Player Matchup

Baron Samedi
Baron Samedi
Dankquisha
Baron Samedi
Level 11
God Stats
6W - 4L
1,630 SR
Queue Stats
21W - 12L
1,615 Elo+
Party 1
Scylla
Scylla
LoliLoverGod
Scylla
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 106L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
NamesNorm
Danzaburou
Level 14
God Stats
7W - 3L
1,608 SR
Queue Stats
90W - 77L
1,577 Elo+
Party 1
Hercules
Hercules
budgetRanian
Hercules
Level 29
God Stats
3W - 1L
1,807 SR
Queue Stats
97W - 90L
1,632 Elo+
Solo
Nemesis
Nemesis
dylanbboss
Nemesis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 64L
1,617 Elo+
Party 1
Team Averages
Level 16
1,609 SR
1,588 Elo+

VS

Team Averages
Level 22
1,510 SR
1,605 Elo+
Nemesis
Nemesis
EliteMeme
Nemesis
Level 29
God Stats
6W - 3L
1,691 SR
Queue Stats
298W - 305L
1,557 Elo+
Solo
Anhur
Anhur
Gotheals
Anhur
Level 26
God Stats
21W - 19L
1,379 SR
Queue Stats
97W - 91L
1,605 Elo+
Solo
Sylvanus
Sylvanus
Notmetaorfeed
Sylvanus
Level 7
God Stats
22W - 14L
1,697 SR
Queue Stats
22W - 14L
1,715 Elo+
Solo
Ra
Ra
ToxicPantz
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
artemis559o
Ah Puch
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
118W - 101L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dankquisha
Baron Samedi
17
6 / 3 / 10
12,049
574
11,987
9,405
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
16
4 / 4 / 12
10,595
505
8,403
6,431
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NamesNorm
Danzaburou
17
5 / 4 / 6
11,757
560
8,511
13,496
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
budgetRanian
Hercules
20
3 / 1 / 10
12,828
611
10,236
16,529
13,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
dylanbboss
Nemesis
20
14 / 1 / 7
13,879
661
17,038
17,048
8,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EliteMeme
Nemesis
13
0 / 6 / 1
8,756
417
3,357
14,637
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Gotheals
Anhur
18
9 / 6 / 1
12,509
596
12,599
19,713
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Notmetaorfeed
Sylvanus
13
1 / 8 / 7
9,314
444
9,763
20,639
13,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 1
10,705
510
6,646
7,638
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
artemis559o
Ah Puch
17
1 / 8 / 0
10,454
498
8,927
15,590
12,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
32
Kills
13
13
Deaths
32
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dankquisha
Baron Samedi
6
3
10
3.67
L
Nemesis
EliteMeme
Nemesis
0
6
1
0.08
L
Anhur
Gotheals
Anhur
9
6
1
1.58
W
Scylla
4
4
12
2.5
W
Danzaburou
NamesNorm
Danzaburou
5
4
6
2
L
Sylvanus
Notmetaorfeed
Sylvanus
1
8
7
0.56
L
2
4
1
0.63
L
Ah Puch
artemis559o
Ah Puch
1
8
0
0.13
W
Hercules
budgetRanian
Hercules
3
1
10
8
W
Nemesis
dylanbboss
Nemesis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,175
Damage
41,292
62,909
Taken
78,217
31,746
Mitigated
42,364
18,001
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dankquisha
Baron Samedi
11,987
1,273
1,327
2,600
9,405
4,019
2,218
3,683
5,588
57,622
0
L
Nemesis
EliteMeme
Nemesis
3,357
1,497
0
1,352
14,637
5,484
0
4,028
10,449
0
60,489
L
Anhur
Gotheals
Anhur
12,599
6,514
0
5,601
19,713
7,087
0
5,018
14,325
0
84,295
W
Scylla
8,403
637
0
495
6,431
1,427
1,124
2,075
4,356
24,368
0
W
Danzaburou
NamesNorm
Danzaburou
8,511
2,712
0
2,579
13,496
4,278
2,148
5,147
8,315
0
62,583
L
Sylvanus
Notmetaorfeed
Sylvanus
9,763
1,904
1,239
4,647
20,639
13,267
195
8,811
11,236
34,409
9,393
L
6,646
457
924
1,712
7,638
3,567
39
1,305
6,227
73,212
0
L
Ah Puch
artemis559o
Ah Puch
8,927
577
0
4,690
15,590
12,959
120
0
15,590
65,910
0
W
Hercules
budgetRanian
Hercules
10,236
3,692
0
6,370
16,529
13,684
81
8,839
7,548
0
78,279
W
Nemesis
dylanbboss
Nemesis
17,038
10,146
0
4,630
17,048
8,338
434
4,965
11,981
0
125,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,108
Gold Earned
51,738
575
Minions Killed
616
0
Camps Cleared
0
2,094,531
Distance Traveled
1,680,263
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,049
574
101
5
0
389,778
5
L
Nemesis
8,756
417
111
5
0
403,853
0
L
Anhur
12,509
596
161
8
0
286,314
3
W
Scylla
10,595
505
35
2
0
375,924
2
W
Danzaburou
11,757
560
103
5
0
375,234
2
L
Sylvanus
9,314
444
67
3
0
331,968
10
L
Ra
10,705
510
152
7
0
321,550
6
L
Ah Puch
10,454
498
125
6
0
336,578
1
W
Hercules
12,828
611
176
8
0
447,272
3
W
Nemesis
13,879
661
160
8
0
506,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role