Player Matchup

Artemis
Artemis
MASFORTUNE
Artemis
Level 127
God Stats
14W - 9L
1,532 SR
Queue Stats
634W - 724L
1,373 Elo+
Party 1
Loki
Loki
ThatSnazzyChick
Loki
Level 141
God Stats
0W - 2L
1,281 SR
Queue Stats
211W - 226L
1,441 Elo+
Solo
He Bo
He Bo
chiemoney156
He Bo
Level 157
God Stats
6W - 9L
1,501 SR
Queue Stats
497W - 570L
1,431 Elo+
Party 1
Thanatos
Thanatos
raging_waxwork8
Thanatos
Level 41
God Stats
1W - 8L
1,205 SR
Queue Stats
246W - 330L
1,318 Elo+
Solo
Ah Puch
Ah Puch
sparkychimera
Ah Puch
Level 107
God Stats
14W - 5L
1,598 SR
Queue Stats
593W - 579L
1,492 Elo+
Solo
Team Averages
Level 115
1,423 SR
1,411 Elo+

VS

Team Averages
Level 93
1,321 SR
1,452 Elo+
Kumbhakarna
Kumbhakarna
Infamous-colcok
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anubis
Anubis
STR1KEone
Anubis
Level 141
God Stats
6W - 5L
1,397 SR
Queue Stats
506W - 485L
1,482 Elo+
Party 2
Nemesis
Nemesis
SuperSailor_Moon
Nemesis
Level 160
God Stats
1W - 1L
1,212 SR
Queue Stats
131W - 157L
1,405 Elo+
Solo
Heimdallr
Heimdallr
THE TA0
Heimdallr
Level 65
God Stats
18W - 12L
1,337 SR
Queue Stats
543W - 509L
1,422 Elo+
Party 2
Set
Set
boogie386
Set
Level 78
God Stats
1W - 2L
1,158 SR
Queue Stats
163W - 168L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MASFORTUNE
Artemis
18
3 / 7 / 11
11,446
636
19,111
16,368
8,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 7 / 8
11,577
643
9,200
16,162
6,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 7 / 12
11,460
637
11,677
13,696
4,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
18
10 / 6 / 4
12,614
701
7,467
13,855
5,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
20
7 / 4 / 7
12,754
709
22,807
16,284
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Infamous-colcok
Kumbhakarna
17
0 / 3 / 14
10,972
610
4,515
17,020
16,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
STR1KEone
Anubis
20
14 / 5 / 11
14,506
806
25,541
18,630
10,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 11
12,248
680
9,052
18,732
9,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
THE TA0
Heimdallr
19
6 / 8 / 10
12,909
717
12,541
16,411
8,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 14
13,000
722
12,385
14,209
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
23
Kills
31
31
Deaths
24
42
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Infamous-colcok
Kumbhakarna
0
3
14
2.33
L
Artemis
MASFORTUNE
Artemis
3
7
11
1.21
W
Anubis
STR1KEone
Anubis
14
5
11
3.9
W
6
4
11
2.88
W
Heimdallr
THE TA0
Heimdallr
6
8
10
1.38
L
3
7
8
1
W
5
4
14
3
L
0
7
12
0.86
L
Thanatos
10
6
4
2
L
Ah Puch
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,262
Damage
64,034
76,365
Taken
85,002
31,923
Mitigated
50,982
27,174
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Infamous-colcok
Kumbhakarna
4,515
664
2,679
1,248
17,020
16,140
471
8,068
8,952
9,307
0
L
Artemis
MASFORTUNE
Artemis
19,111
5,384
1,285
2,439
16,368
8,719
802
5,837
10,531
0
32,472
W
Anubis
STR1KEone
Anubis
25,541
0
315
5,700
18,630
10,427
524
9,168
9,462
55,643
0
W
9,052
3,040
3,487
6,338
18,732
9,699
1,350
4,762
13,970
417
20,092
W
Heimdallr
THE TA0
Heimdallr
12,541
3,535
2,673
1,577
16,411
8,025
1,479
6,698
9,713
0
38,672
L
9,200
1,677
1,378
3,315
16,162
6,739
0
4,942
11,220
0
29,755
W
12,385
4,436
1,670
2,570
14,209
6,691
1,976
5,788
8,421
0
29,677
L
11,677
791
1,001
2,713
13,696
4,569
0
7,716
5,980
29,787
0
L
Thanatos
7,467
1,375
1,012
7,696
13,855
5,112
0
5,584
8,271
0
12,133
L
Ah Puch
22,807
329
1,207
5,128
16,284
6,784
637
6,333
9,951
46,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
63,635
153
Minions Killed
213
0
Camps Cleared
0
1,358,906
Distance Traveled
1,515,066
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,972
610
21
1
0
331,522
5
L
Artemis
11,446
636
26
1
0
252,976
1
W
Anubis
14,506
806
63
4
0
298,287
0
W
Nemesis
12,248
680
22
1
0
328,587
1
W
Heimdallr
12,909
717
63
4
0
256,689
0
L
Loki
11,577
643
44
2
0
318,909
0
W
Set
13,000
722
44
2
0
299,981
2
L
He Bo
11,460
637
30
2
0
302,451
1
L
Thanatos
12,614
701
10
1
0
226,767
1
L
Ah Puch
12,754
709
43
2
0
257,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role