Player Matchup

Olorun
Olorun
BloodshotEBF
Olorun
Level 23
God Stats
5W - 4L
1,504 SR
Queue Stats
127W - 148L
1,421 Elo+
Party 3
Cthulhu
Cthulhu
Crankella
Cthulhu
Level 18
God Stats
10W - 6L
1,546 SR
Queue Stats
48W - 40L
1,459 Elo+
Party 1
Sobek
Sobek
Lexarate
Sobek
Level 9
God Stats
2W - 0L
1,723 SR
Queue Stats
10W - 6L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
MrBob2002
Danzaburou
Level 28
God Stats
7W - 1L
1,801 SR
Queue Stats
162W - 175L
1,427 Elo+
Party 3
Pele
Pele
Rakkety
Pele
Level 25
God Stats
9W - 5L
1,415 SR
Queue Stats
47W - 39L
1,446 Elo+
Party 1
Team Averages
Level 21
1,598 SR
1,462 Elo+

VS

Team Averages
Level 16
1,424 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
AlanField
Tsukuyomi
Level 23
God Stats
45W - 34L
1,502 SR
Queue Stats
293W - 275L
1,443 Elo+
Solo
Tiamat
Tiamat
EinfachXbox
Tiamat
Level 24
God Stats
0W - 1L
1,402 SR
Queue Stats
22W - 23L
1,543 Elo+
Party 2
Hachiman
Hachiman
ScarediParedi
Hachiman
Level 7
God Stats
1W - 3L
1,381 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
UwUmatine
Amaterasu
Level 11
God Stats
2W - 5L
1,337 SR
Queue Stats
7W - 8L
1,502 Elo+
Party 2
Athena
Athena
Wingzy1
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 1 / 9
12,422
540
15,410
23,441
10,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Crankella
Cthulhu
15
4 / 2 / 13
11,667
507
10,520
16,902
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Lexarate
Sobek
18
3 / 2 / 3
11,439
497
9,936
15,504
18,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MrBob2002
Danzaburou
20
13 / 2 / 5
15,808
687
15,987
14,249
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Rakkety
Pele
19
7 / 2 / 3
12,497
543
10,638
15,922
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlanField
Tsukuyomi
17
4 / 5 / 1
10,904
474
12,540
16,601
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
0 / 7 / 2
10,209
444
13,891
16,121
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ScarediParedi
Hachiman
15
2 / 9 / 0
9,504
413
7,649
17,049
6,200
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
UwUmatine
Amaterasu
18
2 / 2 / 1
11,445
498
12,699
17,928
13,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Wingzy1
Athena
15
1 / 8 / 1
9,996
435
7,527
23,936
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
31
Kills
9
9
Deaths
31
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlanField
Tsukuyomi
4
5
1
0.9
W
Olorun
4
1
9
8.5
W
Cthulhu
Crankella
Cthulhu
4
2
13
5.25
L
Tiamat
0
7
2
0.14
W
Sobek
Lexarate
Sobek
3
2
3
2.25
W
Danzaburou
MrBob2002
Danzaburou
13
2
5
7.75
W
Pele
Rakkety
Pele
7
2
3
4.25
L
Hachiman
ScarediParedi
Hachiman
2
9
0
0.22
L
Amaterasu
UwUmatine
Amaterasu
2
2
1
1.25
L
Athena
Wingzy1
Athena
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,491
Damage
54,306
86,018
Taken
91,635
52,327
Mitigated
49,136
36,421
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlanField
Tsukuyomi
12,540
2,331
0
4,623
16,601
6,994
137
6,895
9,706
0
75,020
W
Olorun
15,410
6,455
1,166
13,513
23,441
10,209
0
8,447
14,304
105,258
0
W
Cthulhu
Crankella
Cthulhu
10,520
1,426
1,035
5,233
16,902
11,443
935
5,355
11,386
29,403
0
L
Tiamat
13,891
1,440
0
3,954
16,121
9,392
474
7,211
8,910
66,181
0
W
Sobek
Lexarate
Sobek
9,936
1,332
0
3,882
15,504
18,817
0
1,402
14,082
45,816
0
W
Danzaburou
MrBob2002
Danzaburou
15,987
8,891
0
4,826
14,249
6,136
9,063
3,446
10,769
0
119,723
W
Pele
Rakkety
Pele
10,638
2,758
0
6,766
15,922
5,722
0
1,747
14,059
0
74,980
L
Hachiman
ScarediParedi
Hachiman
7,649
3,256
0
1,050
17,049
6,200
0
5,204
11,845
0
69,343
L
Amaterasu
UwUmatine
Amaterasu
12,699
5,801
0
6,514
17,928
13,758
2,339
7,606
10,322
0
61,200
L
Athena
Wingzy1
Athena
7,527
3,161
0
4,462
23,936
12,792
0
8,950
14,986
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,833
Gold Earned
52,058
593
Minions Killed
508
0
Camps Cleared
0
2,122,316
Distance Traveled
2,061,773
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,904
474
128
6
0
473,404
0
W
Olorun
12,422
540
144
6
0
423,259
2
W
Cthulhu
11,667
507
42
2
0
423,323
2
L
Tiamat
10,209
444
114
5
0
345,656
4
W
Sobek
11,439
497
77
3
0
400,548
0
W
Danzaburou
15,808
687
198
9
0
370,907
0
W
Pele
12,497
543
132
6
0
504,279
3
L
Hachiman
9,504
413
100
4
0
371,605
2
L
Amaterasu
11,445
498
132
6
0
443,414
5
L
Athena
9,996
435
34
1
0
427,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role