Player Matchup

King Arthur
King Arthur
Cromatyc
King Arthur
Level 33
God Stats
3W - 6L
1,356 SR
Queue Stats
13W - 15L
1,449 Elo+
Solo
Poseidon
Poseidon
NoT_ToXiC_LDU
Poseidon
Level 29
God Stats
149W - 153L
1,490 SR
Queue Stats
165W - 170L
1,463 Elo+
Party 2
Set
Set
NuKe Gumm
Set
Level 95
God Stats
4W - 6L
1,461 SR
Queue Stats
36W - 28L
1,458 Elo+
Party 3
Hel
Hel
Tyson_boy1
Hel
Level 25
God Stats
25W - 16L
1,649 SR
Queue Stats
52W - 47L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
x-Lord_Rambo-x
Danzaburou
Level 81
God Stats
8W - 6L
1,733 SR
Queue Stats
252W - 228L
1,540 Elo+
Party 2
Team Averages
Level 53
1,538 SR
1,482 Elo+

VS

Team Averages
Level 86
1,524 SR
1,503 Elo+
Mercury
Mercury
 
Mercury
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BasiliskTheory
Baron Samedi
Level 126
God Stats
14W - 12L
1,491 SR
Queue Stats
341W - 307L
1,548 Elo+
Party 1
Horus
Horus
Cuppa_Milk
Horus
Level 122
God Stats
2W - 5L
1,663 SR
Queue Stats
209W - 183L
1,540 Elo+
Party 1
Chaac
Chaac
PurgatoryZero
Chaac
Level 27
God Stats
8W - 3L
1,649 SR
Queue Stats
107W - 91L
1,625 Elo+
Party 1
Ra
Ra
ronaldoboy
Ra
Level 42
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cromatyc
King Arthur
17
1 / 1 / 6
10,280
935
6,692
17,057
11,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
NoT_ToXiC_LDU
Poseidon
17
0 / 8 / 7
9,967
906
9,512
14,000
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 11 / 4
11,966
1,088
13,761
21,880
15,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 9 / 4
10,820
984
7,596
20,023
19,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
x-Lord_Rambo-x
Danzaburou
17
2 / 3 / 7
10,851
986
13,647
12,940
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

117

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
12 / 0 / 15
12,720
1,156
23,363
10,400
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BasiliskTheory
Baron Samedi
18
5 / 2 / 18
11,525
1,048
21,770
11,993
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
18
4 / 1 / 20
11,300
1,027
8,870
12,153
14,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 14
11,211
1,019
15,060
8,752
5,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 20
11,262
1,024
11,793
13,084
5,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
9
Kills
32
32
Deaths
9
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
0
15
19.5
W
Baron Samedi
BasiliskTheory
Baron Samedi
5
2
18
7
L
King Arthur
Cromatyc
King Arthur
1
1
6
4
W
Horus
4
1
20
14
L
Poseidon
NoT_ToXiC_LDU
Poseidon
0
8
7
0.44
L
4
11
4
0.55
W
7
2
14
7
L
2
9
4
0.44
W
4
4
20
3.5
L
Danzaburou
x-Lord_Rambo-x
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,208
Damage
80,856
85,900
Taken
56,382
57,073
Mitigated
36,980
11,204
Healing
25,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
23,363
14,486
0
0
10,400
5,422
0
2,647
7,669
0
43,916
W
Baron Samedi
BasiliskTheory
Baron Samedi
21,770
1,068
5,169
5,945
11,993
6,226
0
2,903
8,944
51,559
0
L
King Arthur
Cromatyc
King Arthur
6,692
908
159
4,324
17,057
11,390
0
7,509
9,548
0
21,049
W
Horus
8,870
3,774
3,608
3,811
12,153
14,535
0
4,167
7,688
0
10,843
L
Poseidon
NoT_ToXiC_LDU
Poseidon
9,512
616
0
685
14,000
5,917
0
4,901
9,099
21,975
0
L
13,761
5,329
0
352
21,880
15,381
0
8,373
13,507
0
33,142
W
15,060
901
0
2,280
8,752
5,132
0
2,202
6,414
174
19,355
L
7,596
1,418
1,778
3,175
20,023
19,063
0
7,759
12,264
30,175
0
W
11,793
2,076
1,072
3,985
13,084
5,665
0
4,203
8,559
37,706
0
L
Danzaburou
x-Lord_Rambo-x
Danzaburou
13,647
4,718
0
731
12,940
5,322
0
5,195
7,745
0
43,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
58,018
218
Minions Killed
192
8
Camps Cleared
9
986,771
Distance Traveled
1,110,708
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,720
1,156
43
4
5
297,125
2
W
Baron Samedi
11,525
1,048
79
7
1
194,142
0
L
King Arthur
10,280
935
37
3
2
242,611
1
W
Horus
11,300
1,027
5
0
1
216,647
0
L
Poseidon
9,967
906
27
2
1
195,058
0
L
Set
11,966
1,088
43
4
4
203,562
0
W
Chaac
11,211
1,019
11
1
0
218,182
0
L
Hel
10,820
984
48
4
0
157,526
0
W
Ra
11,262
1,024
54
5
2
184,612
4
L
Danzaburou
10,851
986
63
6
1
188,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role