Player Matchup

Gilgamesh
Gilgamesh
Jelly3217
Gilgamesh
Level 68
God Stats
25W - 18L
1,732 SR
Queue Stats
171W - 169L
1,492 Elo+
Party 1
Arachne
Arachne
Lordishere
Arachne
Level 35
God Stats
23W - 27L
1,298 SR
Queue Stats
208W - 200L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OutOfOptions
Ah Muzen Cab
Level 34
God Stats
2W - 3L
1,739 SR
Queue Stats
17W - 15L
1,486 Elo+
Party 3
Ares
Ares
Praisethesun15
Ares
Level 29
God Stats
2W - 4L
1,684 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 3
Janus
Janus
killerman515
Janus
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
182W - 164L
1,592 Elo+
Solo
Team Averages
Level 42
1,591 SR
1,496 Elo+

VS

Team Averages
Level 44
1,551 SR
1,452 Elo+
Thanatos
Thanatos
EisenElektriker
Thanatos
Level 37
God Stats
3W - 7L
1,237 SR
Queue Stats
84W - 87L
1,509 Elo+
Solo
Medusa
Medusa
FullScrotum
Medusa
Level 35
God Stats
16W - 22L
1,633 SR
Queue Stats
237W - 235L
1,488 Elo+
Solo
Nu Wa
Nu Wa
ImNewToThisJK
Nu Wa
Level 43
God Stats
2W - 1L
1,853 SR
Queue Stats
68W - 94L
1,374 Elo+
Party 2
King Arthur
King Arthur
LieutCab
King Arthur
Level 40
God Stats
0W - 1L
1,412 SR
Queue Stats
117W - 130L
1,426 Elo+
Solo
Sobek
Sobek
ZetTheZucc
Sobek
Level 64
God Stats
4W - 5L
1,618 SR
Queue Stats
49W - 53L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jelly3217
Gilgamesh
13
5 / 1 / 6
8,378
493
10,187
16,336
8,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Lordishere
Arachne
13
3 / 4 / 8
8,170
481
8,990
13,366
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
OutOfOptions
Ah Muzen Cab
15
10 / 1 / 7
9,393
553
11,428
9,770
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 8
8,264
486
6,201
11,098
8,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 4 / 6
9,629
566
13,103
9,253
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 6 / 1
8,263
486
6,835
14,010
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
4 / 5 / 2
8,765
516
6,835
12,586
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 9 / 2
7,327
431
10,186
11,062
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LieutCab
King Arthur
10
0 / 4 / 5
6,605
389
5,616
13,573
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
11
3 / 6 / 2
7,726
454
5,606
15,041
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
30
Kills
13
14
Deaths
30
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
6
1
0.75
L
Medusa
4
5
2
1
L
2
9
2
0.33
W
Gilgamesh
Jelly3217
Gilgamesh
5
1
6
8
L
King Arthur
LieutCab
King Arthur
0
4
5
0.63
W
Arachne
Lordishere
Arachne
3
4
8
1.75
W
Ah Muzen Cab
OutOfOptions
Ah Muzen Cab
10
1
7
13.5
W
5
4
8
2.25
L
Sobek
3
6
2
0.67
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
35,078
59,823
Taken
66,272
28,530
Mitigated
32,156
17,254
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,835
2,282
0
9,053
14,010
4,999
0
2,336
11,564
0
43,440
L
Medusa
6,835
2,734
0
3,668
12,586
4,424
0
2,090
10,474
0
53,091
L
10,186
1,738
0
955
11,062
3,678
0
6,077
4,701
32,852
0
W
Gilgamesh
Jelly3217
Gilgamesh
10,187
2,530
0
6,377
16,336
8,339
36
3,103
12,337
0
40,290
L
King Arthur
LieutCab
King Arthur
5,616
823
0
2,670
13,573
9,372
0
1,590
11,941
0
17,548
W
Arachne
Lordishere
Arachne
8,990
5,271
0
4,995
13,366
5,320
172
4,274
8,780
0
46,525
W
Ah Muzen Cab
OutOfOptions
Ah Muzen Cab
11,428
3,973
0
3,095
9,770
3,446
3,746
1,552
8,028
0
57,328
W
6,201
55
0
670
11,098
8,760
707
3,273
7,597
20,178
0
L
Sobek
5,606
464
0
2,409
15,041
9,683
0
6,531
8,288
17,434
0
W
13,103
1,367
0
2,117
9,253
2,665
690
2,392
6,509
63,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
38,686
355
Minions Killed
296
0
Camps Cleared
0
1,605,922
Distance Traveled
1,507,914
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,263
486
82
5
0
301,704
0
L
Medusa
8,765
516
98
6
0
323,140
0
L
Nu Wa
7,327
431
59
3
0
264,627
0
W
Gilgamesh
8,378
493
49
3
0
343,668
0
L
King Arthur
6,605
389
21
1
0
311,223
3
W
Arachne
8,170
481
76
4
0
345,180
1
W
Ah Muzen Cab
9,393
553
93
5
0
324,063
0
W
Ares
8,264
486
27
2
0
324,056
1
L
Sobek
7,726
454
36
2
0
307,220
3
W
Janus
9,629
566
110
6
0
268,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role