Player Matchup

Ymir
Ymir
BigBird8099
Ymir
Level 28
God Stats
11W - 4L
1,541 SR
Queue Stats
270W - 291L
1,403 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CoachKessler
Cu Chulainn
Level 43
God Stats
4W - 3L
1,618 SR
Queue Stats
24W - 30L
1,423 Elo+
Solo
Hades
Hades
DadsPhatSaK
Hades
Level 49
God Stats
0W - 3L
1,433 SR
Queue Stats
284W - 347L
1,340 Elo+
Party 2
Neith
Neith
Siidknee
Neith
Level 28
God Stats
14W - 21L
1,364 SR
Queue Stats
94W - 149L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
Ze1ta
Ao Kuang
Level 66
God Stats
6W - 5L
1,374 SR
Queue Stats
552W - 552L
1,386 Elo+
Party 2
Team Averages
Level 43
1,466 SR
1,360 Elo+

VS

Team Averages
Level 80
1,556 SR
1,473 Elo+
Freya
Freya
HighKingBubbles
Freya
Level 108
God Stats
7W - 2L
1,497 SR
Queue Stats
248W - 259L
1,360 Elo+
Solo
Odin
Odin
LiarOP
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,511 Elo+
Party 1
Artio
Artio
MAGNO21F
Artio
Level 77
God Stats
5W - 5L
1,637 SR
Queue Stats
68W - 62L
1,546 Elo+
Party 1
Izanami
Izanami
Matthew254500
Izanami
Level 47
God Stats
21W - 18L
1,528 SR
Queue Stats
35W - 33L
1,506 Elo+
Party 1
Pele
Pele
WoahJeppy
Pele
Level 86
God Stats
21W - 24L
1,618 SR
Queue Stats
264W - 253L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,833
435
6,286
19,215
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
CoachKessler
Cu Chulainn
17
4 / 1 / 0
10,279
571
10,101
10,543
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 4 / 1
8,738
485
5,508
10,810
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Siidknee
Neith
12
0 / 5 / 3
7,185
399
5,875
12,499
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Ze1ta
Ao Kuang
15
4 / 4 / 3
9,473
526
11,893
15,785
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,951
497
9,072
9,171
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
LiarOP
Odin
15
0 / 4 / 2
8,469
471
3,738
12,699
8,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
MAGNO21F
Artio
15
6 / 3 / 7
9,557
531
13,715
15,374
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
14
4 / 2 / 6
8,663
481
12,314
12,300
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
18
7 / 1 / 5
10,421
579
7,510
11,402
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
19
19
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Cu Chulainn
CoachKessler
Cu Chulainn
4
1
0
4
L
1
4
1
0.38
W
2
1
7
5.5
W
Odin
LiarOP
Odin
0
4
2
0.25
W
Artio
MAGNO21F
Artio
6
3
7
3.17
W
Izanami
4
2
6
3.5
L
Neith
Siidknee
Neith
0
5
3
0.3
W
Pele
7
1
5
9.5
L
Ao Kuang
Ze1ta
Ao Kuang
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
46,349
68,852
Taken
60,946
39,240
Mitigated
32,423
22,016
Healing
25,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,286
1,089
675
1,836
19,215
14,594
0
6,589
12,626
31,529
0
L
Cu Chulainn
CoachKessler
Cu Chulainn
10,101
1,938
0
4,499
10,543
9,114
112
347
10,196
4,922
69,407
L
5,508
312
71
3,577
10,810
5,452
122
4,918
5,892
49,225
0
W
9,072
2,968
0
5,226
9,171
3,193
380
6,717
2,454
53,497
0
W
Odin
LiarOP
Odin
3,738
625
0
5,066
12,699
8,098
0
1,161
10,712
0
47,345
W
Artio
MAGNO21F
Artio
13,715
2,808
2,207
6,788
15,374
11,531
144
5,549
9,765
38,203
0
W
Izanami
12,314
9,210
0
5,075
12,300
4,505
2,183
7,516
4,784
0
60,869
L
Neith
Siidknee
Neith
5,875
2,576
1,029
3,222
12,499
3,884
70
5,691
6,808
0
36,977
W
Pele
7,510
1,937
0
1,274
11,402
5,096
0
3,687
7,595
0
85,960
L
Ao Kuang
Ze1ta
Ao Kuang
11,893
3,153
0
7,107
15,785
6,196
0
5,242
10,543
56,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,508
Gold Earned
46,061
470
Minions Killed
525
0
Camps Cleared
0
1,600,989
Distance Traveled
1,617,186
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,833
435
33
2
0
303,762
2
L
Cu Chulainn
10,279
571
153
9
0
313,964
2
L
Hades
8,738
485
105
6
0
325,849
2
W
Freya
8,951
497
106
6
0
322,493
5
W
Odin
8,469
471
111
6
0
278,380
0
W
Artio
9,557
531
47
3
0
318,199
6
W
Izanami
8,663
481
117
7
0
304,292
1
L
Neith
7,185
399
74
4
0
301,351
0
W
Pele
10,421
579
144
8
0
393,822
4
L
Ao Kuang
9,473
526
105
6
0
356,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role