Player Matchup

Kumbhakarna
Kumbhakarna
ElMonstruoAzul
Kumbhakarna
Level 26
God Stats
2W - 2L
1,361 SR
Queue Stats
49W - 53L
1,393 Elo+
Solo
Cernunnos
Cernunnos
PureLuck28
Cernunnos
Level 29
God Stats
6W - 1L
1,769 SR
Queue Stats
149W - 154L
1,404 Elo+
Solo
King Arthur
King Arthur
SchoolTeacher
King Arthur
Level 29
God Stats
2W - 0L
1,732 SR
Queue Stats
15W - 27L
1,317 Elo+
Solo
Ra
Ra
lantex
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,021 Elo+
Solo
Fenrir
Fenrir
xKsDeStiNy_x
Fenrir
Level 29
God Stats
2W - 1L
1,450 SR
Queue Stats
62W - 96L
1,351 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,297 Elo+

VS

Team Averages
Level 30
1,501 SR
1,431 Elo+
Amaterasu
Amaterasu
FancyM7
Amaterasu
Level 3
God Stats
21W - 26L
1,522 SR
Queue Stats
46W - 50L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Mangomoo๖
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
TerraNovaa
Camazotz
Level 18
God Stats
3W - 2L
1,559 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Neith
Neith
TiaStars
Neith
Level 16
God Stats
0W - 2L
1,403 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo
Kukulkan
Kukulkan
betabell
Kukulkan
Level 6
God Stats
3W - 9L
1,522 SR
Queue Stats
54W - 81L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElMonstruoAzul
Kumbhakarna
20
2 / 6 / 15
15,138
473
7,466
32,044
33,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PureLuck28
Cernunnos
20
13 / 7 / 8
17,868
558
31,015
23,258
10,606
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SchoolTeacher
King Arthur
20
5 / 8 / 10
14,740
461
17,803
27,601
29,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
12
2 / 11 / 3
11,437
357
6,484
12,387
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
6 / 9 / 7
15,007
469
13,837
21,453
9,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FancyM7
Amaterasu
20
13 / 5 / 10
15,620
488
22,088
31,678
25,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Mangomoo๖
Cthulhu
20
11 / 8 / 13
14,845
464
18,690
31,786
19,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
TerraNovaa
Camazotz
20
15 / 5 / 13
15,674
490
30,339
25,430
11,791
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
TiaStars
Neith
10
2 / 4 / 9
10,084
315
4,050
5,168
1,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
betabell
Kukulkan
19
0 / 6 / 10
13,164
411
7,168
13,525
6,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
28
Kills
41
41
Deaths
28
43
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ElMonstruoAzul
Kumbhakarna
2
6
15
1.58
L
Amaterasu
FancyM7
Amaterasu
13
5
10
3.6
L
Cthulhu
Mangomoo๖
Cthulhu
11
8
13
2.19
W
Cernunnos
PureLuck28
Cernunnos
13
7
8
2.43
W
King Arthur
SchoolTeacher
King Arthur
5
8
10
1.25
L
Camazotz
TerraNovaa
Camazotz
15
5
13
4.3
L
Neith
TiaStars
Neith
2
4
9
1.63
L
Kukulkan
betabell
Kukulkan
0
6
10
0.83
W
Ra
2
11
3
0.32
W
Fenrir
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,605
Damage
82,335
116,743
Taken
107,587
86,900
Mitigated
64,928
18,052
Healing
32,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ElMonstruoAzul
Kumbhakarna
7,466
514
0
1,279
32,044
33,470
1,071
8,219
23,593
50,238
0
L
Amaterasu
FancyM7
Amaterasu
22,088
11,294
0
12,534
31,678
25,087
620
2,682
28,904
0
92,388
L
Cthulhu
Mangomoo๖
Cthulhu
18,690
1,465
761
6,473
31,786
19,798
0
3,956
27,716
61,880
0
W
Cernunnos
PureLuck28
Cernunnos
31,015
20,062
0
7,355
23,258
10,606
13,983
8,469
14,683
0
117,477
W
King Arthur
SchoolTeacher
King Arthur
17,803
1,340
0
7,539
27,601
29,061
0
3,148
24,373
0
76,700
L
Camazotz
TerraNovaa
Camazotz
30,339
11,364
1,573
9,809
25,430
11,791
0
3,573
21,735
0
122,265
L
Neith
TiaStars
Neith
4,050
2,119
0
433
5,168
1,614
0
2,129
2,989
0
12,698
L
Kukulkan
betabell
Kukulkan
7,168
1,642
0
800
13,525
6,638
1,020
1,184
12,293
64,473
0
W
Ra
6,484
1,239
172
552
12,387
3,943
288
2,048
10,339
30,440
0
W
Fenrir
13,837
2,418
0
1,155
21,453
9,820
1,763
3,524
17,897
0
85,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,190
Gold Earned
69,387
508
Minions Killed
506
0
Camps Cleared
0
2,490,863
Distance Traveled
2,422,375
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,138
473
85
3
0
607,052
2
L
Amaterasu
15,620
488
133
4
0
513,167
6
L
Cthulhu
14,845
464
73
2
0
569,801
2
W
Cernunnos
17,868
558
157
5
0
487,854
1
W
King Arthur
14,740
461
94
3
0
564,634
3
L
Camazotz
15,674
490
150
5
0
584,770
2
L
Neith
10,084
315
20
1
0
277,775
0
L
Kukulkan
13,164
411
130
4
0
476,862
1
W
Ra
11,437
357
53
2
0
297,761
0
W
Fenrir
15,007
469
119
4
0
533,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role