Player Matchup

Neith
Neith
FinnyMermaid60
Neith
Level 27
God Stats
3W - 4L
1,572 SR
Queue Stats
51W - 40L
1,579 Elo+
Solo
Tyr
Tyr
HunterCylux
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,565 Elo+
Party 2
Zeus
Zeus
KonaAlter
Zeus
Level 18
God Stats
67W - 74L
1,499 SR
Queue Stats
211W - 271L
1,447 Elo+
Party 2
Nemesis
Nemesis
Lorâx
Nemesis
Level 8
God Stats
5W - 5L
1,473 SR
Queue Stats
6W - 6L
1,504 Elo+
Solo
Cerberus
Cerberus
TruNeroExodus
Cerberus
Level 13
God Stats
20W - 38L
1,427 SR
Queue Stats
33W - 50L
1,469 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,513 Elo+

VS

Team Averages
Level 18
1,641 SR
1,517 Elo+
Khepri
Khepri
DK90406
Khepri
Level 14
God Stats
43W - 35L
1,659 SR
Queue Stats
152W - 156L
1,456 Elo+
Party 1
Bellona
Bellona
ElhumildeUlises
Bellona
Level 5
God Stats
5W - 7L
1,544 SR
Queue Stats
5W - 12L
1,353 Elo+
Solo
Eset
Eset
Milkman6790
Eset
Level 12
God Stats
13W - 9L
1,720 SR
Queue Stats
67W - 52L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaveYourSelfBot
Cu Chulainn
Level 29
God Stats
76W - 16L
1,783 SR
Queue Stats
348W - 71L
1,764 Elo+
Solo
Loki
Loki
l-_-BL4ZIN-_-l
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 15
16,872
1,055
26,768
13,766
7,082
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 15
14,777
924
12,018
20,654
25,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
6 / 11 / 18
14,730
921
34,652
21,697
9,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lorâx
Nemesis
20
1 / 13 / 15
13,522
845
4,005
26,325
11,616
Cerberus
TruNeroExodus
Cerberus
20
4 / 6 / 21
14,939
934
12,258
28,465
35,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DK90406
Khepri
20
1 / 2 / 14
13,856
866
8,164
13,343
23,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 17 / 16
13,470
842
5,128
32,128
27,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 0 / 19
14,881
930
18,642
5,885
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
SaveYourSelfBot
Cu Chulainn
20
16 / 2 / 10
17,798
1,112
49,019
25,817
26,884
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 8 / 9
16,472
1,030
24,232
18,654
9,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
104
29
Kills
36
36
Deaths
29
84
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Khepri
DK90406
Khepri
1
2
14
4
W
0
17
16
0.47
L
12
1
15
19.5
L
6
5
15
2.7
L
Zeus
6
11
18
1.36
L
Nemesis
Lorâx
Nemesis
1
13
15
0.65
W
4
0
19
13.5
W
Cu Chulainn
SaveYourSelfBot
Cu Chulainn
16
2
10
10.5
L
Cerberus
TruNeroExodus
Cerberus
4
6
21
2.42
W
15
8
9
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,701
Damage
105,185
110,907
Taken
95,827
89,476
Mitigated
90,468
9,511
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DK90406
Khepri
8,164
819
0
3
13,343
23,163
0
7,861
5,482
24,532
0
W
5,128
1,695
0
28
32,128
27,928
0
14,806
17,322
0
11,592
L
26,768
18,509
0
1,857
13,766
7,082
0
1,023
12,743
0
82,219
L
12,018
1,395
0
2,806
20,654
25,211
0
8,711
11,943
196
22,837
L
Zeus
34,652
3,302
0
493
21,697
9,633
0
3,306
18,391
62,885
0
L
Nemesis
Lorâx
Nemesis
4,005
1,110
0
90
26,325
11,616
0
8,945
17,380
0
10,836
W
18,642
394
1,753
296
5,885
3,301
0
4,592
1,293
55,430
0
W
Cu Chulainn
SaveYourSelfBot
Cu Chulainn
49,019
6,975
0
333
25,817
26,884
0
13,974
11,843
10,486
75,950
L
Cerberus
TruNeroExodus
Cerberus
12,258
442
737
3,528
28,465
35,934
0
10,804
17,661
45,057
0
W
24,232
5,256
0
192
18,654
9,192
0
5,803
12,851
0
54,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,840
Gold Earned
76,477
313
Minions Killed
296
7
Camps Cleared
8
1,419,793
Distance Traveled
1,345,344
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,856
866
28
2
1
262,211
0
W
Bellona
13,470
842
13
1
0
182,400
0
L
Neith
16,872
1,055
110
7
3
273,197
0
L
Tyr
14,777
924
24
2
2
365,272
1
L
Zeus
14,730
921
88
6
2
228,467
1
L
Nemesis
13,522
845
9
1
0
268,499
0
W
Eset
14,881
930
106
7
0
334,558
0
W
Cu Chulainn
17,798
1,112
95
6
3
315,361
0
L
Cerberus
14,939
934
82
5
0
284,358
0
W
Loki
16,472
1,030
54
3
4
250,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role