Player Matchup

Hachiman
Hachiman
DrachenFier
Hachiman
Level 129
God Stats
9W - 8L
1,267 SR
Queue Stats
465W - 465L
1,479 Elo+
Party 1
Artio
Artio
E4Skamer
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
RuffleMcFeathers
Horus
Level 18
God Stats
3W - 1L
1,536 SR
Queue Stats
136W - 164L
1,491 Elo+
Party 1
Set
Set
StupidIsGucci
Set
Level 28
God Stats
2W - 0L
1,728 SR
Queue Stats
15W - 7L
1,795 Elo+
Solo
Eset
Eset
actuallyhades
Eset
Level 148
God Stats
1W - 2L
1,259 SR
Queue Stats
60W - 52L
1,490 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,551 Elo+

VS

Team Averages
Level 107
1,439 SR
1,574 Elo+
Poseidon
Poseidon
Ethereal Hitman
Poseidon
Level 160
God Stats
1W - 4L
1,176 SR
Queue Stats
196W - 206L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Lythirus
Sylvanus
Level 160
God Stats
0W - 2L
1,558 SR
Queue Stats
184W - 170L
1,593 Elo+
Party 2
Scylla
Scylla
Pheonix down241
Scylla
Level 27
God Stats
9W - 11L
1,622 SR
Queue Stats
415W - 424L
1,516 Elo+
Solo
Janus
Janus
Trollamity
Janus
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
155W - 152L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
zMikazuki
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 72L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrachenFier
Hachiman
19
3 / 6 / 11
11,662
686
11,478
16,095
7,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
E4Skamer
Artio
17
1 / 7 / 11
10,694
629
11,895
25,088
22,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 4 / 13
11,765
692
9,623
30,609
44,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 3 / 12
12,012
707
20,815
18,282
10,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 6 / 11
12,319
725
18,443
19,031
10,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 7 / 9
11,041
649
14,493
17,238
7,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Lythirus
Sylvanus
17
1 / 2 / 18
10,800
635
9,468
20,613
17,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 13
12,726
749
20,594
14,499
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
19
8 / 5 / 14
12,686
746
20,202
15,981
7,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
zMikazuki
Hun Batz
19
8 / 3 / 11
12,190
717
23,673
16,360
9,771
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
20
Kills
26
26
Deaths
21
58
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrachenFier
Hachiman
3
6
11
1.42
W
Artio
E4Skamer
Artio
1
7
11
0.93
L
Poseidon
3
7
9
1.07
L
Sylvanus
Lythirus
Sylvanus
1
2
18
5
L
6
4
13
3.13
W
3
4
13
2.38
W
5
3
12
3.67
L
Janus
8
5
14
3
W
8
6
11
2.25
L
Hun Batz
zMikazuki
Hun Batz
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,254
Damage
88,430
109,105
Taken
84,691
96,036
Mitigated
48,043
48,847
Healing
42,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrachenFier
Hachiman
11,478
2,929
846
2,766
16,095
7,914
1,737
11,027
5,068
0
42,881
W
Artio
E4Skamer
Artio
11,895
909
2,581
6,625
25,088
22,156
336
13,230
11,858
19,071
0
L
Poseidon
14,493
977
2,662
1,516
17,238
7,180
981
4,498
12,502
29,844
0
L
Sylvanus
Lythirus
Sylvanus
9,468
1,861
16,274
10,151
20,613
17,967
963
7,506
12,723
13,652
0
L
20,594
804
2,694
1,976
14,499
6,104
1,075
5,788
8,409
44,815
0
W
9,623
3,197
8,600
12,838
30,609
44,969
349
16,019
14,590
0
13,022
W
20,815
7,191
962
5,454
18,282
10,712
1,755
11,967
6,315
0
41,475
L
Janus
20,202
751
1,009
2,024
15,981
7,021
624
5,512
10,303
35,202
0
W
18,443
477
2,720
5,455
19,031
10,285
631
12,514
6,517
37,817
0
L
Hun Batz
zMikazuki
Hun Batz
23,673
5,067
2,435
2,215
16,360
9,771
794
5,814
10,416
0
38,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,452
Gold Earned
59,443
173
Minions Killed
167
0
Camps Cleared
0
1,433,508
Distance Traveled
1,497,736
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,662
686
62
4
0
289,741
4
W
Artio
10,694
629
15
1
0
284,381
0
L
Poseidon
11,041
649
35
2
0
297,165
1
L
Sylvanus
10,800
635
19
1
0
278,087
2
L
Scylla
12,726
749
41
2
0
294,319
0
W
Horus
11,765
692
6
0
0
301,378
0
W
Set
12,012
707
38
2
0
285,951
2
L
Janus
12,686
746
31
2
0
313,713
1
W
Eset
12,319
725
52
3
0
272,057
0
L
Hun Batz
12,190
717
41
2
0
314,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role