Player Matchup

Cthulhu
Cthulhu
AkinRabbit82491
Cthulhu
Level 8
God Stats
1W - 3L
1,259 SR
Queue Stats
26W - 35L
1,291 Elo+
Solo
Artemis
Artemis
CHEF ARCHER1988
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,039 Elo+
Solo
Gilgamesh
Gilgamesh
LABlastahoe22
Gilgamesh
Level 8
God Stats
5W - 5L
1,480 SR
Queue Stats
9W - 23L
1,204 Elo+
Solo
Susano
Susano
Trac3yFe5er
Susano
Level 25
God Stats
1W - 2L
1,494 SR
Queue Stats
56W - 84L
1,276 Elo+
Solo
Cupid
Cupid
Valentin04ap
Cupid
Level 16
God Stats
3W - 4L
1,136 SR
Queue Stats
195W - 178L
1,200 Elo+
Solo
Team Averages
Level 12
1,374 SR
1,202 Elo+

VS

Team Averages
Level 28
1,467 SR
1,341 Elo+
Cabrakan
Cabrakan
K1DRefrigerator
Cabrakan
Level 68
God Stats
4W - 1L
1,574 SR
Queue Stats
141W - 138L
1,339 Elo+
Party 1
Thoth
Thoth
ToXiC-MHR80
Thoth
Level 24
God Stats
5W - 11L
1,238 SR
Queue Stats
329W - 385L
1,359 Elo+
Solo
Bellona
Bellona
XGummiBellX
Bellona
Level 5
God Stats
4W - 3L
1,478 SR
Queue Stats
4W - 8L
1,280 Elo+
Party 1
Merlin
Merlin
gameman123
Merlin
Level 16
God Stats
4W - 4L
1,546 SR
Queue Stats
24W - 11L
1,424 Elo+
Solo
Chaac
Chaac
migymigs
Chaac
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 222L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
10,980
915
7,129
26,941
10,084
16
1 / 8 / 3
10,382
865
6,084
15,533
5,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
LABlastahoe22
Gilgamesh
17
4 / 7 / 2
11,723
977
15,111
25,526
12,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
16
2 / 12 / 3
11,055
921
11,959
21,917
7,364
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 5 / 3
10,800
900
11,525
19,420
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
18 / 2 / 18
15,673
1,306
40,276
17,344
17,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 1 / 17
12,125
1,010
8,302
7,354
3,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
XGummiBellX
Bellona
19
9 / 2 / 17
12,391
1,033
11,209
10,241
13,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
gameman123
Merlin
19
10 / 1 / 21
13,138
1,095
27,607
9,103
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
migymigs
Chaac
20
4 / 3 / 31
13,043
1,087
15,761
17,020
22,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
148
9
Kills
44
44
Deaths
9
15
Assists
104
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
L
1
8
3
0.31
W
Cabrakan
18
2
18
13.5
L
Gilgamesh
LABlastahoe22
Gilgamesh
4
7
2
0.71
W
3
1
17
11.5
L
Susano
2
12
3
0.29
L
1
5
3
0.5
W
Bellona
XGummiBellX
Bellona
9
2
17
8.75
W
Merlin
gameman123
Merlin
10
1
21
20.5
W
Chaac
migymigs
Chaac
4
3
31
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
103,155
109,337
Taken
61,062
41,503
Mitigated
60,582
3,743
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,129
568
0
0
26,941
10,084
0
17,364
9,469
15,781
0
L
6,084
2,683
0
296
15,533
5,113
0
11,519
4,014
0
15,487
W
Cabrakan
40,276
5,095
0
2,380
17,344
17,065
0
1,967
15,377
53,086
0
L
Gilgamesh
LABlastahoe22
Gilgamesh
15,111
6,053
0
1,576
25,526
12,975
0
17,944
7,582
0
40,308
W
8,302
841
386
1,542
7,354
3,156
0
403
6,951
37,431
0
L
Susano
11,959
5,119
0
12
21,917
7,364
0
15,394
6,523
0
24,681
L
11,525
5,505
349
1,510
19,420
5,967
0
13,506
5,564
0
36,821
W
Bellona
XGummiBellX
Bellona
11,209
2,447
0
395
10,241
13,744
0
1,047
9,194
0
17,263
W
Merlin
gameman123
Merlin
27,607
672
0
1,913
9,103
3,798
0
1,584
7,519
45,692
0
W
Chaac
migymigs
Chaac
15,761
3,307
0
6,352
17,020
22,819
0
2,128
14,892
0
34,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
66,370
172
Minions Killed
189
4
Camps Cleared
4
1,000,946
Distance Traveled
1,025,530
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,980
915
18
2
0
189,316
3
L
Artemis
10,382
865
19
2
0
173,378
2
W
Cabrakan
15,673
1,306
40
3
1
198,782
0
L
Gilgamesh
11,723
977
57
5
2
216,124
0
W
Thoth
12,125
1,010
67
6
0
179,197
0
L
Susano
11,055
921
19
2
1
202,400
0
L
Cupid
10,800
900
59
5
1
219,728
0
W
Bellona
12,391
1,033
6
1
0
217,603
1
W
Merlin
13,138
1,095
36
3
1
202,826
0
W
Chaac
13,043
1,087
40
3
2
227,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role