Player Matchup

Fenrir
Fenrir
Grisovanyy2
Fenrir
Level 28
God Stats
1W - 2L
1,519 SR
Queue Stats
24W - 23L
1,471 Elo+
Solo
Apollo
Apollo
Mertbgy
Apollo
Level 25
God Stats
43W - 36L
1,565 SR
Queue Stats
68W - 61L
1,417 Elo+
Solo
Zeus
Zeus
Nirmat
Zeus
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 72L
1,347 Elo+
Party 2
Bacchus
Bacchus
Tobitobman
Bacchus
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 63L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
gabolume
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,322 Elo+
Party 2
Team Averages
Level 27
1,474 SR
1,417 Elo+

VS

Team Averages
Level 22
1,359 SR
1,409 Elo+
King Arthur
King Arthur
BloodshotEBF
King Arthur
Level 23
God Stats
13W - 22L
1,376 SR
Queue Stats
127W - 148L
1,424 Elo+
Party 1
Ymir
Ymir
BlueMistx
Ymir
Level 17
God Stats
15W - 20L
1,436 SR
Queue Stats
52W - 65L
1,337 Elo+
Party 1
Persephone
Persephone
GilgameshOnOF
Persephone
Level 13
God Stats
1W - 4L
1,156 SR
Queue Stats
17W - 12L
1,534 Elo+
Solo
Hou Yi
Hou Yi
MrBob2002
Hou Yi
Level 28
God Stats
3W - 3L
1,327 SR
Queue Stats
162W - 175L
1,430 Elo+
Party 1
Camazotz
Camazotz
arkimiaujk23132
Camazotz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 202L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 3 / 3
8,206
513
6,170
13,945
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Mertbgy
Apollo
13
5 / 6 / 3
8,550
534
5,418
11,142
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Nirmat
Zeus
12
0 / 8 / 2
7,165
448
4,984
9,511
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tobitobman
Bacchus
14
6 / 1 / 2
8,823
551
8,473
10,357
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
gabolume
Kumbhakarna
8
0 / 6 / 4
6,414
401
2,856
11,366
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodshotEBF
King Arthur
12
1 / 3 / 0
7,837
490
1,917
8,547
3,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
12
0 / 4 / 11
7,765
485
5,783
8,152
4,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
GilgameshOnOF
Persephone
17
10 / 2 / 3
11,042
690
15,722
10,023
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
MrBob2002
Hou Yi
16
10 / 2 / 1
10,191
637
10,771
10,096
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
13
3 / 3 / 3
8,083
505
4,759
10,278
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
24
24
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodshotEBF
King Arthur
1
3
0
0.33
W
Ymir
0
4
11
1.38
W
Persephone
GilgameshOnOF
Persephone
10
2
3
5.75
L
Fenrir
3
3
3
1.5
L
Apollo
Mertbgy
Apollo
5
6
3
1.08
W
Hou Yi
MrBob2002
Hou Yi
10
2
1
5.25
L
Zeus
Nirmat
Zeus
0
8
2
0.13
L
Bacchus
Tobitobman
Bacchus
6
1
2
7
W
Camazotz
3
3
3
1.5
L
Kumbhakarna
gabolume
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
38,952
56,321
Taken
47,096
30,176
Mitigated
18,572
9,878
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodshotEBF
King Arthur
1,917
104
0
1,956
8,547
3,065
0
2,061
6,212
0
26,319
W
Ymir
5,783
1,265
0
465
8,152
4,601
522
3,175
4,849
22,999
0
W
Persephone
GilgameshOnOF
Persephone
15,722
1,134
0
4,087
10,023
3,699
1,021
4,335
5,262
80,863
0
L
Fenrir
6,170
528
431
5,353
13,945
5,642
69
3,870
10,075
0
47,895
L
Apollo
Mertbgy
Apollo
5,418
3,330
0
782
11,142
3,542
3,468
3,953
7,189
0
41,501
W
Hou Yi
MrBob2002
Hou Yi
10,771
6,953
0
4,039
10,096
3,822
3,476
1,693
8,361
0
68,709
L
Zeus
Nirmat
Zeus
4,984
522
0
714
9,511
3,385
0
6,488
3,023
39,091
0
L
Bacchus
Tobitobman
Bacchus
8,473
956
0
2,166
10,357
10,587
41
3,422
6,935
36,597
0
W
Camazotz
4,759
488
0
4,409
10,278
3,385
35
3,906
6,098
0
37,316
L
Kumbhakarna
gabolume
Kumbhakarna
2,856
400
0
432
11,366
7,020
0
3,772
7,594
7,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
44,918
342
Minions Killed
447
0
Camps Cleared
0
1,452,242
Distance Traveled
1,451,894
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,837
490
62
4
0
261,825
2
W
Ymir
7,765
485
40
3
0
285,757
6
W
Persephone
11,042
690
158
10
0
290,690
3
L
Fenrir
8,206
513
98
6
0
302,889
5
L
Apollo
8,550
534
84
5
0
293,419
5
W
Hou Yi
10,191
637
117
7
0
267,625
1
L
Zeus
7,165
448
82
5
0
269,116
0
L
Bacchus
8,823
551
74
5
0
309,646
3
W
Camazotz
8,083
505
70
4
0
345,997
1
L
Kumbhakarna
6,414
401
4
0
0
277,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role