Player Matchup

Bakasura
Bakasura
Gamapc0723
Bakasura
Level 20
God Stats
17W - 13L
1,554 SR
Queue Stats
194W - 221L
1,335 Elo+
Party 2
Neith
Neith
LMS-Kbra
Neith
Level 24
God Stats
5W - 3L
1,703 SR
Queue Stats
93W - 100L
1,371 Elo+
Party 2
Fenrir
Fenrir
SONIC8v
Fenrir
Level 27
God Stats
13W - 23L
1,272 SR
Queue Stats
21W - 36L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
TORIKOBISHOKUYA
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TossedNuclear
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,426 Elo+

VS

Team Averages
Level 22
1,493 SR
1,452 Elo+
Aphrodite
Aphrodite
AgUsXs
Aphrodite
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 1
Bellona
Bellona
DementalZero
Bellona
Level 7
God Stats
4W - 5L
1,468 SR
Queue Stats
13W - 17L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
DrGato0
Heimdallr
Level 12
God Stats
0W - 1L
1,727 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 1
Fenrir
Fenrir
FuryOfFenrir
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Sidneylil
Zeus
Level 21
God Stats
0W - 1L
1,269 SR
Queue Stats
17W - 14L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gamapc0723
Bakasura
18
6 / 6 / 9
11,706
532
9,520
18,562
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LMS-Kbra
Neith
14
3 / 4 / 6
9,176
417
7,532
10,533
3,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
SONIC8v
Fenrir
17
5 / 4 / 6
10,891
495
8,176
12,644
5,992
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 9
9,323
424
6,392
18,228
8,070
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
19 / 3 / 6
14,792
672
29,319
23,798
12,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgUsXs
Aphrodite
15
1 / 5 / 9
8,881
404
5,999
10,976
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DementalZero
Bellona
17
8 / 6 / 3
11,123
506
12,759
18,923
16,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
DrGato0
Heimdallr
15
5 / 4 / 4
10,001
455
12,037
14,236
6,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
15
1 / 12 / 9
9,631
438
5,077
21,753
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
6 / 8 / 8
11,513
523
17,971
13,960
4,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
34
Kills
21
21
Deaths
35
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AgUsXs
Aphrodite
1
5
9
1.1
L
Bellona
DementalZero
Bellona
8
6
3
1.58
L
Heimdallr
DrGato0
Heimdallr
5
4
4
1.75
L
Fenrir
1
12
9
0.46
W
Bakasura
Gamapc0723
Bakasura
6
6
9
1.75
W
Neith
LMS-Kbra
Neith
3
4
6
1.5
W
Fenrir
SONIC8v
Fenrir
5
4
6
2
L
Zeus
6
8
8
1.25
W
1
4
9
1.38
W
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,939
Damage
53,843
83,765
Taken
79,848
38,751
Mitigated
41,569
26,690
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AgUsXs
Aphrodite
5,999
1,094
5,853
3,857
10,976
5,768
419
4,461
6,373
32,860
0
L
Bellona
DementalZero
Bellona
12,759
3,897
0
1,084
18,923
16,274
0
7,229
11,468
0
54,551
L
Heimdallr
DrGato0
Heimdallr
12,037
4,927
0
1,305
14,236
6,312
325
6,424
7,617
0
51,476
L
Fenrir
5,077
1,662
0
3,674
21,753
8,331
0
9,434
11,954
0
38,407
W
Bakasura
Gamapc0723
Bakasura
9,520
7,484
0
2,231
18,562
8,113
2,798
4,726
13,830
0
62,999
W
Neith
LMS-Kbra
Neith
7,532
2,960
0
1,780
10,533
3,885
1,347
3,508
7,024
0
36,866
W
Fenrir
SONIC8v
Fenrir
8,176
1,835
955
3,857
12,644
5,992
1,407
2,532
10,112
0
35,071
L
Zeus
17,971
2,009
0
3,315
13,960
4,884
844
7,213
6,411
76,460
0
W
6,392
536
815
1,406
18,228
8,070
794
6,001
11,880
42,106
0
W
29,319
2,003
3,002
12,644
23,798
12,691
588
7,203
16,595
141,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,888
Gold Earned
51,149
551
Minions Killed
430
0
Camps Cleared
0
2,156,460
Distance Traveled
1,996,548
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,881
404
43
2
0
412,194
0
L
Bellona
11,123
506
115
5
0
434,112
3
L
Heimdallr
10,001
455
87
4
0
409,357
0
L
Fenrir
9,631
438
59
3
0
375,647
0
W
Bakasura
11,706
532
137
6
0
499,841
0
W
Neith
9,176
417
57
3
0
412,616
0
W
Fenrir
10,891
495
61
3
0
407,009
3
L
Zeus
11,513
523
126
6
0
365,238
4
W
Cthulhu
9,323
424
80
4
0
386,934
0
W
Ra
14,792
672
216
10
0
450,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role