Player Matchup

Khepri
Khepri
MercVillain333
Khepri
Level 96
God Stats
2W - 0L
1,671 SR
Queue Stats
41W - 54L
1,418 Elo+
Party 2
Da Ji
Da Ji
MintMaryCrunch
Da Ji
Level 122
God Stats
1W - 0L
1,055 SR
Queue Stats
38W - 52L
1,429 Elo+
Party 2
Ullr
Ullr
MoistGrannies
Ullr
Level 109
God Stats
2W - 2L
1,445 SR
Queue Stats
62W - 64L
1,540 Elo+
Party 3
King Arthur
King Arthur
Qtip2020
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 2
Ra
Ra
Tokedogg
Ra
Level 66
God Stats
6W - 2L
1,616 SR
Queue Stats
53W - 56L
1,478 Elo+
Party 3
Team Averages
Level 83
1,457 SR
1,442 Elo+

VS

Team Averages
Level 105
1,554 SR
1,447 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
B4saken25
Janus
Level 140
God Stats
5W - 10L
1,492 SR
Queue Stats
93W - 96L
1,433 Elo+
Solo
Nox
Nox
CHEMICALpain12
Nox
Level 42
God Stats
2W - 5L
1,536 SR
Queue Stats
89W - 149L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
JP5Star
Sun Wukong
Level 86
God Stats
4W - 15L
1,520 SR
Queue Stats
99W - 123L
1,454 Elo+
Party 1
Khepri
Khepri
Tommyhillfigure
Khepri
Level 148
God Stats
0W - 2L
1,720 SR
Queue Stats
378W - 380L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,238
770
5,565
14,391
10,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 3 / 11
11,878
990
12,695
12,323
5,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 0 / 8
12,106
1,009
15,246
5,072
2,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Qtip2020
King Arthur
8
0 / 0 / 0
4,980
415
0
0
0
17
7 / 2 / 10
11,090
924
13,163
9,080
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 5 / 4
9,950
829
7,531
12,697
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
B4saken25
Janus
14
1 / 7 / 4
8,148
679
10,054
9,032
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 6 / 5
8,455
705
3,290
10,850
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JP5Star
Sun Wukong
13
1 / 4 / 4
7,504
625
5,873
9,926
8,060
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 4 / 7
8,233
686
6,559
12,803
10,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
26
Kills
11
11
Deaths
26
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
5
4
1.4
L
Janus
B4saken25
Janus
1
7
4
0.43
L
3
6
5
0.92
L
Sun Wukong
JP5Star
Sun Wukong
1
4
4
0.75
W
1
6
11
1.08
W
8
3
11
4.5
W
10
0
8
14
W
King Arthur
Qtip2020
King Arthur
0
0
0
0
W
7
2
10
6
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,669
Damage
33,307
40,866
Taken
55,308
23,255
Mitigated
31,898
10,897
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,531
4,871
0
2,040
12,697
5,400
59
2,108
10,404
0
26,811
L
Janus
B4saken25
Janus
10,054
779
0
325
9,032
3,311
1
2,919
6,003
33,899
0
L
3,290
896
0
316
10,850
4,484
0
3,751
6,891
11,923
0
L
Sun Wukong
JP5Star
Sun Wukong
5,873
1,102
0
500
9,926
8,060
0
3,492
6,310
336
18,889
W
5,565
806
0
515
14,391
10,426
0
7,303
6,902
18,430
0
W
12,695
3,326
0
2,175
12,323
5,785
412
5,238
7,049
0
31,023
W
15,246
5,246
0
2,119
5,072
2,605
755
2,259
2,813
0
52,510
W
King Arthur
Qtip2020
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
13,163
1,030
3,435
2,653
9,080
4,439
785
5,461
3,539
45,524
0
L
6,559
734
0
2,553
12,803
10,643
0
5,587
6,972
17,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
42,290
261
Minions Killed
196
8
Camps Cleared
4
894,458
Distance Traveled
1,028,552
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,950
829
43
4
1
197,319
1
L
Janus
8,148
679
72
6
1
223,875
1
L
Nox
8,455
705
22
2
1
187,015
0
L
Sun Wukong
7,504
625
38
3
0
188,394
0
W
Khepri
9,238
770
17
1
3
203,156
2
W
Da Ji
11,878
990
54
5
2
217,939
4
W
Ullr
12,106
1,009
98
8
3
229,786
2
W
King Arthur
4,980
415
0
0
0
0
0
W
Ra
11,090
924
92
8
0
243,577
0
L
Khepri
8,233
686
21
2
1
231,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role