Player Matchup

Merlin
Merlin
Fogrinho
Merlin
Level 8
God Stats
5W - 11L
1,500 SR
Queue Stats
12W - 19L
1,671 Elo+
Solo
Hercules
Hercules
GonnaGetchaGood
Hercules
Level 29
God Stats
8W - 8L
1,613 SR
Queue Stats
48W - 53L
1,473 Elo+
Solo
Bellona
Bellona
Rubixyeet
Bellona
Level 28
God Stats
4W - 5L
1,436 SR
Queue Stats
161W - 175L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
SkrrtReynolds
Ao Kuang
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
32W - 16L
1,537 Elo+
Solo
Apollo
Apollo
SoggySlopper
Apollo
Level 28
God Stats
6W - 7L
1,356 SR
Queue Stats
359W - 384L
1,420 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,517 Elo+

VS

Team Averages
Level 24
1,603 SR
1,475 Elo+
Thanatos
Thanatos
DringDrong
Thanatos
Level 20
God Stats
10W - 8L
1,613 SR
Queue Stats
35W - 32L
1,505 Elo+
Party 1
Chiron
Chiron
Rooybear
Chiron
Level 25
God Stats
2W - 3L
1,571 SR
Queue Stats
40W - 40L
1,444 Elo+
Party 1
Eset
Eset
YoungShocker
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,490 Elo+
Party 1
Chaac
Chaac
sphynxes
Chaac
Level 26
God Stats
1W - 1L
1,753 SR
Queue Stats
134W - 129L
1,453 Elo+
Solo
Ares
Ares
xxLeaguePlayerxx
Ares
Level 25
God Stats
5W - 2L
1,578 SR
Queue Stats
59W - 55L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fogrinho
Merlin
16
4 / 7 / 11
11,606
505
7,435
13,058
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
4 / 5 / 15
11,950
520
14,593
28,754
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Rubixyeet
Bellona
18
3 / 1 / 16
12,511
544
9,840
17,207
19,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SkrrtReynolds
Ao Kuang
20
16 / 3 / 9
14,164
616
22,678
25,314
11,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
20
11 / 1 / 12
14,193
617
21,104
18,845
8,450
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DringDrong
Thanatos
15
2 / 9 / 3
9,813
427
8,065
17,889
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Rooybear
Chiron
16
5 / 6 / 5
10,678
464
12,806
18,978
7,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 4
10,658
463
14,949
17,703
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
sphynxes
Chaac
13
1 / 8 / 3
8,623
375
12,386
23,550
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 6 / 5
11,638
506
9,954
23,465
24,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
38
Kills
16
17
Deaths
39
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DringDrong
Thanatos
2
9
3
0.39
W
Merlin
Fogrinho
Merlin
4
7
11
1.36
W
Hercules
4
5
15
2.3
L
Chiron
Rooybear
Chiron
5
6
5
1.25
W
Bellona
Rubixyeet
Bellona
3
1
16
11
W
Ao Kuang
SkrrtReynolds
Ao Kuang
16
3
9
6.83
W
Apollo
11
1
12
17
L
4
10
4
0.6
L
Chaac
sphynxes
Chaac
1
8
3
0.31
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,650
Damage
58,160
103,178
Taken
101,585
68,562
Mitigated
67,188
48,318
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DringDrong
Thanatos
8,065
3,545
0
10,071
17,889
7,472
1,190
4,773
13,006
0
64,406
W
Merlin
Fogrinho
Merlin
7,435
649
0
1,963
13,058
4,178
414
6,207
6,391
45,073
0
W
Hercules
14,593
3,645
0
15,734
28,754
25,151
227
6,271
21,737
876
47,114
L
Chiron
Rooybear
Chiron
12,806
6,805
785
4,695
18,978
7,985
598
5,143
13,743
0
72,317
W
Bellona
Rubixyeet
Bellona
9,840
1,688
0
7,872
17,207
19,153
1,002
4,903
11,740
0
70,344
W
Ao Kuang
SkrrtReynolds
Ao Kuang
22,678
6,423
0
9,707
25,314
11,630
2,304
2,923
22,251
111,063
0
W
Apollo
21,104
15,936
0
13,042
18,845
8,450
5,142
5,061
13,668
0
120,865
L
14,949
1,810
1,543
938
17,703
7,156
0
3,720
13,715
59,768
0
L
Chaac
sphynxes
Chaac
12,386
1,882
0
4,944
23,550
20,123
0
9,035
14,378
0
31,327
L
9,954
693
0
1,047
23,465
24,452
363
7,074
16,251
43,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,424
Gold Earned
51,410
582
Minions Killed
392
0
Camps Cleared
0
2,072,329
Distance Traveled
1,992,980
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,813
427
106
5
0
394,620
4
W
Merlin
11,606
505
88
4
0
345,032
2
W
Hercules
11,950
520
63
3
0
454,872
7
L
Chiron
10,678
464
102
4
0
416,128
4
W
Bellona
12,511
544
133
6
0
421,567
8
W
Ao Kuang
14,164
616
138
6
0
442,198
0
W
Apollo
14,193
617
160
7
0
408,660
5
L
Eset
10,658
463
103
4
0
375,731
0
L
Chaac
8,623
375
28
1
0
385,792
3
L
Ares
11,638
506
53
2
0
420,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role