Player Matchup

Loki
Loki
Danfig777
Loki
Level 13
God Stats
2W - 1L
1,790 SR
Queue Stats
17W - 21L
1,361 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dopewhale
Ah Muzen Cab
Level 29
God Stats
12W - 26L
1,404 SR
Queue Stats
433W - 458L
1,537 Elo+
Solo
Kukulkan
Kukulkan
HisirdouxXII
Kukulkan
Level 29
God Stats
1W - 2L
1,627 SR
Queue Stats
101W - 119L
1,482 Elo+
Solo
Bacchus
Bacchus
SPECTRE_KING_007
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,347 Elo+
Party 2
Chaac
Chaac
hitman8000
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,445 Elo+

VS

Team Averages
Level 25
1,499 SR
1,418 Elo+
Hades
Hades
Crow191863
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,580 Elo+
Solo
Hera
Hera
Darky_Station
Hera
Level 25
God Stats
19W - 18L
1,522 SR
Queue Stats
64W - 67L
1,412 Elo+
Solo
Medusa
Medusa
Itzz_Ghost345
Medusa
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
422W - 419L
1,443 Elo+
Solo
Khepri
Khepri
Wolfwood4390
Khepri
Level 36
God Stats
27W - 27L
1,479 SR
Queue Stats
189W - 249L
1,360 Elo+
Party 1
Chaac
Chaac
chalkOutline
Chaac
Level 17
God Stats
16W - 22L
1,491 SR
Queue Stats
120W - 160L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 9 / 1
9,457
364
4,751
16,581
5,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Dopewhale
Ah Muzen Cab
15
1 / 9 / 2
10,122
389
12,224
22,073
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
HisirdouxXII
Kukulkan
18
1 / 10 / 1
11,223
432
13,365
24,251
9,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 8 / 3
8,958
345
5,764
22,809
17,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
20
6 / 3 / 1
13,546
521
15,899
26,348
24,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
22 / 2 / 8
15,365
591
40,900
28,040
19,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 1
9,443
363
3,714
6,629
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 4
14,880
572
24,716
14,056
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
18
3 / 1 / 15
13,750
529
8,701
14,870
19,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
1 / 4 / 4
12,225
470
5,912
18,550
10,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
11
Kills
38
39
Deaths
11
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
22
2
8
13
L
Loki
2
9
1
0.28
W
0
4
1
0.13
L
Ah Muzen Cab
Dopewhale
Ah Muzen Cab
1
9
2
0.22
L
Kukulkan
HisirdouxXII
Kukulkan
1
10
1
0.15
W
12
0
4
14
L
1
8
3
0.31
W
Khepri
3
1
15
10.5
W
1
4
4
0.75
L
Chaac
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
83,943
112,062
Taken
82,145
64,190
Mitigated
59,510
31,106
Healing
34,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
40,900
4,954
2,385
15,829
28,040
19,462
2,988
6,551
21,249
122,787
0
L
Loki
4,751
535
0
3,112
16,581
5,408
290
8,498
8,083
0
47,660
W
3,714
814
977
369
6,629
2,416
1,500
582
6,047
36,336
0
L
Ah Muzen Cab
Dopewhale
Ah Muzen Cab
12,224
7,446
0
7,876
22,073
7,998
64
10,850
11,223
0
77,574
L
Kukulkan
HisirdouxXII
Kukulkan
13,365
946
0
5,322
24,251
9,105
70
14,077
10,094
78,059
0
W
24,716
12,530
0
3,690
14,056
7,705
6,884
2,737
10,993
0
108,183
L
5,764
336
0
1,730
22,809
17,652
130
9,646
13,037
25,610
0
W
Khepri
8,701
388
625
2,237
14,870
19,402
676
4,999
9,827
32,071
0
W
5,912
2,004
626
8,203
18,550
10,525
2,470
3,961
14,505
0
85,072
L
Chaac
15,899
3,081
0
13,066
26,348
24,027
360
9,938
16,310
0
99,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
65,663
584
Minions Killed
611
0
Camps Cleared
0
2,112,413
Distance Traveled
2,161,896
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,365
591
181
7
0
466,654
4
L
Loki
9,457
364
81
3
0
426,776
0
W
Hera
9,443
363
55
2
0
228,551
5
L
Ah Muzen Cab
10,122
389
119
5
0
372,949
1
L
Kukulkan
11,223
432
159
6
0
414,104
2
W
Medusa
14,880
572
174
7
0
484,529
3
L
Bacchus
8,958
345
31
1
0
441,656
0
W
Khepri
13,750
529
57
2
0
504,940
9
W
Chaac
12,225
470
144
6
0
477,222
0
L
Chaac
13,546
521
194
7
0
456,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role