Player Matchup

Odin
Odin
ComicEuan
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,345 Elo+
Party 1
Hades
Hades
MichaelL13_
Hades
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,520 Elo+
Party 1
Izanami
Izanami
NeuralAndr0id
Izanami
Level 26
God Stats
7W - 6L
1,582 SR
Queue Stats
8W - 6L
1,493 Elo+
Solo
Tiamat
Tiamat
edmckb
Tiamat
Level 108
God Stats
1W - 2L
1,585 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1
Khepri
Khepri
weechief
Khepri
Level 90
God Stats
1W - 2L
1,647 SR
Queue Stats
80W - 75L
1,551 Elo+
Party 1
Team Averages
Level 74
1,563 SR
1,451 Elo+

VS

Team Averages
Level 104
1,579 SR
1,441 Elo+
Raijin
Raijin
FlaschenGurke
Raijin
Level 137
God Stats
1W - 1L
1,459 SR
Queue Stats
52W - 67L
1,379 Elo+
Solo
Izanami
Izanami
Tmu02011
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tonseira
Nu Wa
Level 88
God Stats
1W - 4L
1,485 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Guan Yu
Guan Yu
VirTaZ
Guan Yu
Level 87
God Stats
15W - 10L
1,950 SR
Queue Stats
59W - 52L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
machet08
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 5 / 1
8,099
810
3,893
9,154
4,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 4 / 4
6,597
660
4,409
8,838
3,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
15
1 / 4 / 1
7,898
790
4,947
9,837
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
edmckb
Tiamat
12
0 / 3 / 3
6,134
613
4,201
6,350
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
weechief
Khepri
12
0 / 3 / 2
6,651
665
2,612
10,758
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,623
862
7,353
5,682
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tmu02011
Izanami
16
6 / 1 / 7
9,668
967
5,293
6,373
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Tonseira
Nu Wa
14
1 / 0 / 13
7,888
789
7,012
1,476
480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
VirTaZ
Guan Yu
16
6 / 0 / 11
9,293
929
7,844
8,118
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
machet08
Zhong Kui
13
3 / 3 / 10
8,127
813
10,664
9,430
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
19
19
Deaths
5
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
3
5
1
0.7
W
3
1
10
8
L
0
4
4
0.5
L
Izanami
1
4
1
0.38
W
Izanami
Tmu02011
Izanami
6
1
7
9.5
W
Nu Wa
Tonseira
Nu Wa
1
0
13
7.5
W
Guan Yu
VirTaZ
Guan Yu
6
0
11
11.5
L
Tiamat
edmckb
Tiamat
0
3
3
0.5
W
Zhong Kui
machet08
Zhong Kui
3
3
10
2.67
L
Khepri
weechief
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
38,166
44,937
Taken
31,079
20,579
Mitigated
19,691
6,068
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,893
1,052
183
183
9,154
4,582
0
5,118
3,661
0
14,030
W
7,353
222
0
1,949
5,682
2,074
126
1,884
3,798
32,879
0
L
4,409
421
137
2,260
8,838
3,769
69
4,530
3,970
15,447
0
L
Izanami
4,947
2,616
0
1,897
9,837
3,043
1,282
3,847
5,528
0
43,605
W
Izanami
Tmu02011
Izanami
5,293
3,144
0
1,885
6,373
2,750
3,438
2,257
4,116
0
39,216
W
Nu Wa
Tonseira
Nu Wa
7,012
2,366
0
171
1,476
480
389
949
527
27,730
0
W
Guan Yu
VirTaZ
Guan Yu
7,844
1,127
1,077
2,348
8,118
8,202
182
3,785
4,333
0
18,892
L
Tiamat
edmckb
Tiamat
4,201
156
0
610
6,350
3,493
0
3,487
2,704
17,885
0
W
Zhong Kui
machet08
Zhong Kui
10,664
1,253
0
1,487
9,430
6,185
780
2,736
6,694
19,965
0
L
Khepri
weechief
Khepri
2,612
381
0
798
10,758
5,692
0
6,818
3,588
14,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
43,599
216
Minions Killed
288
2
Camps Cleared
13
914,637
Distance Traveled
1,009,250
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,099
810
33
3
0
199,923
2
W
Raijin
8,623
862
83
8
4
176,109
2
L
Hades
6,597
660
31
3
0
175,581
1
L
Izanami
7,898
790
109
11
2
164,992
2
W
Izanami
9,668
967
101
10
4
196,124
1
W
Nu Wa
7,888
789
38
4
4
210,012
4
W
Guan Yu
9,293
929
29
3
0
234,771
0
L
Tiamat
6,134
613
28
3
0
183,164
1
W
Zhong Kui
8,127
813
37
4
1
192,234
2
L
Khepri
6,651
665
15
2
0
190,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role