Player Matchup

Heimdallr
Heimdallr
BlueDeath070
Heimdallr
Level 49
God Stats
15W - 21L
1,346 SR
Queue Stats
285W - 268L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_stiky2004
Gilgamesh
Level 25
God Stats
19W - 11L
1,620 SR
Queue Stats
269W - 251L
1,460 Elo+
Party 1
Raijin
Raijin
SWAGTASTICBRO23
Raijin
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 32L
1,190 Elo+
Solo
Nemesis
Nemesis
langamagi19
Nemesis
Level 28
God Stats
2W - 2L
1,593 SR
Queue Stats
105W - 120L
1,346 Elo+
Solo
Kumbhakarna
Kumbhakarna
lilk1dsnatcher
Kumbhakarna
Level 4
God Stats
2W - 1L
1,453 SR
Queue Stats
4W - 2L
1,338 Elo+
Party 1
Team Averages
Level 25
1,503 SR
1,349 Elo+

VS

Team Averages
Level 21
1,401 SR
1,328 Elo+
Nox
Nox
BigLaserShark
Nox
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Solo
Nemesis
Nemesis
DeeDuubz
Nemesis
Level 29
God Stats
7W - 12L
1,226 SR
Queue Stats
99W - 106L
1,438 Elo+
Solo
Sobek
Sobek
Juicepouwch
Sobek
Level 29
God Stats
6W - 16L
1,272 SR
Queue Stats
152W - 205L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Retraied
Gilgamesh
Level 13
God Stats
2W - 1L
1,510 SR
Queue Stats
23W - 31L
1,222 Elo+
Solo
Heimdallr
Heimdallr
capuz_destro2
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueDeath070
Heimdallr
20
16 / 2 / 6
14,890
551
25,660
22,679
11,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Mr_stiky2004
Gilgamesh
18
11 / 3 / 6
13,181
488
15,511
18,556
12,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 8 / 6
12,409
460
13,560
18,313
6,045
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
langamagi19
Nemesis
19
3 / 6 / 7
12,541
464
5,569
19,435
13,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
lilk1dsnatcher
Kumbhakarna
18
3 / 5 / 10
11,075
410
8,311
20,936
14,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
12,437
461
9,443
15,496
6,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DeeDuubz
Nemesis
20
11 / 6 / 2
14,031
520
19,937
22,653
13,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 3
10,790
400
6,950
19,127
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Retraied
Gilgamesh
16
3 / 9 / 3
12,548
465
11,484
20,681
11,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
capuz_destro2
Heimdallr
17
5 / 11 / 4
12,118
449
20,010
20,125
8,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
35
Kills
24
24
Deaths
35
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Heimdallr
BlueDeath070
Heimdallr
16
2
6
9.5
L
Nemesis
DeeDuubz
Nemesis
11
6
2
2
L
2
5
3
0.7
W
Gilgamesh
Mr_stiky2004
Gilgamesh
11
3
6
4.67
L
Gilgamesh
Retraied
Gilgamesh
3
9
3
0.5
W
2
8
6
0.63
L
Heimdallr
capuz_destro2
Heimdallr
5
11
4
0.64
W
Nemesis
langamagi19
Nemesis
3
6
7
1.08
W
Kumbhakarna
lilk1dsnatcher
Kumbhakarna
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,611
Damage
67,824
99,919
Taken
98,082
57,248
Mitigated
55,125
24,075
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,443
1,766
159
3,642
15,496
6,184
4,440
8,162
7,333
69,414
0
W
Heimdallr
BlueDeath070
Heimdallr
25,660
16,225
963
12,756
22,679
11,240
4,452
2,284
20,395
0
101,769
L
Nemesis
DeeDuubz
Nemesis
19,937
10,571
0
2,352
22,653
13,018
0
958
21,695
0
120,695
L
6,950
465
0
3,110
19,127
15,925
39
4,416
14,711
25,843
0
W
Gilgamesh
Mr_stiky2004
Gilgamesh
15,511
5,415
0
2,978
18,556
12,094
330
2,322
16,156
0
53,637
L
Gilgamesh
Retraied
Gilgamesh
11,484
3,886
0
326
20,681
11,847
850
4,860
15,821
0
47,098
W
13,560
3,123
0
4,500
18,313
6,045
1,579
3,813
14,334
77,948
0
L
Heimdallr
capuz_destro2
Heimdallr
20,010
9,722
0
3,707
20,125
8,151
818
3,475
16,649
0
72,607
W
Nemesis
langamagi19
Nemesis
5,569
2,519
0
1,468
19,435
13,448
0
3,424
15,870
0
87,307
W
Kumbhakarna
lilk1dsnatcher
Kumbhakarna
8,311
2,538
0
1,410
20,936
14,421
398
4,092
16,754
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,096
Gold Earned
61,924
547
Minions Killed
499
0
Camps Cleared
0
2,373,528
Distance Traveled
2,249,354
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,437
461
141
5
0
433,009
1
W
Heimdallr
14,890
551
159
6
0
521,085
0
L
Nemesis
14,031
520
157
6
0
563,729
1
L
Sobek
10,790
400
24
1
0
450,651
0
W
Gilgamesh
13,181
488
99
4
0
481,053
4
L
Gilgamesh
12,548
465
72
3
0
370,487
0
W
Raijin
12,409
460
134
5
0
330,564
3
L
Heimdallr
12,118
449
105
4
0
431,478
0
W
Nemesis
12,541
464
129
5
0
523,994
0
W
Kumbhakarna
11,075
410
26
1
0
516,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role