Player Matchup

Cthulhu
Cthulhu
AllanKincaid13
Cthulhu
Level 49
God Stats
0W - 1L
1,280 SR
Queue Stats
95W - 85L
1,438 Elo+
Solo
The Morrigan
The Morrigan
Im josuin
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,339 Elo+
Party 2
Ganesha
Ganesha
Im rodols
Ganesha
Level 118
God Stats
0W - 3L
1,133 SR
Queue Stats
52W - 81L
1,353 Elo+
Party 2
King Arthur
King Arthur
SSAM5
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,306 Elo+
Party 2
Cabrakan
Cabrakan
ZealousZebra
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,437 Elo+
Solo
Team Averages
Level 91
1,383 SR
1,375 Elo+

VS

Team Averages
Level 76
1,465 SR
1,343 Elo+
Sun Wukong
Sun Wukong
DrProfDrVonDong
Sun Wukong
Level 66
God Stats
3W - 5L
1,085 SR
Queue Stats
106W - 97L
1,232 Elo+
Solo
Xbalanque
Xbalanque
MLGJiM1251
Xbalanque
Level 87
God Stats
1W - 0L
1,185 SR
Queue Stats
11W - 11L
1,394 Elo+
Party 1
Da Ji
Da Ji
MsStevieJo
Da Ji
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,288 Elo+
Solo
Sol
Sol
SkrewstonTex
Sol
Level 37
God Stats
12W - 3L
1,962 SR
Queue Stats
200W - 180L
1,413 Elo+
Solo
Vulcan
Vulcan
l Always Sin
Vulcan
Level 86
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 14L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 23
14,999
789
19,820
34,079
17,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Im josuin
The Morrigan
20
9 / 12 / 7
13,547
713
13,918
22,060
10,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Im rodols
Ganesha
20
1 / 8 / 25
12,732
670
13,142
27,528
28,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SSAM5
King Arthur
18
4 / 12 / 10
12,072
635
13,020
27,737
24,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
ZealousZebra
Cabrakan
20
18 / 11 / 10
16,306
858
22,724
36,730
42,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrProfDrVonDong
Sun Wukong
20
11 / 5 / 26
14,574
767
18,130
22,897
33,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
MLGJiM1251
Xbalanque
20
10 / 9 / 22
15,042
792
26,487
18,372
7,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
6 / 8 / 27
13,961
735
17,644
18,543
17,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 6 / 18
13,480
709
32,940
17,682
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
18 / 8 / 17
16,592
873
36,566
19,114
9,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
161
36
Kills
51
51
Deaths
36
75
Assists
110
Player
Kills
Deaths
Assists
KDA
L
4
8
23
1.94
W
Sun Wukong
DrProfDrVonDong
Sun Wukong
11
5
26
4.8
L
The Morrigan
Im josuin
The Morrigan
9
12
7
1.04
L
Ganesha
Im rodols
Ganesha
1
8
25
1.69
W
Xbalanque
MLGJiM1251
Xbalanque
10
9
22
2.33
W
Da Ji
6
8
27
2.44
L
King Arthur
SSAM5
King Arthur
4
12
10
0.75
W
6
6
18
2.5
L
Cabrakan
ZealousZebra
Cabrakan
18
11
10
2.09
W
Vulcan
18
8
17
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,624
Damage
131,767
148,134
Taken
96,608
124,091
Mitigated
76,583
45,744
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,820
579
3,560
11,752
34,079
17,732
519
17,988
16,091
56,572
0
W
Sun Wukong
DrProfDrVonDong
Sun Wukong
18,130
3,174
2,125
4,915
22,897
33,041
349
14,933
7,964
0
30,481
L
The Morrigan
Im josuin
The Morrigan
13,918
1,265
1,494
3,156
22,060
10,167
1,323
10,588
11,454
25,975
1,547
L
Ganesha
Im rodols
Ganesha
13,142
1,120
2,377
3,784
27,528
28,664
319
10,325
17,203
27,014
0
W
Xbalanque
MLGJiM1251
Xbalanque
26,487
11,540
1,121
2,163
18,372
7,953
2,359
13,868
4,504
0
52,385
W
Da Ji
17,644
3,383
2,056
1,033
18,543
17,884
1,369
10,419
8,124
0
29,269
L
King Arthur
SSAM5
King Arthur
13,020
2,310
1,918
4,069
27,737
24,897
428
14,316
13,421
229
23,545
W
32,940
12,837
1,116
6,296
17,682
7,986
1,138
14,466
3,216
64,662
0
L
Cabrakan
ZealousZebra
Cabrakan
22,724
1,912
3,787
9,847
36,730
42,631
507
16,289
20,441
38,189
0
W
Vulcan
36,566
15,499
903
5,458
19,114
9,719
321
15,530
3,584
74,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,656
Gold Earned
73,649
189
Minions Killed
211
0
Camps Cleared
0
1,512,754
Distance Traveled
1,554,221
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,999
789
93
5
0
346,322
1
W
Sun Wukong
14,574
767
19
1
0
335,281
0
L
The Morrigan
13,547
713
42
2
0
250,937
0
L
Ganesha
12,732
670
5
0
0
340,902
0
W
Xbalanque
15,042
792
36
2
0
318,694
3
W
Da Ji
13,961
735
17
1
0
291,714
5
L
King Arthur
12,072
635
18
1
0
281,250
0
W
Sol
13,480
709
64
3
0
283,240
0
L
Cabrakan
16,306
858
31
2
0
293,343
0
W
Vulcan
16,592
873
75
4
0
325,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role