Player Matchup

Geb
Geb
INobbodyl
Geb
Level 147
God Stats
3W - 4L
1,290 SR
Queue Stats
183W - 158L
1,504 Elo+
Party 3
Nox
Nox
Noah TheDuk
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,495 Elo+
Party 1
Khepri
Khepri
Ze maneta
Khepri
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,549 Elo+
Party 3
Odin
Odin
x1MaDHaTTeR7x
Odin
Level 65
God Stats
2W - 2L
1,336 SR
Queue Stats
64W - 50L
1,444 Elo+
Party 1
Sol
Sol
xDracoBRx
Sol
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 3
Team Averages
Level 101
1,425 SR
1,501 Elo+

VS

Team Averages
Level 92
1,476 SR
1,459 Elo+
Mulan
Mulan
A Transient Egg
Mulan
Level 122
God Stats
6W - 3L
1,621 SR
Queue Stats
246W - 218L
1,497 Elo+
Party 2
Chaac
Chaac
BR37T
Chaac
Level 108
God Stats
4W - 2L
1,403 SR
Queue Stats
256W - 231L
1,440 Elo+
Party 2
Geb
Geb
MeowGoesTheCat
Geb
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,524 Elo+
Solo
King Arthur
King Arthur
RhAw11
King Arthur
Level 61
God Stats
11W - 13L
1,503 SR
Queue Stats
364W - 383L
1,449 Elo+
Solo
Apollo
Apollo
TERMITONNY
Apollo
Level 121
God Stats
5W - 3L
1,352 SR
Queue Stats
213W - 260L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
8,321
640
9,882
16,656
20,472
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 4 / 7
9,807
754
11,592
9,497
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Ze maneta
Khepri
14
0 / 4 / 12
7,974
613
2,756
13,315
16,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 7
9,752
750
14,184
13,386
16,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 6 / 12
8,706
670
20,000
13,040
6,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 16
10,106
777
10,457
11,442
13,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
BR37T
Chaac
18
6 / 3 / 12
10,434
803
14,207
16,697
20,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 20
10,118
778
8,441
14,644
16,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
RhAw11
King Arthur
16
5 / 6 / 14
10,081
775
9,875
22,484
16,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TERMITONNY
Apollo
18
8 / 3 / 10
11,266
867
15,115
9,236
4,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
16
Kills
24
24
Deaths
18
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
Chaac
BR37T
Chaac
6
3
12
4
L
1
6
11
1.08
W
1
3
20
3.67
L
6
4
7
2.38
W
King Arthur
RhAw11
King Arthur
5
6
14
2
W
Apollo
TERMITONNY
Apollo
8
3
10
4.33
L
Khepri
Ze maneta
Khepri
0
4
12
1.5
L
6
4
7
2.38
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
58,095
65,894
Taken
74,503
64,755
Mitigated
71,131
19,669
Healing
31,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,457
1,365
3,878
3,626
11,442
13,462
620
6,256
5,186
0
19,261
W
Chaac
BR37T
Chaac
14,207
2,060
887
8,248
16,697
20,053
816
9,045
7,652
0
30,473
L
9,882
1,181
2,817
2,510
16,656
20,472
476
2,183
14,203
21,150
0
W
8,441
1,527
854
3,089
14,644
16,482
140
9,323
5,321
16,910
0
L
11,592
662
1,421
1,489
9,497
5,146
312
1,791
7,586
24,187
0
W
King Arthur
RhAw11
King Arthur
9,875
2,194
2,502
6,349
22,484
16,380
219
14,141
8,343
0
14,642
W
Apollo
TERMITONNY
Apollo
15,115
7,551
1,692
778
9,236
4,754
2,152
5,465
3,771
0
37,768
L
Khepri
Ze maneta
Khepri
2,756
352
628
722
13,315
16,623
584
1,021
12,114
6,702
0
L
14,184
2,386
1,139
3,556
13,386
16,461
0
1,995
11,208
0
22,398
L
20,000
6,082
1,493
3,894
13,040
6,053
164
1,451
11,349
30,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
52,005
105
Minions Killed
126
0
Camps Cleared
0
1,073,659
Distance Traveled
1,172,805
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,106
777
15
1
0
236,847
1
W
Chaac
10,434
803
23
2
0
243,383
0
L
Geb
8,321
640
15
1
0
185,710
0
W
Geb
10,118
778
17
1
0
231,494
4
L
Nox
9,807
754
36
3
0
217,928
2
W
King Arthur
10,081
775
7
1
0
230,914
0
W
Apollo
11,266
867
64
5
0
230,167
0
L
Khepri
7,974
613
9
1
0
220,941
0
L
Odin
9,752
750
19
1
0
241,187
0
L
Sol
8,706
670
26
2
0
207,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role