Player Matchup

Medusa
Medusa
BroNesto
Medusa
Level 158
God Stats
2W - 1L
1,613 SR
Queue Stats
50W - 29L
1,634 Elo+
Party 2
Thor
Thor
GoldFeraligatr
Thor
Level 143
God Stats
0W - 3L
1,484 SR
Queue Stats
111W - 68L
1,660 Elo+
Party 2
Xing Tian
Xing Tian
HammerFrmBehind
Xing Tian
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
134W - 98L
1,624 Elo+
Party 2
Scylla
Scylla
xGingaKingx
Scylla
Level 158
God Stats
3W - 2L
1,656 SR
Queue Stats
108W - 72L
1,608 Elo+
Party 2
Team Averages
Level 155
1,615 SR
1,632 Elo+

VS

Team Averages
Level 115
1,662 SR
1,706 Elo+
Gilgamesh
Gilgamesh
Jazecker
Gilgamesh
Level 66
God Stats
5W - 0L
1,845 SR
Queue Stats
22W - 10L
1,613 Elo+
Party 1
Awilix
Awilix
NavyPheonix
Awilix
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,771 Elo+
Party 1
Merlin
Merlin
Onter
Merlin
Level 160
God Stats
3W - 3L
1,588 SR
Queue Stats
63W - 41L
1,605 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RyuunosukeUryuu
Kumbhakarna
Level 144
God Stats
1W - 0L
1,714 SR
Queue Stats
27W - 13L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BroNesto
Medusa
16
2 / 4 / 1
9,468
789
6,781
7,846
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 3
8,728
727
5,660
11,354
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
HammerFrmBehind
Xing Tian
14
4 / 4 / 3
9,259
772
8,779
16,932
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
14
1 / 6 / 2
8,631
719
4,357
8,315
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jazecker
Gilgamesh
16
3 / 4 / 6
9,788
816
8,478
11,093
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
17
7 / 2 / 7
10,358
863
10,561
9,287
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Onter
Merlin
18
8 / 2 / 7
11,105
925
12,969
7,536
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RyuunosukeUryuu
Kumbhakarna
16
3 / 1 / 10
10,712
893
4,951
10,017
7,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
21
21
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
BroNesto
Medusa
2
4
1
0.63
L
2
7
3
0.5
L
Xing Tian
HammerFrmBehind
Xing Tian
4
4
3
1.38
W
Gilgamesh
Jazecker
Gilgamesh
3
4
6
1.5
W
Awilix
7
2
7
5.25
W
Merlin
Onter
Merlin
8
2
7
5.75
W
Kumbhakarna
RyuunosukeUryuu
Kumbhakarna
3
1
10
8
L
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,577
Damage
36,959
44,447
Taken
37,933
27,491
Mitigated
23,141
2,754
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BroNesto
Medusa
6,781
2,133
0
695
7,846
3,078
1,912
2,329
5,257
0
40,459
L
5,660
1,559
0
177
11,354
6,350
102
4,213
6,881
0
17,441
L
Xing Tian
HammerFrmBehind
Xing Tian
8,779
229
0
1,218
16,932
15,258
0
5,368
10,976
21,726
0
W
Gilgamesh
Jazecker
Gilgamesh
8,478
2,064
0
1,294
11,093
8,703
1,772
3,910
7,077
54
23,872
W
Awilix
10,561
3,991
0
550
9,287
3,957
10
3,647
5,472
0
29,407
W
Merlin
Onter
Merlin
12,969
932
0
972
7,536
3,309
160
2,405
5,131
41,781
0
W
Kumbhakarna
RyuunosukeUryuu
Kumbhakarna
4,951
408
0
530
10,017
7,172
117
3,245
6,682
28,475
0
L
Scylla
4,357
502
0
664
8,315
2,805
117
5,778
2,279
20,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
41,963
181
Minions Killed
211
8
Camps Cleared
10
775,062
Distance Traveled
1,012,473
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,468
789
88
7
2
206,699
1
L
Thor
8,728
727
26
2
1
199,192
2
L
Xing Tian
9,259
772
18
2
3
209,010
3
W
Gilgamesh
9,788
816
41
3
1
248,642
1
W
Awilix
10,358
863
49
4
3
281,100
1
W
Merlin
11,105
925
82
7
3
236,511
0
W
Kumbhakarna
10,712
893
39
3
3
246,220
0
L
Scylla
8,631
719
49
4
2
160,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role