Player Matchup

Fenrir
Fenrir
Bobtheuber
Fenrir
Level 29
God Stats
28W - 16L
1,664 SR
Queue Stats
54W - 35L
1,583 Elo+
Party 2
Khepri
Khepri
CornhubCreamium
Khepri
Level 29
God Stats
2W - 2L
1,311 SR
Queue Stats
108W - 83L
1,510 Elo+
Party 2
Anubis
Anubis
OnJahsehOnfroy
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,697 Elo+
Solo
Hou Yi
Hou Yi
Paølø
Hou Yi
Level 18
God Stats
4W - 1L
1,670 SR
Queue Stats
126W - 125L
1,727 Elo+
Solo
Chaac
Chaac
WitoBu
Chaac
Level 27
God Stats
2W - 5L
1,363 SR
Queue Stats
36W - 34L
1,496 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,602 Elo+

VS

Team Averages
Level 35
1,533 SR
1,571 Elo+
Terra
Terra
GreedyGoon
Terra
Level 89
God Stats
12W - 10L
1,611 SR
Queue Stats
67W - 79L
1,531 Elo+
Party 1
Vulcan
Vulcan
KSIVSJAKEPAUL
Vulcan
Level 5
God Stats
5W - 6L
1,721 SR
Queue Stats
36W - 38L
1,659 Elo+
Party 1
Arachne
Arachne
Smarterr
Arachne
Level 25
God Stats
7W - 5L
1,551 SR
Queue Stats
20W - 16L
1,585 Elo+
Solo
Tyr
Tyr
Teaky
Tyr
Level 29
God Stats
28W - 33L
1,364 SR
Queue Stats
192W - 208L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Woodzyy1
Jing Wei
Level 29
God Stats
4W - 7L
1,418 SR
Queue Stats
84W - 75L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobtheuber
Fenrir
12
6 / 1 / 3
7,215
656
5,368
6,567
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,511
501
1,889
4,810
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 3
6,606
601
6,687
7,604
3,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Paølø
Hou Yi
10
2 / 0 / 1
6,056
551
5,555
4,773
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
WitoBu
Chaac
12
2 / 1 / 1
6,930
630
4,281
6,251
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 2 / 1
5,744
522
4,405
7,576
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 4 / 0
6,219
565
6,323
5,852
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Smarterr
Arachne
10
2 / 2 / 3
6,022
547
4,086
8,650
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Teaky
Tyr
8
1 / 3 / 1
5,479
498
2,796
5,928
1,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Woodzyy1
Jing Wei
10
0 / 1 / 2
5,475
498
2,218
6,078
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bobtheuber
Fenrir
6
1
3
7.5
W
0
2
3
0.75
L
Terra
1
2
1
0.75
L
2
4
0
0.5
W
2
2
3
1.75
W
Hou Yi
Paølø
Hou Yi
2
0
1
2.5
L
Arachne
Smarterr
Arachne
2
2
3
1.75
L
Tyr
Teaky
Tyr
1
3
1
0.5
W
Chaac
WitoBu
Chaac
2
1
1
2.5
L
Jing Wei
Woodzyy1
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
19,828
30,005
Taken
34,084
13,492
Mitigated
11,182
9,940
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bobtheuber
Fenrir
5,368
1,576
0
1,074
6,567
2,252
0
1,911
4,630
0
38,900
W
1,889
109
0
609
4,810
2,225
0
1,786
2,968
15,338
0
L
Terra
4,405
195
1,048
3,284
7,576
3,348
0
1,907
5,669
12,746
0
L
6,323
1,727
0
791
5,852
1,643
0
2,892
2,960
31,038
0
W
6,687
485
0
4,277
7,604
3,552
172
4,898
2,346
43,066
0
W
Hou Yi
Paølø
Hou Yi
5,555
2,876
0
1,250
4,773
1,435
0
1,691
3,082
0
28,731
L
Arachne
Smarterr
Arachne
4,086
1,981
0
3,744
8,650
2,911
0
2,499
6,031
0
33,023
L
Tyr
Teaky
Tyr
2,796
928
0
1,878
5,928
1,960
0
0
5,658
0
21,689
W
Chaac
WitoBu
Chaac
4,281
1,559
0
2,730
6,251
4,028
521
0
6,251
0
40,006
L
Jing Wei
Woodzyy1
Jing Wei
2,218
1,927
0
750
6,078
1,320
0
1,278
4,800
0
31,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
28,939
366
Minions Killed
268
0
Camps Cleared
0
1,105,857
Distance Traveled
1,060,465
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,215
656
69
6
0
249,459
2
W
Khepri
5,511
501
27
2
0
244,834
3
L
Terra
5,744
522
23
2
0
238,485
1
L
Vulcan
6,219
565
67
6
0
203,079
4
W
Anubis
6,606
601
94
9
0
197,082
3
W
Hou Yi
6,056
551
79
7
0
215,949
4
L
Arachne
6,022
547
62
6
0
246,150
0
L
Tyr
5,479
498
52
5
0
166,381
0
W
Chaac
6,930
630
97
9
0
198,533
7
L
Jing Wei
5,475
498
64
6
0
206,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role