Player Matchup

Discordia
Discordia
EdbertAlan
Discordia
Level 159
God Stats
7W - 1L
1,907 SR
Queue Stats
330W - 279L
1,554 Elo+
Party 1
Persephone
Persephone
Giornito512
Persephone
Level 109
God Stats
8W - 3L
1,569 SR
Queue Stats
193W - 134L
1,646 Elo+
Party 1
Janus
Janus
SHIFIERTZ
Janus
Level 96
God Stats
1W - 1L
1,496 SR
Queue Stats
20W - 18L
1,511 Elo+
Party 1
Achilles
Achilles
SkorpionBlack6
Achilles
Level 144
God Stats
2W - 1L
1,889 SR
Queue Stats
94W - 44L
1,692 Elo+
Party 1
Kuzenbo
Kuzenbo
UncurledTunic23
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,582 Elo+
Party 1
Team Averages
Level 131
1,672 SR
1,597 Elo+

VS

Team Averages
Level 122
1,522 SR
1,494 Elo+
Izanami
Izanami
AWildMitchell
Izanami
Level 109
God Stats
0W - 1L
1,824 SR
Queue Stats
3W - 5L
1,292 Elo+
Solo
Hachiman
Hachiman
Blackcat1427
Hachiman
Level 113
God Stats
2W - 5L
1,331 SR
Queue Stats
325W - 256L
1,562 Elo+
Party 2
Nemesis
Nemesis
CURR3NTS
Nemesis
Level 159
God Stats
3W - 2L
1,454 SR
Queue Stats
396W - 344L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
Fury Stride
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 115L
1,495 Elo+
Party 2
Hercules
Hercules
SilentJazz
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EdbertAlan
Discordia
18
4 / 3 / 21
11,284
806
19,259
8,198
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Giornito512
Persephone
20
7 / 2 / 18
11,861
847
23,944
8,854
3,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
SHIFIERTZ
Janus
15
4 / 5 / 9
10,587
756
9,015
9,093
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
16 / 5 / 16
13,140
939
31,020
20,661
28,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 24
11,346
810
9,220
17,436
33,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
7 / 7 / 7
12,290
878
10,653
18,190
9,680
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Blackcat1427
Hachiman
16
1 / 8 / 8
9,329
666
8,030
17,641
7,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
CURR3NTS
Nemesis
15
3 / 7 / 7
9,248
661
9,422
15,993
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Fury Stride
Sun Wukong
16
4 / 7 / 9
9,776
698
11,254
23,445
23,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
SilentJazz
Hercules
15
2 / 6 / 10
9,272
662
7,166
27,945
28,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
35
Kills
17
18
Deaths
35
88
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
7
7
7
1.5
L
Hachiman
Blackcat1427
Hachiman
1
8
8
0.63
L
Nemesis
CURR3NTS
Nemesis
3
7
7
0.93
W
Discordia
EdbertAlan
Discordia
4
3
21
4.83
L
Sun Wukong
Fury Stride
Sun Wukong
4
7
9
1.21
W
Persephone
Giornito512
Persephone
7
2
18
8
W
Janus
SHIFIERTZ
Janus
4
5
9
1.7
L
Hercules
SilentJazz
Hercules
2
6
10
1.17
W
Achilles
16
5
16
4.8
W
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,458
Damage
46,525
64,242
Taken
103,214
72,640
Mitigated
79,674
25,882
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,653
5,984
2,217
3,194
18,190
9,680
961
10,822
7,282
0
43,443
L
Hachiman
Blackcat1427
Hachiman
8,030
3,011
999
1,987
17,641
7,563
225
10,554
6,951
0
20,650
L
Nemesis
CURR3NTS
Nemesis
9,422
2,948
1,227
2,068
15,993
10,464
870
7,783
8,176
0
15,832
W
Discordia
EdbertAlan
Discordia
19,259
1,366
454
1,328
8,198
3,663
1,399
148
7,440
36,081
0
L
Sun Wukong
Fury Stride
Sun Wukong
11,254
1,886
1,837
3,883
23,445
23,655
164
14,545
8,678
0
18,767
W
Persephone
Giornito512
Persephone
23,944
648
1,993
2,431
8,854
3,856
1,277
129
8,723
46,266
0
W
Janus
SHIFIERTZ
Janus
9,015
597
1,075
994
9,093
3,533
124
134
8,959
21,726
0
L
Hercules
SilentJazz
Hercules
7,166
1,338
2,052
8,050
27,945
28,312
343
17,016
10,689
1,068
13,598
W
Achilles
31,020
9,911
4,252
7,139
20,661
28,333
909
455
19,333
0
47,010
W
9,220
3,123
3,248
2,968
17,436
33,255
627
7
16,508
18,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
49,915
157
Minions Killed
147
0
Camps Cleared
0
1,396,482
Distance Traveled
1,160,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,290
878
77
6
0
218,632
4
L
Hachiman
9,329
666
31
2
0
217,799
1
L
Nemesis
9,248
661
14
1
0
238,297
0
W
Discordia
11,284
806
29
2
0
263,655
1
L
Sun Wukong
9,776
698
14
1
0
257,738
0
W
Persephone
11,861
847
43
3
0
282,965
1
W
Janus
10,587
756
41
3
0
241,457
0
L
Hercules
9,272
662
11
1
0
227,872
0
W
Achilles
13,140
939
36
3
0
315,508
0
W
Kuzenbo
11,346
810
8
1
0
292,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role