Player Matchup

Bellona
Bellona
HAPPY_J_04
Bellona
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,307 Elo+
Solo
Jormungandr
Jormungandr
Sebsarion
Jormungandr
Level 16
God Stats
9W - 8L
1,320 SR
Queue Stats
42W - 38L
1,348 Elo+
Solo
Fenrir
Fenrir
Tjgotdubs
Fenrir
Level 15
God Stats
4W - 1L
1,878 SR
Queue Stats
31W - 37L
1,385 Elo+
Solo
Nemesis
Nemesis
Turcato
Nemesis
Level 14
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 36L
1,390 Elo+
Solo
Odin
Odin
xNINELINEx
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,506 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,387 Elo+

VS

Team Averages
Level 19
1,429 SR
1,275 Elo+
Khepri
Khepri
BroaderBear8422
Khepri
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Neith
Neith
CeeArGee
Neith
Level 29
God Stats
37W - 45L
1,331 SR
Queue Stats
90W - 84L
1,453 Elo+
Solo
Pele
Pele
Deported-Vhs
Pele
Level 26
God Stats
10W - 10L
1,315 SR
Queue Stats
10W - 11L
1,045 Elo+
Party 1
Rama
Rama
Riboflavin_Burst
Rama
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 6L
1,188 Elo+
Party 1
Jormungandr
Jormungandr
Sassy_CornMuffin
Jormungandr
Level 7
God Stats
10W - 7L
1,500 SR
Queue Stats
10W - 8L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAPPY_J_04
Bellona
20
10 / 13 / 9
14,906
1,065
27,354
32,385
30,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Sebsarion
Jormungandr
20
4 / 6 / 12
13,412
958
13,113
22,578
21,488
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Tjgotdubs
Fenrir
20
8 / 9 / 9
15,058
1,076
16,502
30,475
18,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Turcato
Nemesis
18
0 / 8 / 7
11,547
825
1,055
16,093
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 7 / 13
14,636
1,045
17,886
28,504
27,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 22
13,339
953
7,709
14,479
17,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
CeeArGee
Neith
20
10 / 3 / 20
15,468
1,105
41,449
12,955
7,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 24
14,132
1,009
20,957
21,416
12,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 8 / 13
16,759
1,197
32,264
14,910
7,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Sassy_CornMuffin
Jormungandr
20
6 / 4 / 29
15,388
1,099
13,974
17,997
27,900
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
151
28
Kills
43
43
Deaths
28
50
Assists
108
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
W
Neith
CeeArGee
Neith
10
3
20
6.67
W
5
8
24
2.13
L
Bellona
HAPPY_J_04
Bellona
10
13
9
1.12
W
19
8
13
3.19
W
Jormungandr
Sassy_CornMuffin
Jormungandr
6
4
29
5.13
L
Jormungandr
Sebsarion
Jormungandr
4
6
12
1.67
L
Fenrir
Tjgotdubs
Fenrir
8
9
9
1.39
L
Nemesis
Turcato
Nemesis
0
8
7
0.44
L
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,910
Damage
116,353
130,035
Taken
81,757
104,732
Mitigated
73,659
3,520
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
1,446
0
0
14,479
17,465
0
1,492
12,987
23,060
0
W
Neith
CeeArGee
Neith
41,449
24,144
645
2,245
12,955
7,443
0
3,208
9,747
0
66,491
W
20,957
6,461
862
4,287
21,416
12,890
0
4,115
17,301
0
34,990
L
Bellona
HAPPY_J_04
Bellona
27,354
12,430
0
3,211
32,385
30,921
0
5,693
26,692
1,607
57,050
W
32,264
23,846
0
0
14,910
7,961
0
749
14,161
0
56,527
W
Jormungandr
Sassy_CornMuffin
Jormungandr
13,974
6,805
0
0
17,997
27,900
0
4,982
13,015
39,840
0
L
Jormungandr
Sebsarion
Jormungandr
13,113
3,078
0
162
22,578
21,488
0
3,818
18,760
38,336
0
L
Fenrir
Tjgotdubs
Fenrir
16,502
6,279
0
147
30,475
18,205
0
4,560
25,915
0
34,594
L
Nemesis
Turcato
Nemesis
1,055
549
0
0
16,093
6,570
0
3,313
12,780
0
9,333
L
17,886
10,728
0
0
28,504
27,548
0
4,299
24,205
0
37,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,559
Gold Earned
75,086
195
Minions Killed
230
4
Camps Cleared
4
1,096,227
Distance Traveled
996,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,339
953
37
3
0
222,800
0
W
Neith
15,468
1,105
44
3
2
210,928
0
W
Pele
14,132
1,009
32
2
1
191,984
0
L
Bellona
14,906
1,065
71
5
3
210,522
0
W
Rama
16,759
1,197
61
4
1
172,511
1
W
Jormungandr
15,388
1,099
56
4
0
198,103
0
L
Jormungandr
13,412
958
42
3
0
207,273
0
L
Fenrir
15,058
1,076
25
2
0
240,573
0
L
Nemesis
11,547
825
18
1
0
189,012
0
L
Odin
14,636
1,045
39
3
1
248,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role