Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AlexRivgon
Khepri
Level 119
God Stats
3W - 4L
1,364 SR
Queue Stats
320W - 290L
1,476 Elo+
Party 3
Fenrir
Fenrir
MolecularGrunt2
Fenrir
Level 71
God Stats
33W - 24L
1,544 SR
Queue Stats
176W - 149L
1,484 Elo+
Party 3
Kukulkan
Kukulkan
Villela03
Kukulkan
Level 28
God Stats
5W - 5L
1,490 SR
Queue Stats
54W - 55L
1,421 Elo+
Party 3
Chronos
Chronos
daniconti
Chronos
Level 141
God Stats
3W - 1L
1,649 SR
Queue Stats
356W - 315L
1,516 Elo+
Party 3
Team Averages
Level 78
1,510 SR
1,479 Elo+

VS

Team Averages
Level 35
1,469 SR
1,394 Elo+
Fenrir
Fenrir
Forro8264
Fenrir
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
16W - 27L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Hxntxi1495
Cthulhu
Level 23
God Stats
4W - 7L
1,376 SR
Queue Stats
32W - 53L
1,376 Elo+
Party 1
Anubis
Anubis
ThiaGoL_77
Anubis
Level 26
God Stats
6W - 6L
1,643 SR
Queue Stats
57W - 70L
1,451 Elo+
Party 2
Bellona
Bellona
b1e1242
Bellona
Level 43
God Stats
12W - 10L
1,576 SR
Queue Stats
106W - 117L
1,435 Elo+
Party 2
Cupid
Cupid
coolsjames1
Cupid
Level 59
God Stats
7W - 9L
1,480 SR
Queue Stats
212W - 246L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 6 / 0
6,160
560
3,719
8,828
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
AlexRivgon
Khepri
8
0 / 1 / 3
5,628
512
2,915
7,197
3,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 1
6,018
547
4,719
6,550
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Villela03
Kukulkan
11
0 / 0 / 2
6,015
547
2,126
2,156
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
daniconti
Chronos
10
4 / 1 / 1
5,944
540
8,218
6,302
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Forro8264
Fenrir
10
3 / 0 / 3
6,238
567
3,044
6,274
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Hxntxi1495
Cthulhu
7
0 / 2 / 0
4,431
403
5,176
7,258
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
ThiaGoL_77
Anubis
9
0 / 2 / 1
5,300
482
1,527
4,518
1,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
b1e1242
Bellona
10
5 / 2 / 2
6,341
576
5,374
7,020
4,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,735
430
2,269
5,567
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
6
0
0.33
W
Khepri
AlexRivgon
Khepri
0
1
3
1.5
L
Fenrir
Forro8264
Fenrir
3
0
3
4.5
L
Cthulhu
Hxntxi1495
Cthulhu
0
2
0
0
W
3
0
1
3.5
L
Anubis
ThiaGoL_77
Anubis
0
2
1
0.25
W
Kukulkan
Villela03
Kukulkan
0
0
2
1
L
Bellona
b1e1242
Bellona
5
2
2
3
L
0
3
0
0
W
Chronos
daniconti
Chronos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
17,390
31,033
Taken
30,637
12,304
Mitigated
12,784
9,035
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,719
1,232
0
1,445
8,828
4,030
576
320
8,508
0
25,557
W
Khepri
AlexRivgon
Khepri
2,915
522
0
1,496
7,197
3,371
42
1,464
5,634
11,346
0
L
Fenrir
Forro8264
Fenrir
3,044
1,184
0
1,027
6,274
2,007
228
1,719
4,367
0
22,391
L
Cthulhu
Hxntxi1495
Cthulhu
5,176
456
345
2,310
7,258
2,887
0
5,953
1,305
16,008
0
W
4,719
1,118
0
2,389
6,550
2,219
0
1,426
5,004
0
26,133
L
Anubis
ThiaGoL_77
Anubis
1,527
0
0
1,446
4,518
1,896
0
981
3,353
20,404
0
W
Kukulkan
Villela03
Kukulkan
2,126
268
0
660
2,156
653
1,008
808
1,348
25,883
0
L
Bellona
b1e1242
Bellona
5,374
2,888
0
1,895
7,020
4,546
318
1,199
5,531
0
24,899
L
2,269
1,280
257
1,360
5,567
1,448
0
3,105
2,462
0
12,943
W
Chronos
daniconti
Chronos
8,218
3,477
0
3,045
6,302
2,031
806
2,229
3,836
36,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
27,045
267
Minions Killed
191
0
Camps Cleared
0
1,065,588
Distance Traveled
1,041,113
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,160
560
54
5
0
188,277
0
W
Khepri
5,628
512
16
1
0
224,733
2
L
Fenrir
6,238
567
58
5
0
252,758
1
L
Cthulhu
4,431
403
22
2
0
214,988
4
W
Fenrir
6,018
547
53
5
0
246,483
3
L
Anubis
5,300
482
40
4
0
169,010
0
W
Kukulkan
6,015
547
71
6
0
220,901
2
L
Bellona
6,341
576
46
4
0
230,428
3
L
Cupid
4,735
430
25
2
0
173,929
1
W
Chronos
5,944
540
73
7
0
185,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role