Player Matchup

Nemesis
Nemesis
Nosselil
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ZekiMenkeki
Hun Batz
Level 120
God Stats
0W - 4L
1,722 SR
Queue Stats
160W - 195L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
shelegindacut
Cernunnos
Level 18
God Stats
2W - 3L
1,336 SR
Queue Stats
48W - 53L
1,301 Elo+
Party 2
Team Averages
Level 48
1,519 SR
1,422 Elo+

VS

Team Averages
Level 84
1,465 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Molterssdt97
Gilgamesh
Level 88
God Stats
28W - 27L
1,504 SR
Queue Stats
131W - 169L
1,423 Elo+
Party 1
Anhur
Anhur
carlosbg1599
Anhur
Level 64
God Stats
2W - 3L
1,423 SR
Queue Stats
321W - 456L
1,397 Elo+
Party 1
Merlin
Merlin
iliabazanov15
Merlin
Level 101
God Stats
6W - 3L
1,468 SR
Queue Stats
116W - 121L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nosselil
Nemesis
9
0 / 10 / 5
7,460
574
3,255
10,710
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
ZekiMenkeki
Hun Batz
14
6 / 2 / 0
9,090
699
9,989
8,342
2,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
shelegindacut
Cernunnos
11
0 / 6 / 5
8,001
615
7,094
10,378
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Molterssdt97
Gilgamesh
14
14 / 0 / 4
10,656
820
11,038
11,200
5,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 12
9,431
725
4,455
7,993
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 13
8,915
686
7,312
6,381
2,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
18
18
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Molterssdt97
Gilgamesh
14
0
4
16
L
Nemesis
Nosselil
Nemesis
0
10
5
0.25
L
Hun Batz
ZekiMenkeki
Hun Batz
6
2
0
3
W
2
4
12
2
W
2
2
13
4.25
L
Cernunnos
shelegindacut
Cernunnos
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
22,805
29,430
Taken
25,574
9,972
Mitigated
9,825
2,577
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Molterssdt97
Gilgamesh
11,038
2,392
0
1,722
11,200
5,497
92
0
11,200
0
24,438
L
Nemesis
Nosselil
Nemesis
3,255
1,208
0
680
10,710
3,718
860
2,357
8,353
0
15,044
L
Hun Batz
ZekiMenkeki
Hun Batz
9,989
1,585
0
808
8,342
2,958
0
1,718
6,624
0
46,852
W
4,455
1,934
0
1,966
7,993
2,265
200
32
7,961
0
33,465
W
7,312
339
0
1,072
6,381
2,063
0
32
6,349
41,554
0
L
Cernunnos
shelegindacut
Cernunnos
7,094
2,789
270
819
10,378
3,296
886
3,340
7,038
0
32,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
29,002
143
Minions Killed
164
0
Camps Cleared
0
684,565
Distance Traveled
695,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,656
820
36
3
0
269,072
1
L
Nemesis
7,460
574
23
2
0
211,511
0
L
Hun Batz
9,090
699
66
5
0
258,389
4
W
Anhur
9,431
725
61
5
0
207,804
4
W
Merlin
8,915
686
67
5
0
219,026
1
L
Cernunnos
8,001
615
54
4
0
214,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role