Player Matchup

Anubis
Anubis
Bluestreak48
Anubis
Level 158
God Stats
3W - 3L
1,715 SR
Queue Stats
236W - 224L
1,662 Elo+
Solo
Fafnir
Fafnir
Knightmare13167
Fafnir
Level 127
God Stats
1W - 6L
1,152 SR
Queue Stats
148W - 170L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
SherpaEh
Heimdallr
Level 144
God Stats
30W - 35L
1,570 SR
Queue Stats
354W - 351L
1,648 Elo+
Solo
Janus
Janus
StrklandProPain
Janus
Level 86
God Stats
5W - 14L
1,413 SR
Queue Stats
509W - 479L
1,608 Elo+
Solo
King Arthur
King Arthur
attrower
King Arthur
Level 108
God Stats
1W - 1L
1,565 SR
Queue Stats
69W - 76L
1,562 Elo+
Party 1
Team Averages
Level 125
1,483 SR
1,614 Elo+

VS

Team Averages
Level 133
1,549 SR
1,646 Elo+
Odin
Odin
IGITACHI
Odin
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 369L
1,621 Elo+
Party 3
Freya
Freya
ThatBoyW
Freya
Level 113
God Stats
0W - 1L
1,460 SR
Queue Stats
177W - 169L
1,664 Elo+
Solo
Anhur
Anhur
TheWavyOne
Anhur
Level 129
God Stats
9W - 6L
1,705 SR
Queue Stats
101W - 91L
1,670 Elo+
Party 2
Hun Batz
Hun Batz
deabate
Hun Batz
Level 160
God Stats
0W - 4L
1,396 SR
Queue Stats
132W - 141L
1,641 Elo+
Party 3
Agni
Agni
pee0n
Agni
Level 103
God Stats
7W - 5L
1,685 SR
Queue Stats
36W - 36L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 2 / 7
8,751
625
5,104
9,247
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 9
8,367
598
3,754
10,282
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SherpaEh
Heimdallr
13
2 / 1 / 6
8,397
600
7,063
8,559
2,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 1
8,813
630
5,118
5,589
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
attrower
King Arthur
15
2 / 1 / 6
8,658
618
8,301
14,223
7,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 3 / 1
6,324
452
3,396
10,348
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
ThatBoyW
Freya
14
1 / 3 / 0
7,692
549
6,262
10,157
4,229
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
12
1 / 4 / 0
7,677
548
5,015
8,599
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
deabate
Hun Batz
11
0 / 3 / 1
6,428
459
3,587
8,914
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
pee0n
Agni
11
1 / 3 / 1
6,757
483
5,826
5,097
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
4
5
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
7
4.25
L
Odin
1
3
1
0.5
W
2
1
9
6.5
W
Heimdallr
SherpaEh
Heimdallr
2
1
6
5
W
5
0
1
5.5
L
Freya
ThatBoyW
Freya
1
3
0
0.33
L
Anhur
1
4
0
0.25
W
King Arthur
attrower
King Arthur
2
1
6
5
L
Hun Batz
deabate
Hun Batz
0
3
1
0.17
L
Agni
pee0n
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
24,086
47,900
Taken
43,115
22,251
Mitigated
14,455
16,939
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,104
225
0
4,844
9,247
3,895
0
2,389
6,692
55,235
0
L
Odin
3,396
540
0
3,622
10,348
4,383
0
4,645
5,536
0
18,061
W
3,754
474
0
3,027
10,282
6,918
0
2,324
7,680
11,806
0
W
Heimdallr
SherpaEh
Heimdallr
7,063
4,143
0
2,833
8,559
2,569
158
823
7,638
0
56,224
W
5,118
149
0
753
5,589
1,759
340
1,414
4,107
62,507
0
L
Freya
ThatBoyW
Freya
6,262
1,967
0
3,986
10,157
4,229
0
1,911
8,204
46,500
0
L
Anhur
5,015
2,005
0
2,028
8,599
2,060
0
1,009
7,590
0
45,413
W
King Arthur
attrower
King Arthur
8,301
1,803
0
5,482
14,223
7,110
0
7,169
7,019
0
51,897
L
Hun Batz
deabate
Hun Batz
3,587
839
0
2,660
8,914
2,286
0
3,366
5,544
0
36,190
L
Agni
pee0n
Agni
5,826
84
0
626
5,097
1,497
0
2,758
2,265
40,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
34,878
451
Minions Killed
398
0
Camps Cleared
0
1,425,431
Distance Traveled
1,413,575
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,751
625
100
7
0
260,365
5
L
Odin
6,324
452
20
1
0
350,412
4
W
Fafnir
8,367
598
21
2
0
284,151
4
W
Heimdallr
8,397
600
101
7
0
268,338
5
W
Janus
8,813
630
124
9
0
322,615
5
L
Freya
7,692
549
94
7
0
234,512
0
L
Anhur
7,677
548
104
7
0
251,286
4
W
King Arthur
8,658
618
105
8
0
289,962
2
L
Hun Batz
6,428
459
74
5
0
314,721
5
L
Agni
6,757
483
106
8
0
262,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role