Player Matchup

Anhur
Anhur
Sephiran59
Anhur
Level 138
God Stats
9W - 6L
1,596 SR
Queue Stats
370W - 394L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Snorlax12098
Sun Wukong
Level 127
God Stats
3W - 1L
1,692 SR
Queue Stats
145W - 135L
1,513 Elo+
Party 1
Raijin
Raijin
Storm1798
Raijin
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
437W - 487L
1,532 Elo+
Party 1
Team Averages
Level 137
1,596 SR
1,522 Elo+

VS

Team Averages
Level 17
1,427 SR
1,491 Elo+
The Morrigan
The Morrigan
SirGarbage
The Morrigan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
XzavierMOwens
Cthulhu
Level 3
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
pandasquadz
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
8 / 3 / 6
9,957
830
10,859
8,418
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Snorlax12098
Sun Wukong
14
6 / 2 / 16
10,158
847
8,090
13,431
7,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Storm1798
Raijin
14
9 / 3 / 11
10,332
861
14,482
6,000
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SirGarbage
The Morrigan
10
1 / 8 / 6
7,656
638
6,410
9,309
2,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
2 / 9 / 1
7,959
663
4,504
16,397
10,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
pandasquadz
Guan Yu
12
5 / 6 / 3
9,326
777
9,151
14,439
15,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
23
Kills
8
8
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
3
6
3.67
L
The Morrigan
SirGarbage
The Morrigan
1
8
6
0.5
W
Sun Wukong
Snorlax12098
Sun Wukong
6
2
16
7
W
Raijin
Storm1798
Raijin
9
3
11
4.83
L
Cthulhu
2
9
1
0.28
L
Guan Yu
pandasquadz
Guan Yu
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
20,065
27,849
Taken
40,145
12,195
Mitigated
28,625
6,059
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,859
5,327
0
2,046
8,418
2,665
842
2,511
5,697
0
47,783
L
The Morrigan
SirGarbage
The Morrigan
6,410
1,224
0
614
9,309
2,732
74
3,094
6,172
19,797
677
W
Sun Wukong
Snorlax12098
Sun Wukong
8,090
2,171
0
2,544
13,431
7,612
867
5,620
7,451
0
35,516
W
Raijin
Storm1798
Raijin
14,482
1,535
0
1,469
6,000
1,918
837
2,277
3,543
42,712
0
L
Cthulhu
4,504
699
0
0
16,397
10,561
0
6,662
9,735
13,102
0
L
Guan Yu
pandasquadz
Guan Yu
9,151
1,421
822
2,376
14,439
15,332
0
4,750
9,689
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
24,941
166
Minions Killed
68
0
Camps Cleared
0
638,074
Distance Traveled
595,728
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,957
830
63
5
0
187,200
5
L
The Morrigan
7,656
638
18
2
0
177,864
1
W
Sun Wukong
10,158
847
39
3
0
246,425
4
W
Raijin
10,332
861
64
5
0
204,449
1
L
Cthulhu
7,959
663
18
2
0
195,271
2
L
Guan Yu
9,326
777
32
3
0
222,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role