Player Matchup

Neith
Neith
DevaMaria10
Neith
Level 18
God Stats
6W - 5L
2,025 SR
Queue Stats
57W - 50L
1,628 Elo+
Solo
Eset
Eset
Iqor2
Eset
Level 48
God Stats
8W - 6L
1,565 SR
Queue Stats
211W - 198L
1,471 Elo+
Party 1
Tyr
Tyr
Janeя
Tyr
Level 16
God Stats
10W - 16L
1,500 SR
Queue Stats
49W - 53L
1,604 Elo+
Solo
Loki
Loki
RompeAnos777
Loki
Level 21
God Stats
4W - 2L
1,635 SR
Queue Stats
72W - 57L
1,613 Elo+
Solo
Ares
Ares
Spookuu
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,577 Elo+
Party 1
Team Averages
Level 22
1,645 SR
1,579 Elo+

VS

Team Averages
Level 19
1,659 SR
1,595 Elo+
Khepri
Khepri
Arçanum
Khepri
Level 4
God Stats
5W - 4L
1,494 SR
Queue Stats
7W - 6L
1,560 Elo+
Solo
Sol
Sol
Atl8s
Sol
Level 29
God Stats
6W - 2L
1,800 SR
Queue Stats
116W - 88L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EatinHerPuddin
Cu Chulainn
Level 29
God Stats
13W - 7L
1,702 SR
Queue Stats
99W - 90L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
Gutysaurio
Heimdallr
Level 25
God Stats
2W - 0L
1,757 SR
Queue Stats
16W - 7L
1,704 Elo+
Solo
Bakasura
Bakasura
ImTiamatIWin
Bakasura
Level 6
God Stats
5W - 3L
1,541 SR
Queue Stats
13W - 7L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,484
408
1,705
5,769
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Iqor2
Eset
10
4 / 3 / 1
6,200
564
5,147
5,943
1,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Janeя
Tyr
9
2 / 6 / 0
5,627
512
4,307
9,782
5,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 5
6,257
569
3,150
7,699
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Spookuu
Ares
8
0 / 3 / 0
4,787
435
1,034
5,350
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arçanum
Khepri
10
2 / 0 / 6
6,430
585
2,648
3,041
1,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Atl8s
Sol
12
6 / 2 / 1
7,247
659
4,190
4,782
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
EatinHerPuddin
Cu Chulainn
13
6 / 1 / 3
7,515
683
8,151
7,825
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Gutysaurio
Heimdallr
12
2 / 1 / 4
7,017
638
5,170
4,387
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ImTiamatIWin
Bakasura
12
3 / 3 / 2
7,045
640
4,382
8,264
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
19
19
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arçanum
Khepri
2
0
6
5
W
Sol
Atl8s
Sol
6
2
1
3.25
L
0
3
1
0.17
W
Cu Chulainn
EatinHerPuddin
Cu Chulainn
6
1
3
7.5
W
Heimdallr
Gutysaurio
Heimdallr
2
1
4
4
W
Bakasura
ImTiamatIWin
Bakasura
3
3
2
1.33
L
Eset
Iqor2
Eset
4
3
1
1.5
L
Tyr
Janeя
Tyr
2
6
0
0.33
L
1
4
5
0.88
L
Ares
Spookuu
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
24,541
34,543
Taken
28,299
13,366
Mitigated
12,197
6,946
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arçanum
Khepri
2,648
278
0
708
3,041
1,225
0
888
2,153
15,893
0
W
Sol
Atl8s
Sol
4,190
1,551
0
2,320
4,782
1,195
768
2,526
2,256
35,039
0
L
1,705
682
0
1,039
5,769
1,710
0
1,655
4,112
0
17,901
W
Cu Chulainn
EatinHerPuddin
Cu Chulainn
8,151
1,718
0
3,157
7,825
5,646
0
393
7,432
3,999
36,113
W
Heimdallr
Gutysaurio
Heimdallr
5,170
2,576
0
2,302
4,387
1,508
964
523
3,864
0
45,317
W
Bakasura
ImTiamatIWin
Bakasura
4,382
2,881
0
4,227
8,264
2,623
384
1,851
6,413
0
31,154
L
Eset
Iqor2
Eset
5,147
641
84
610
5,943
1,584
318
2,423
3,100
28,160
0
L
Tyr
Janeя
Tyr
4,307
1,449
0
2,431
9,782
5,299
0
1,270
7,542
0
23,848
L
3,150
702
0
2,170
7,699
2,109
0
988
6,454
0
35,406
L
Ares
Spookuu
Ares
1,034
71
0
612
5,350
2,664
0
1,229
4,121
7,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,355
Gold Earned
35,254
231
Minions Killed
350
0
Camps Cleared
0
1,104,872
Distance Traveled
1,033,763
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,430
585
30
3
0
231,154
7
W
Sol
7,247
659
69
6
0
203,375
1
L
Neith
4,484
408
35
3
0
204,459
0
W
Cu Chulainn
7,515
683
83
8
0
206,498
5
W
Heimdallr
7,017
638
84
8
0
185,789
6
W
Bakasura
7,045
640
84
8
0
206,947
2
L
Eset
6,200
564
61
6
0
202,730
0
L
Tyr
5,627
512
56
5
0
212,193
3
L
Loki
6,257
569
70
6
0
240,467
2
L
Ares
4,787
435
9
1
0
245,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role