Player Matchup

Arachne
Arachne
Bigpapadirks
Arachne
Level 69
God Stats
23W - 12L
1,473 SR
Queue Stats
213W - 242L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
CoastalTexas679
Cabrakan
Level 87
God Stats
5W - 7L
1,693 SR
Queue Stats
207W - 218L
1,432 Elo+
Party 3
Neith
Neith
DuckyWind923745
Neith
Level 102
God Stats
3W - 3L
1,434 SR
Queue Stats
63W - 48L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
Jubalogist
Sun Wukong
Level 29
God Stats
46W - 51L
1,298 SR
Queue Stats
102W - 103L
1,397 Elo+
Party 3
Kukulkan
Kukulkan
ninote36
Kukulkan
Level 27
God Stats
1W - 0L
1,242 SR
Queue Stats
6W - 9L
1,261 Elo+
Party 2
Team Averages
Level 63
1,428 SR
1,396 Elo+

VS

Team Averages
Level 58
1,439 SR
1,382 Elo+
Cupid
Cupid
Splumfeld
Cupid
Level 48
God Stats
46W - 40L
1,519 SR
Queue Stats
135W - 155L
1,388 Elo+
Party 1
Tyr
Tyr
jeffdeath8987654
Tyr
Level 44
God Stats
2W - 5L
1,223 SR
Queue Stats
199W - 230L
1,295 Elo+
Solo
Cthulhu
Cthulhu
moose__cuz_duh
Cthulhu
Level 86
God Stats
39W - 43L
1,469 SR
Queue Stats
677W - 757L
1,415 Elo+
Solo
Janus
Janus
samyard
Janus
Level 51
God Stats
13W - 19L
1,435 SR
Queue Stats
130W - 141L
1,414 Elo+
Party 1
Ullr
Ullr
ziontrain11
Ullr
Level 62
God Stats
7W - 16L
1,548 SR
Queue Stats
729W - 912L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bigpapadirks
Arachne
20
19 / 0 / 7
15,514
554
19,482
18,505
8,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
19
6 / 3 / 11
13,200
471
20,111
22,647
30,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 3 / 14
14,302
511
28,827
22,251
10,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Jubalogist
Sun Wukong
20
6 / 3 / 10
14,976
535
23,527
31,117
34,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ninote36
Kukulkan
20
3 / 1 / 6
13,326
476
10,052
11,093
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Splumfeld
Cupid
16
0 / 10 / 2
10,109
361
8,646
25,959
12,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 9 / 0
12,905
461
25,414
31,380
20,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 9 / 2
10,556
377
18,855
28,578
29,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
samyard
Janus
19
2 / 6 / 0
12,050
430
11,768
18,899
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 8 / 1
11,372
406
7,988
28,557
11,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
42
Kills
10
10
Deaths
42
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bigpapadirks
Arachne
19
0
7
22.5
W
Cabrakan
6
3
11
3.83
W
8
3
14
5
W
Sun Wukong
Jubalogist
Sun Wukong
6
3
10
3.67
L
Cupid
Splumfeld
Cupid
0
10
2
0.1
L
3
9
0
0.33
L
3
9
2
0.44
W
Kukulkan
ninote36
Kukulkan
3
1
6
6
L
Janus
samyard
Janus
2
6
0
0.33
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,999
Damage
72,671
105,613
Taken
133,373
88,735
Mitigated
81,326
41,169
Healing
36,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bigpapadirks
Arachne
19,482
16,613
1,702
9,605
18,505
8,400
4,186
4,789
13,716
0
87,218
W
Cabrakan
20,111
1,869
764
3,256
22,647
30,648
100
9,150
13,497
67,318
0
W
28,827
14,063
0
9,506
22,251
10,000
1,861
10,414
11,837
0
114,484
W
Sun Wukong
Jubalogist
Sun Wukong
23,527
8,030
453
11,555
31,117
34,048
1,451
1,336
29,781
0
100,224
L
Cupid
Splumfeld
Cupid
8,646
5,404
1,194
7,040
25,959
12,393
111
9,075
16,786
0
66,920
L
25,414
9,874
0
9,873
31,380
20,455
500
264
31,116
0
96,107
L
18,855
883
0
3,801
28,578
29,697
532
10,565
17,874
57,162
0
W
Kukulkan
ninote36
Kukulkan
10,052
605
200
4,128
11,093
5,639
3,556
4,934
6,159
73,500
0
L
Janus
samyard
Janus
11,768
668
0
2,400
18,899
6,947
1,334
7,301
11,224
87,363
0
L
7,988
3,384
0
11,906
28,557
11,834
472
2,315
26,210
0
84,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,318
Gold Earned
56,992
653
Minions Killed
590
0
Camps Cleared
0
2,816,777
Distance Traveled
2,329,879
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,514
554
135
5
0
595,519
3
W
Cabrakan
13,200
471
60
2
0
522,140
0
W
Neith
14,302
511
167
6
0
513,247
7
W
Sun Wukong
14,976
535
141
5
0
581,442
4
L
Cupid
10,109
361
90
3
0
471,378
4
L
Tyr
12,905
461
153
5
0
463,799
1
L
Cthulhu
10,556
377
80
3
0
476,947
1
W
Kukulkan
13,326
476
150
5
0
604,429
4
L
Janus
12,050
430
145
5
0
477,643
1
L
Ullr
11,372
406
122
4
0
440,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role