Player Matchup

Hercules
Hercules
ChiefSunday
Hercules
Level 29
God Stats
3W - 1L
1,597 SR
Queue Stats
137W - 147L
1,526 Elo+
Solo
Mercury
Mercury
ChristianDLG
Mercury
Level 6
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 3L
1,226 Elo+
Solo
Heimdallr
Heimdallr
DarkSynfonY800
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,450 Elo+
Solo
Cabrakan
Cabrakan
GunnerPH
Cabrakan
Level 20
God Stats
7W - 7L
1,348 SR
Queue Stats
30W - 38L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
scooobnutz
Kukulkan
Level 26
God Stats
9W - 11L
1,317 SR
Queue Stats
43W - 51L
1,329 Elo+
Party 2
Team Averages
Level 22
1,407 SR
1,373 Elo+

VS

Team Averages
Level 20
1,491 SR
1,444 Elo+
Neith
Neith
AudsNicole
Neith
Level 26
God Stats
93W - 104L
1,436 SR
Queue Stats
106W - 118L
1,371 Elo+
Solo
Anhur
Anhur
LlLEWER
Anhur
Level 23
God Stats
4W - 3L
1,491 SR
Queue Stats
19W - 14L
1,490 Elo+
Party 1
Achilles
Achilles
MouthfulOfClams
Achilles
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,409 Elo+
Solo
Tiamat
Tiamat
Neavytwo
Tiamat
Level 13
God Stats
1W - 3L
1,298 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 1
Ares
Ares
Zogzig
Ares
Level 16
God Stats
1W - 2L
1,728 SR
Queue Stats
49W - 43L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChiefSunday
Hercules
17
2 / 3 / 11
10,760
978
15,332
20,524
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ChristianDLG
Mercury
16
2 / 7 / 8
10,347
941
6,477
11,749
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DarkSynfonY800
Heimdallr
18
5 / 7 / 10
11,929
1,084
20,085
15,995
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
GunnerPH
Cabrakan
16
2 / 9 / 8
10,210
928
13,050
20,952
10,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
scooobnutz
Kukulkan
17
7 / 1 / 8
12,027
1,093
20,916
8,294
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

193

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 3 / 14
12,021
1,093
18,866
13,306
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
LlLEWER
Anhur
17
5 / 6 / 17
11,114
1,010
14,983
18,090
9,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
18
10 / 2 / 14
11,988
1,090
21,410
25,168
33,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Neavytwo
Tiamat
13
0 / 1 / 1
8,239
749
0
1,050
300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
Zogzig
Ares
18
5 / 6 / 20
11,755
1,069
14,106
22,304
32,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
93
18
Kills
27
27
Deaths
18
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
7
3
14
4.67
W
Hercules
ChiefSunday
Hercules
2
3
11
2.5
W
Mercury
ChristianDLG
Mercury
2
7
8
0.86
W
Heimdallr
DarkSynfonY800
Heimdallr
5
7
10
1.43
W
Cabrakan
GunnerPH
Cabrakan
2
9
8
0.67
L
Anhur
LlLEWER
Anhur
5
6
17
2.25
L
Achilles
10
2
14
8.5
L
Tiamat
Neavytwo
Tiamat
0
1
1
0.5
L
Ares
Zogzig
Ares
5
6
20
2.5
W
Kukulkan
scooobnutz
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,860
Damage
69,365
77,514
Taken
79,918
43,585
Mitigated
81,627
16,085
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
18,866
8,410
0
1,396
13,306
6,208
0
3,204
9,982
0
50,123
W
Hercules
ChiefSunday
Hercules
15,332
5,958
0
7,152
20,524
17,240
0
4,149
16,375
346
32,090
W
Mercury
ChristianDLG
Mercury
6,477
2,570
0
0
11,749
4,141
0
1,235
10,514
0
19,413
W
Heimdallr
DarkSynfonY800
Heimdallr
20,085
11,630
0
3,386
15,995
7,969
0
3,212
12,783
0
44,577
W
Cabrakan
GunnerPH
Cabrakan
13,050
1,692
1,049
1,282
20,952
10,482
0
3,880
17,072
23,287
0
L
Anhur
LlLEWER
Anhur
14,983
11,669
0
0
18,090
9,217
0
9,308
8,662
0
24,980
L
Achilles
21,410
7,369
0
917
25,168
33,780
0
10,489
14,348
0
31,856
L
Tiamat
Neavytwo
Tiamat
0
0
0
66
1,050
300
0
0
1,020
0
0
L
Ares
Zogzig
Ares
14,106
1,754
0
0
22,304
32,122
0
11,311
10,620
21,184
0
W
Kukulkan
scooobnutz
Kukulkan
20,916
1,573
2,436
780
8,294
3,753
0
1,630
6,664
36,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
55,117
183
Minions Killed
143
5
Camps Cleared
4
1,032,938
Distance Traveled
854,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,021
1,093
74
7
1
203,334
2
W
Hercules
10,760
978
38
3
0
198,497
1
W
Mercury
10,347
941
41
4
1
251,886
1
W
Heimdallr
11,929
1,084
45
4
4
174,570
0
W
Cabrakan
10,210
928
19
2
0
185,800
2
L
Anhur
11,114
1,010
26
2
0
188,380
0
L
Achilles
11,988
1,090
28
3
1
238,637
0
L
Tiamat
8,239
749
0
0
0
3,308
0
L
Ares
11,755
1,069
15
1
2
220,968
0
W
Kukulkan
12,027
1,093
40
4
0
222,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role