Player Matchup

Nike
Nike
AcryliDog
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,398 Elo+
Party 2
Tiamat
Tiamat
AragonMMo
Tiamat
Level 28
God Stats
5W - 1L
1,511 SR
Queue Stats
21W - 22L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DEATOMIZER
Tsukuyomi
Level 28
God Stats
1W - 1L
1,220 SR
Queue Stats
83W - 70L
1,375 Elo+
Solo
Sobek
Sobek
HaveANice1
Sobek
Level 29
God Stats
23W - 35L
1,432 SR
Queue Stats
553W - 574L
1,352 Elo+
Solo
Hou Yi
Hou Yi
Pertol14
Hou Yi
Level 27
God Stats
12W - 14L
1,590 SR
Queue Stats
139W - 160L
1,398 Elo+
Solo
Team Averages
Level 26
1,451 SR
1,395 Elo+

VS

Team Averages
Level 11
1,494 SR
1,261 Elo+
Nemesis
Nemesis
DarkPhoenix529
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,102 Elo+
Party 1
Izanami
Izanami
DizzyD3ath
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Ymir
Ymir
SMOORE0000
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,411 Elo+
Party 1
Neith
Neith
alejox1888
Neith
Level 28
God Stats
16W - 15L
1,468 SR
Queue Stats
130W - 135L
1,374 Elo+
Solo
Kukulkan
Kukulkan
freddy_jesu
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 1 / 7
12,131
418
2,318
12,137
11,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
AragonMMo
Tiamat
20
11 / 4 / 8
15,928
549
25,906
21,231
15,897
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DEATOMIZER
Tsukuyomi
20
19 / 7 / 4
16,323
563
31,627
25,216
12,886
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
3 / 3 / 9
14,352
495
8,882
28,185
28,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Pertol14
Hou Yi
20
3 / 4 / 9
15,201
524
8,998
14,566
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
10,322
356
4,282
16,926
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
DizzyD3ath
Izanami
4
0 / 1 / 0
7,469
258
323
1,786
336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
2 / 7 / 7
11,909
411
9,212
28,611
21,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
10 / 11 / 2
16,323
563
25,801
27,124
10,550
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
freddy_jesu
Kukulkan
20
5 / 8 / 3
13,956
481
12,506
19,154
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
37
Kills
18
19
Deaths
38
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
7
4.5
W
Tiamat
AragonMMo
Tiamat
11
4
8
3.75
W
Tsukuyomi
DEATOMIZER
Tsukuyomi
19
7
4
3
L
1
11
3
0.23
L
Izanami
DizzyD3ath
Izanami
0
1
0
0
W
Sobek
3
3
9
2.5
W
Hou Yi
Pertol14
Hou Yi
3
4
9
1.88
L
2
7
7
0.79
L
Neith
10
11
2
1
L
Kukulkan
freddy_jesu
Kukulkan
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,731
Damage
52,124
101,335
Taken
93,601
75,212
Mitigated
45,117
35,457
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
2,318
89
0
4,069
12,137
11,831
1,047
3,192
8,903
0
37,075
W
Tiamat
AragonMMo
Tiamat
25,906
881
0
8,548
21,231
15,897
1,856
7,089
13,843
102,527
0
W
Tsukuyomi
DEATOMIZER
Tsukuyomi
31,627
8,923
0
7,027
25,216
12,886
3,506
4,112
21,062
0
122,695
L
4,282
2,343
0
1,042
16,926
5,927
851
3,485
13,172
0
20,922
L
Izanami
DizzyD3ath
Izanami
323
242
0
162
1,786
336
430
0
1,786
0
7,884
W
Sobek
8,882
577
1,275
11,771
28,185
28,455
1,653
4,706
23,317
58,834
0
W
Hou Yi
Pertol14
Hou Yi
8,998
3,834
0
2,767
14,566
6,143
8,672
2,010
12,492
0
101,580
L
9,212
1,643
547
3,483
28,611
21,004
614
11,771
16,328
45,781
0
L
Neith
25,801
16,931
0
6,732
27,124
10,550
3,342
8,675
18,051
0
110,087
L
Kukulkan
freddy_jesu
Kukulkan
12,506
1,599
0
1,741
19,154
7,300
0
9,626
9,076
70,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,935
Gold Earned
59,979
598
Minions Killed
426
0
Camps Cleared
0
2,553,790
Distance Traveled
1,982,234
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,131
418
56
2
0
388,908
3
W
Tiamat
15,928
549
164
6
0
497,590
2
W
Tsukuyomi
16,323
563
153
5
0
535,040
1
L
Nemesis
10,322
356
42
1
0
549,595
2
L
Izanami
7,469
258
15
1
0
81,453
1
W
Sobek
14,352
495
53
2
0
572,396
7
W
Hou Yi
15,201
524
172
6
0
559,856
1
L
Ymir
11,909
411
53
2
0
498,292
2
L
Neith
16,323
563
181
6
0
402,132
3
L
Kukulkan
13,956
481
135
5
0
450,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role