Player Matchup

Heimdallr
Heimdallr
Baugh_Is_Life
Heimdallr
Level 26
God Stats
3W - 2L
1,480 SR
Queue Stats
30W - 51L
1,383 Elo+
Party 1
Arachne
Arachne
FamousKilla12345
Arachne
Level 49
God Stats
3W - 4L
1,524 SR
Queue Stats
37W - 78L
1,365 Elo+
Party 1
Sol
Sol
JotoJoey2720
Sol
Level 25
God Stats
10W - 3L
1,516 SR
Queue Stats
32W - 73L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
JuAn_N_oNlY4200
Gilgamesh
Level 24
God Stats
13W - 24L
1,526 SR
Queue Stats
20W - 48L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
StoverBoy123
Kukulkan
Level 28
God Stats
14W - 17L
1,406 SR
Queue Stats
22W - 45L
1,385 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,370 Elo+

VS

Team Averages
Level 15
1,411 SR
1,359 Elo+
Ra
Ra
DatGuyWithLazers
Ra
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Khepri
Khepri
Vdntp
Khepri
Level 8
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo
Chaac
Chaac
marcmad990
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
shishipeter
Danzaburou
Level 27
God Stats
30W - 43L
1,407 SR
Queue Stats
51W - 68L
1,378 Elo+
Solo
Pele
Pele
ykrayse_porto
Pele
Level 12
God Stats
8W - 9L
1,648 SR
Queue Stats
31W - 43L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baugh_Is_Life
Heimdallr
20
13 / 8 / 3
14,942
575
21,391
25,703
12,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 4 / 3
16,161
622
23,630
22,863
13,765
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 10 / 2
11,247
433
2,425
16,684
13,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JuAn_N_oNlY4200
Gilgamesh
19
5 / 10 / 7
13,616
524
15,905
22,183
13,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
StoverBoy123
Kukulkan
18
1 / 7 / 7
12,146
467
13,603
12,520
5,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 5
11,837
455
5,440
19,020
10,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Vdntp
Khepri
15
0 / 6 / 7
10,908
420
4,712
18,871
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
20
19 / 2 / 5
16,227
624
27,215
24,195
41,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
shishipeter
Danzaburou
19
10 / 7 / 0
13,578
522
10,846
15,629
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 11 / 3
13,275
511
15,444
22,924
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
37
Kills
38
39
Deaths
37
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Baugh_Is_Life
Heimdallr
13
8
3
1.81
L
1
11
5
0.32
W
18
4
3
4.88
W
0
10
2
0.1
W
Gilgamesh
JuAn_N_oNlY4200
Gilgamesh
5
10
7
0.85
W
Kukulkan
StoverBoy123
Kukulkan
1
7
7
0.64
L
Khepri
Vdntp
Khepri
0
6
7
0.58
L
Chaac
19
2
5
10.75
L
Danzaburou
shishipeter
Danzaburou
10
7
0
1.43
L
8
11
3
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,954
Damage
63,657
99,953
Taken
100,639
58,046
Mitigated
89,626
23,192
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Baugh_Is_Life
Heimdallr
21,391
11,049
0
7,618
25,703
12,488
7,721
4,509
20,789
0
87,368
L
5,440
1,021
406
1,360
19,020
10,764
2,381
3,098
15,920
63,017
0
W
23,630
18,227
0
7,422
22,863
13,765
4,286
3,216
19,155
0
113,313
W
2,425
938
59
1,815
16,684
13,132
1,144
1,254
15,082
36,278
0
W
Gilgamesh
JuAn_N_oNlY4200
Gilgamesh
15,905
7,878
222
3,733
22,183
13,461
3,025
1,535
19,991
0
66,535
W
Kukulkan
StoverBoy123
Kukulkan
13,603
1,788
0
2,323
12,520
5,200
136
1,898
10,532
61,603
0
L
Khepri
Vdntp
Khepri
4,712
737
0
687
18,871
22,093
36
2,355
16,516
46,945
0
L
Chaac
27,215
6,194
0
11,072
24,195
41,093
235
4,713
19,482
0
113,580
L
Danzaburou
shishipeter
Danzaburou
10,846
5,663
0
3,510
15,629
7,043
2,978
1,714
13,915
0
64,377
L
15,444
6,474
0
3,654
22,924
8,633
132
4,148
18,776
0
87,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,112
Gold Earned
65,825
525
Minions Killed
604
0
Camps Cleared
0
2,095,100
Distance Traveled
2,323,923
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,942
575
119
5
0
372,628
0
L
Ra
11,837
455
125
5
0
368,388
0
W
Arachne
16,161
622
149
6
0
576,352
0
W
Sol
11,247
433
62
2
0
364,157
0
W
Gilgamesh
13,616
524
106
4
0
398,345
0
W
Kukulkan
12,146
467
89
3
0
383,618
0
L
Khepri
10,908
420
74
3
0
483,600
1
L
Chaac
16,227
624
167
6
0
538,453
5
L
Danzaburou
13,578
522
114
4
0
396,913
0
L
Pele
13,275
511
124
5
0
536,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role