Elo+
Solo
Artemis
Artemis
NeiOne
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Pandiitakawaiii
Ymir
Level 147
God Stats
9W - 3L
1,836 SR
Queue Stats
192W - 199L
1,469 Elo+
Solo
Merlin
Merlin
cristopher2556
Merlin
Level 155
God Stats
2W - 5L
1,405 SR
Queue Stats
600W - 613L
1,564 Elo+
Solo
Team Averages
Level 143
1,596 SR
1,507 Elo+

VS

Team Averages
Level 108
1,574 SR
1,513 Elo+
Bastet
Bastet
CALEBgoodness
Bastet
Level 148
God Stats
12W - 12L
1,532 SR
Queue Stats
805W - 801L
1,548 Elo+
Solo
Ne Zha
Ne Zha
CHA1NxNOVA
Ne Zha
Level 69
God Stats
2W - 3L
1,171 SR
Queue Stats
391W - 380L
1,473 Elo+
Solo
Scylla
Scylla
Sumsums
Scylla
Level 143
God Stats
11W - 6L
1,773 SR
Queue Stats
343W - 372L
1,482 Elo+
Solo
Zeus
Zeus
khelben13
Zeus
Level 52
God Stats
1W - 1L
1,585 SR
Queue Stats
67W - 38L
1,595 Elo+
Solo
Khepri
Khepri
warlley-93
Khepri
Level 128
God Stats
5W - 3L
1,807 SR
Queue Stats
210W - 224L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CLAVARIA
Heimdallr
19
11 / 4 / 11
11,816
985
10,990
11,307
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MepTheGreat
Cthulhu
16
3 / 5 / 15
10,413
868
12,298
22,186
27,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
NeiOne
Artemis
17
7 / 4 / 17
10,771
898
21,196
13,082
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 5 / 17
10,695
891
11,718
18,994
17,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 2 / 20
10,312
859
11,409
10,419
5,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,708
809
13,971
13,977
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
CHA1NxNOVA
Ne Zha
15
4 / 7 / 5
8,916
743
11,505
14,448
7,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Sumsums
Scylla
15
5 / 5 / 9
8,991
749
14,827
11,500
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
4 / 8 / 9
9,619
802
12,941
12,150
5,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
warlley-93
Khepri
15
2 / 6 / 9
8,785
732
6,347
20,193
22,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
32
Kills
19
20
Deaths
32
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Ne Zha
CHA1NxNOVA
Ne Zha
4
7
5
0.93
W
Heimdallr
CLAVARIA
Heimdallr
11
4
11
4.13
W
Cthulhu
MepTheGreat
Cthulhu
3
5
15
2.1
W
Artemis
NeiOne
Artemis
7
4
17
3.88
W
9
5
17
3.5
L
Scylla
Sumsums
Scylla
5
5
9
1.9
W
2
2
20
6
L
Zeus
4
8
9
1.06
L
Khepri
warlley-93
Khepri
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,611
Damage
59,591
75,988
Taken
72,268
61,650
Mitigated
44,889
29,450
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,971
3,258
2,694
4,016
13,977
5,639
0
7,029
6,948
0
18,896
L
Ne Zha
CHA1NxNOVA
Ne Zha
11,505
7,422
1,076
2,287
14,448
7,021
0
8,077
6,371
0
20,832
W
Heimdallr
CLAVARIA
Heimdallr
10,990
4,326
200
2,056
11,307
5,134
1,810
5,519
5,788
0
30,757
W
Cthulhu
MepTheGreat
Cthulhu
12,298
664
3,109
5,130
22,186
27,259
282
8,978
13,208
21,807
0
W
Artemis
NeiOne
Artemis
21,196
10,009
1,151
3,982
13,082
6,220
2,507
5,951
7,131
0
33,887
W
11,718
556
2,485
4,258
18,994
17,831
294
9,436
9,558
17,707
0
L
Scylla
Sumsums
Scylla
14,827
2,139
1,957
2,536
11,500
4,815
0
3,736
7,764
27,006
0
W
11,409
1,206
3,007
4,072
10,419
5,206
966
4,231
6,188
28,960
0
L
Zeus
12,941
2,308
708
1,300
12,150
5,301
0
8,689
3,461
28,955
0
L
Khepri
warlley-93
Khepri
6,347
804
1,783
3,050
20,193
22,113
0
7,894
12,299
12,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,007
Gold Earned
46,019
154
Minions Killed
100
0
Camps Cleared
0
1,120,115
Distance Traveled
1,062,368
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,708
809
10
1
0
249,096
2
L
Ne Zha
8,916
743
15
1
0
215,575
0
W
Heimdallr
11,816
985
40
3
0
214,341
0
W
Cthulhu
10,413
868
27
2
0
240,764
2
W
Artemis
10,771
898
45
4
0
224,319
1
W
Ymir
10,695
891
6
1
0
220,575
0
L
Scylla
8,991
749
28
2
0
208,246
0
W
Merlin
10,312
859
36
3
0
220,116
6
L
Zeus
9,619
802
37
3
0
175,766
2
L
Khepri
8,785
732
10
1
0
213,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role