Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BuZz_King07
Medusa
Level 60
God Stats
5W - 5L
1,727 SR
Queue Stats
30W - 33L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Pollaman7
Gilgamesh
Level 136
God Stats
1W - 2L
1,604 SR
Queue Stats
15W - 13L
1,637 Elo+
Solo
Agni
Agni
Tokyo-_-Love
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xbow1
Jormungandr
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Team Averages
Level 67
1,528 SR
1,470 Elo+

VS

Team Averages
Level 111
1,469 SR
1,449 Elo+
Khepri
Khepri
DarkGogetaHD
Khepri
Level 69
God Stats
1W - 0L
1,266 SR
Queue Stats
40W - 74L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Lemonu
Kukulkan
Level 127
God Stats
3W - 1L
1,459 SR
Queue Stats
108W - 122L
1,493 Elo+
Party 2
Chronos
Chronos
Vexxen741
Chronos
Level 138
God Stats
2W - 0L
1,293 SR
Queue Stats
99W - 106L
1,490 Elo+
Party 2
Chaac
Chaac
WewBoi2
Chaac
Level 62
God Stats
4W - 1L
1,702 SR
Queue Stats
78W - 99L
1,469 Elo+
Party 2
Cupid
Cupid
romantika
Cupid
Level 160
God Stats
1W - 0L
1,626 SR
Queue Stats
16W - 15L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 14 / 4
8,045
536
6,719
22,521
16,291
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
17
2 / 4 / 6
10,431
695
11,001
13,859
5,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Pollaman7
Gilgamesh
18
6 / 4 / 4
11,712
781
13,986
16,754
11,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 6 / 7
8,588
573
9,156
13,639
4,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Xbow1
Jormungandr
15
2 / 5 / 6
9,176
612
5,617
20,508
29,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 4 / 14
11,372
758
5,473
10,573
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Lemonu
Kukulkan
20
13 / 2 / 7
13,378
892
22,244
7,273
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Vexxen741
Chronos
18
5 / 3 / 14
11,729
782
13,541
14,022
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
WewBoi2
Chaac
19
7 / 0 / 19
13,110
874
18,500
15,695
19,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
romantika
Cupid
18
5 / 1 / 18
12,138
809
18,304
10,809
4,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
10
Kills
33
33
Deaths
10
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
14
4
0.14
L
Medusa
2
4
6
1.25
W
Khepri
3
4
14
2.5
W
Kukulkan
Lemonu
Kukulkan
13
2
7
8.25
L
Gilgamesh
Pollaman7
Gilgamesh
6
4
4
2
L
0
6
7
0.58
W
Chronos
Vexxen741
Chronos
5
3
14
4
W
Chaac
WewBoi2
Chaac
7
0
19
16.5
L
Jormungandr
Xbow1
Jormungandr
2
5
6
1
W
Cupid
romantika
Cupid
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,479
Damage
78,062
87,281
Taken
58,372
67,917
Mitigated
43,673
5,421
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,719
641
477
730
22,521
16,291
223
9,026
13,238
15,473
0
L
Medusa
11,001
4,150
243
1,565
13,859
5,895
190
6,145
7,472
0
50,161
W
Khepri
5,473
394
1,057
1,418
10,573
9,668
204
4,970
5,603
17,566
0
W
Kukulkan
Lemonu
Kukulkan
22,244
3,681
0
1,060
7,273
3,166
835
3,488
3,785
65,952
0
L
Gilgamesh
Pollaman7
Gilgamesh
13,986
4,045
0
273
16,754
11,775
2
7,741
8,743
4,722
40,532
L
9,156
751
0
861
13,639
4,659
0
7,325
5,910
24,575
0
W
Chronos
Vexxen741
Chronos
13,541
2,002
0
2,167
14,022
6,142
1,016
5,142
8,880
40,573
0
W
Chaac
WewBoi2
Chaac
18,500
3,956
0
4,575
15,695
19,883
604
5,425
10,270
893
33,840
L
Jormungandr
Xbow1
Jormungandr
5,617
971
449
823
20,508
29,297
172
9,958
10,110
23,416
0
W
Cupid
romantika
Cupid
18,304
11,696
2,026
4,723
10,809
4,814
2,270
3,786
7,023
0
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
61,727
291
Minions Killed
349
8
Camps Cleared
8
1,217,575
Distance Traveled
1,389,180
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,045
536
11
1
0
194,256
0
L
Medusa
10,431
695
109
7
4
286,765
2
W
Khepri
11,372
758
34
2
1
261,860
2
W
Kukulkan
13,378
892
119
8
6
280,501
3
L
Gilgamesh
11,712
781
85
6
3
296,813
0
L
Agni
8,588
573
44
3
1
231,796
0
W
Chronos
11,729
782
68
5
0
309,600
0
W
Chaac
13,110
874
46
3
0
296,891
1
L
Jormungandr
9,176
612
42
3
0
207,945
0
W
Cupid
12,138
809
82
5
1
240,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role