Player Matchup

Sun Wukong
Sun Wukong
BigHugeWullyBoi
Sun Wukong
Level 25
God Stats
25W - 30L
1,511 SR
Queue Stats
207W - 261L
1,343 Elo+
Party 1
Hercules
Hercules
TRBendyFork
Hercules
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 293L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
jackinglis22
Danzaburou
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
90W - 108L
1,371 Elo+
Party 1
Nemesis
Nemesis
shrek2LecyBoGLOo
Nemesis
Level 29
God Stats
21W - 24L
1,498 SR
Queue Stats
319W - 350L
1,454 Elo+
Party 1
Tiamat
Tiamat
weemikey05
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 85L
1,301 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,383 Elo+

VS

Team Averages
Level 22
1,504 SR
1,407 Elo+
Da Ji
Da Ji
Dragonek21
Da Ji
Level 37
God Stats
6W - 4L
1,429 SR
Queue Stats
11W - 15L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Matolinio
Danzaburou
Level 16
God Stats
6W - 5L
1,528 SR
Queue Stats
9W - 12L
1,391 Elo+
Party 2
Ares
Ares
Murmillio
Ares
Level 16
God Stats
7W - 3L
1,631 SR
Queue Stats
18W - 13L
1,445 Elo+
Solo
Odin
Odin
Vegrath
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 2
Merlin
Merlin
mastermind20027
Merlin
Level 26
God Stats
19W - 17L
1,434 SR
Queue Stats
65W - 70L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigHugeWullyBoi
Sun Wukong
20
6 / 6 / 3
15,383
513
20,618
34,763
25,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TRBendyFork
Hercules
19
4 / 8 / 2
12,704
423
13,561
35,672
38,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jackinglis22
Danzaburou
17
0 / 11 / 2
10,917
364
8,470
26,764
9,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 11 / 4
16,139
538
22,298
30,965
17,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
weemikey05
Tiamat
14
0 / 7 / 1
10,415
347
5,855
12,814
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
13 / 3 / 10
16,035
535
26,115
25,597
13,542
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Matolinio
Danzaburou
20
10 / 8 / 9
16,690
556
23,074
25,539
11,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
6 / 5 / 14
14,342
478
18,349
27,821
40,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Vegrath
Odin
20
2 / 4 / 14
13,558
452
10,132
18,591
24,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 3 / 10
16,528
551
34,221
24,238
12,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
23
Kills
43
43
Deaths
23
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigHugeWullyBoi
Sun Wukong
6
6
3
1.25
W
Da Ji
13
3
10
6
W
Danzaburou
Matolinio
Danzaburou
10
8
9
1.81
W
Ares
6
5
14
2.6
L
Hercules
TRBendyFork
Hercules
4
8
2
0.63
W
Odin
Vegrath
Odin
2
4
14
2.25
L
Danzaburou
jackinglis22
Danzaburou
0
11
2
0.09
W
12
3
10
5.67
L
13
11
4
1.36
L
Tiamat
weemikey05
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,802
Damage
111,891
140,978
Taken
121,786
95,085
Mitigated
102,802
30,753
Healing
32,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigHugeWullyBoi
Sun Wukong
20,618
2,789
0
7,498
34,763
25,254
63
10,462
23,391
0
93,458
W
Da Ji
26,115
7,172
0
8,460
25,597
13,542
1,267
1,458
23,933
0
115,395
W
Danzaburou
Matolinio
Danzaburou
23,074
14,452
0
7,948
25,539
11,123
7,517
749
24,730
0
132,709
W
Ares
18,349
921
0
2,538
27,821
40,776
701
1,755
25,586
52,234
0
L
Hercules
TRBendyFork
Hercules
13,561
1,826
0
8,945
35,672
38,062
0
15,662
19,604
19,745
47,343
W
Odin
Vegrath
Odin
10,132
4,362
0
2,511
18,591
24,860
4,171
460
18,001
0
56,085
L
Danzaburou
jackinglis22
Danzaburou
8,470
4,070
0
6,009
26,764
9,655
0
12,645
13,937
0
71,458
W
34,221
2,090
851
10,584
24,238
12,501
5,360
4,563
18,943
118,371
0
L
22,298
13,324
0
4,294
30,965
17,414
0
6,845
23,676
0
118,924
L
Tiamat
weemikey05
Tiamat
5,855
896
0
4,007
12,814
4,700
684
5,585
6,620
37,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,558
Gold Earned
77,153
574
Minions Killed
656
0
Camps Cleared
0
2,293,383
Distance Traveled
2,640,226
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,383
513
170
6
0
569,847
0
W
Da Ji
16,035
535
148
5
0
528,159
0
W
Danzaburou
16,690
556
188
6
0
494,327
0
W
Ares
14,342
478
47
2
0
591,739
1
L
Hercules
12,704
423
87
3
0
558,951
0
W
Odin
13,558
452
108
4
0
520,305
0
L
Danzaburou
10,917
364
108
4
0
448,159
0
W
Merlin
16,528
551
165
6
0
505,696
2
L
Nemesis
16,139
538
143
5
0
490,514
0
L
Tiamat
10,415
347
66
2
0
225,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role