Player Matchup

Horus
Horus
AvgDev
Horus
Level 139
God Stats
4W - 2L
1,704 SR
Queue Stats
277W - 207L
1,670 Elo+
Party 2
Artemis
Artemis
BrandoTheRando
Artemis
Level 127
God Stats
36W - 20L
1,787 SR
Queue Stats
173W - 120L
1,711 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kn0w0ne2
Kumbhakarna
Level 28
God Stats
8W - 3L
1,742 SR
Queue Stats
52W - 13L
1,789 Elo+
Party 2
Team Averages
Level 98
1,744 SR
1,724 Elo+

VS

Team Averages
Level 72
1,704 SR
1,541 Elo+
Pele
Pele
Rayhunter101
Pele
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 199L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
koalakazooom
Ah Puch
Level 89
God Stats
2W - 2L
1,932 SR
Queue Stats
283W - 252L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
schoolostupidity
Ah Muzen Cab
Level 26
God Stats
8W - 5L
1,680 SR
Queue Stats
144W - 94L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AvgDev
Horus
14
3 / 1 / 10
10,715
765
6,830
14,813
13,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 0 / 7
10,898
778
10,769
7,662
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
kn0w0ne2
Kumbhakarna
13
4 / 1 / 7
10,535
753
3,878
8,895
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,977
641
5,457
11,522
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
koalakazooom
Ah Puch
10
0 / 6 / 2
8,056
575
11,816
6,939
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
schoolostupidity
Ah Muzen Cab
11
0 / 4 / 2
8,121
580
4,755
7,969
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
AvgDev
Horus
3
1
10
8
W
6
0
7
9.5
L
2
3
0
0.67
W
Kumbhakarna
kn0w0ne2
Kumbhakarna
4
1
7
7.5
L
Ah Puch
koalakazooom
Ah Puch
0
6
2
0.17
L
Ah Muzen Cab
schoolostupidity
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,477
Damage
22,028
31,370
Taken
26,430
25,020
Mitigated
11,818
12,015
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AvgDev
Horus
6,830
2,629
1,148
5,995
14,813
13,666
183
6,194
8,619
0
15,186
W
10,769
5,309
0
3,290
7,662
3,086
1,847
2,909
4,753
0
81,274
L
5,457
680
0
3,271
11,522
6,930
0
2,063
9,459
0
48,282
W
Kumbhakarna
kn0w0ne2
Kumbhakarna
3,878
415
0
1,582
8,895
8,268
22
2,775
6,120
19,692
0
L
Ah Puch
koalakazooom
Ah Puch
11,816
744
0
666
6,939
1,795
232
1,619
5,320
36,580
0
L
Ah Muzen Cab
schoolostupidity
Ah Muzen Cab
4,755
1,994
123
2,546
7,969
3,093
258
272
7,697
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
25,154
183
Minions Killed
172
0
Camps Cleared
0
839,449
Distance Traveled
776,421
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,715
765
24
2
0
314,298
4
W
Artemis
10,898
778
135
10
0
246,629
4
L
Pele
8,977
641
79
6
0
278,912
5
W
Kumbhakarna
10,535
753
24
2
0
278,522
2
L
Ah Puch
8,056
575
59
4
0
220,230
2
L
Ah Muzen Cab
8,121
580
34
2
0
277,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role