Player Matchup

Loki
Loki
Akio Gnat
Loki
Level 42
God Stats
9W - 8L
1,693 SR
Queue Stats
215W - 255L
1,393 Elo+
Party 1
Ares
Ares
Akxma
Ares
Level 62
God Stats
23W - 21L
1,420 SR
Queue Stats
371W - 368L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkSniper64
Tsukuyomi
Level 64
God Stats
5W - 6L
1,452 SR
Queue Stats
19W - 25L
1,376 Elo+
Solo
Bellona
Bellona
Ishida Ken
Bellona
Level 56
God Stats
75W - 40L
1,530 SR
Queue Stats
553W - 523L
1,411 Elo+
Party 1
Persephone
Persephone
Niki_Testa
Persephone
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
422W - 459L
1,386 Elo+
Solo
Team Averages
Level 62
1,519 SR
1,402 Elo+

VS

Team Averages
Level 69
1,479 SR
1,405 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Itaidori
Fenrir
Level 61
God Stats
2W - 2L
1,707 SR
Queue Stats
191W - 243L
1,349 Elo+
Party 2
Hera
Hera
MEHOYNEYOME
Hera
Level 66
God Stats
4W - 11L
1,322 SR
Queue Stats
111W - 181L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Sylvvanus
Jormungandr
Level 85
God Stats
15W - 23L
1,429 SR
Queue Stats
74W - 104L
1,325 Elo+
Party 2
Chang'e
Chang'e
Too Elated
Chang'e
Level 48
God Stats
3W - 5L
1,440 SR
Queue Stats
280W - 270L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 4
9,261
386
4,632
11,739
4,326
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Akxma
Ares
18
4 / 5 / 4
11,921
497
7,986
17,129
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
DarkSniper64
Tsukuyomi
17
2 / 2 / 3
10,824
451
7,227
16,532
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Ishida Ken
Bellona
20
2 / 1 / 2
13,416
559
9,420
17,641
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Niki_Testa
Persephone
19
7 / 5 / 3
13,272
553
20,107
13,114
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
3 / 2 / 0
12,444
519
9,680
14,191
11,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fenrir
Itaidori
Fenrir
19
9 / 6 / 4
12,193
508
11,195
19,478
8,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 3 / 3
10,898
454
11,742
12,719
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Sylvvanus
Jormungandr
1
0 / 0 / 0
6,180
258
0
0
0
Chang'e
Too Elated
Chang'e
16
0 / 5 / 2
10,051
419
7,860
23,089
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
17
17
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
0
1.5
W
Loki
1
4
4
0.75
W
Ares
Akxma
Ares
4
5
4
1.2
W
Tsukuyomi
DarkSniper64
Tsukuyomi
2
2
3
1.75
W
Bellona
Ishida Ken
Bellona
2
1
2
3
L
Fenrir
Itaidori
Fenrir
9
6
4
1.83
L
5
3
3
2.17
W
Persephone
Niki_Testa
Persephone
7
5
3
1.7
L
Jormungandr
Sylvvanus
Jormungandr
0
0
0
0
L
Chang'e
Too Elated
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,372
Damage
40,477
76,155
Taken
69,477
46,493
Mitigated
34,739
19,451
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,680
192
262
1,605
14,191
11,713
550
4,619
8,993
81,654
0
W
Loki
4,632
861
0
1,860
11,739
4,326
108
3,931
7,766
0
32,805
W
Ares
Akxma
Ares
7,986
228
0
1,532
17,129
17,260
509
8,082
8,951
48,761
0
W
Tsukuyomi
DarkSniper64
Tsukuyomi
7,227
2,017
0
8,084
16,532
6,759
0
4,752
11,678
0
77,248
W
Bellona
Ishida Ken
Bellona
9,420
4,346
0
5,379
17,641
12,989
396
7,286
10,323
0
96,732
L
Fenrir
Itaidori
Fenrir
11,195
1,687
0
4,724
19,478
8,831
92
6,552
12,708
0
69,146
L
11,742
3,902
366
3,704
12,719
4,963
84
5,899
6,760
73,045
0
W
Persephone
Niki_Testa
Persephone
20,107
457
0
2,596
13,114
5,159
366
4,762
8,151
82,884
0
L
Jormungandr
Sylvvanus
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Too Elated
Chang'e
7,860
443
364
8,571
23,089
9,232
1,330
10,164
12,347
54,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,694
Gold Earned
51,766
573
Minions Killed
453
0
Camps Cleared
0
2,204,730
Distance Traveled
1,729,668
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,444
519
159
7
0
518,790
0
W
Loki
9,261
386
47
2
0
432,728
0
W
Ares
11,921
497
64
3
0
452,010
5
W
Tsukuyomi
10,824
451
131
5
0
402,689
1
W
Bellona
13,416
559
207
9
0
432,978
5
L
Fenrir
12,193
508
120
5
0
438,221
0
L
Hera
10,898
454
90
4
0
395,992
0
W
Persephone
13,272
553
124
5
0
484,325
0
L
Jormungandr
6,180
258
0
0
0
0
0
L
Chang'e
10,051
419
84
4
0
376,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role