Player Matchup

Cthulhu
Cthulhu
SecretlyAFatKid
Cthulhu
Level 28
God Stats
41W - 41L
1,476 SR
Queue Stats
48W - 57L
1,298 Elo+
Party 1
Neith
Neith
XKDropX
Neith
Level 25
God Stats
54W - 51L
1,488 SR
Queue Stats
68W - 85L
1,316 Elo+
Party 1
Scylla
Scylla
xXHoUsToNXx1997
Scylla
Level 38
God Stats
17W - 15L
1,211 SR
Queue Stats
76W - 91L
1,266 Elo+
Solo
Team Averages
Level 30
1,392 SR
1,293 Elo+

VS

Team Averages
Level 58
1,479 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ReeXzaN
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SmoothSide
Danzaburou
Level 37
God Stats
69W - 63L
1,437 SR
Queue Stats
111W - 132L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 6
8,230
823
6,106
9,179
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
XKDropX
Neith
11
4 / 0 / 7
7,562
756
7,788
3,524
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 9
7,312
731
6,712
5,026
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 7 / 1
5,439
544
918
6,325
1,861
Amaterasu
ReeXzaN
Amaterasu
7
1 / 6 / 0
5,879
588
3,682
11,696
4,985
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
SmoothSide
Danzaburou
10
0 / 1 / 1
6,311
631
5,379
8,088
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
1
0.07
L
Amaterasu
ReeXzaN
Amaterasu
1
6
0
0.17
W
7
0
6
10
L
Danzaburou
SmoothSide
Danzaburou
0
1
1
0.5
W
Neith
XKDropX
Neith
4
0
7
7.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
9,979
17,729
Taken
26,109
9,196
Mitigated
10,250
3,807
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
918
176
0
0
6,325
1,861
0
3,117
3,064
4,084
0
L
Amaterasu
ReeXzaN
Amaterasu
3,682
1,537
211
1,847
11,696
4,985
0
4,608
6,788
0
9,708
W
6,106
361
95
3,231
9,179
5,562
243
483
8,444
17,714
0
L
Danzaburou
SmoothSide
Danzaburou
5,379
1,765
0
3,545
8,088
3,404
135
4,446
3,374
0
24,211
W
Neith
XKDropX
Neith
7,788
4,232
0
481
3,524
2,271
1,034
130
3,274
0
20,375
W
6,712
427
0
0
5,026
1,363
183
313
4,623
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
17,629
93
Minions Killed
57
0
Camps Cleared
0
491,350
Distance Traveled
417,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,439
544
4
0
0
110,238
0
L
Amaterasu
5,879
588
7
1
0
152,182
1
W
Cthulhu
8,230
823
40
4
0
176,370
0
L
Danzaburou
6,311
631
46
5
0
155,000
1
W
Neith
7,562
756
28
3
0
153,705
0
W
Scylla
7,312
731
25
3
0
161,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role