Player Matchup

Ao Kuang
Ao Kuang
Adrianxthez
Ao Kuang
Level 63
God Stats
28W - 31L
1,358 SR
Queue Stats
297W - 383L
1,398 Elo+
Party 2
Raijin
Raijin
CptSpaulding25
Raijin
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 95L
1,477 Elo+
Solo
Neith
Neith
RAFACQ
Neith
Level 64
God Stats
20W - 29L
1,374 SR
Queue Stats
432W - 568L
1,349 Elo+
Party 2
Fafnir
Fafnir
d4cssssss
Fafnir
Level 65
God Stats
18W - 21L
1,529 SR
Queue Stats
136W - 219L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
peloNch11
Gilgamesh
Level 15
God Stats
4W - 3L
1,471 SR
Queue Stats
121W - 165L
1,373 Elo+
Party 2
Team Averages
Level 49
1,447 SR
1,396 Elo+

VS

Team Averages
Level 49
1,424 SR
1,478 Elo+
Apollo
Apollo
MrNunz
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,502 Elo+
Party 1
Bastet
Bastet
Teensyrex
Bastet
Level 36
God Stats
2W - 7L
1,443 SR
Queue Stats
27W - 32L
1,414 Elo+
Solo
Chaac
Chaac
Tephlonic
Chaac
Level 86
God Stats
0W - 3L
1,253 SR
Queue Stats
62W - 72L
1,509 Elo+
Party 1
Cerberus
Cerberus
Wizard101Pro22
Cerberus
Level 61
God Stats
8W - 7L
1,501 SR
Queue Stats
467W - 475L
1,524 Elo+
Party 1
Chronos
Chronos
atrasp
Chronos
Level 35
God Stats
22W - 30L
1,424 SR
Queue Stats
164W - 180L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adrianxthez
Ao Kuang
20
18 / 1 / 3
14,402
626
24,212
19,476
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 4 / 6
11,603
504
12,200
16,508
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
RAFACQ
Neith
19
8 / 6 / 7
12,454
541
14,402
18,804
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
d4cssssss
Fafnir
16
1 / 3 / 16
11,326
492
11,485
20,999
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
peloNch11
Gilgamesh
19
2 / 3 / 5
11,498
500
7,777
13,854
10,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MrNunz
Apollo
18
6 / 6 / 4
11,881
517
16,218
16,763
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Teensyrex
Bastet
16
2 / 3 / 4
10,087
439
7,663
11,846
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Tephlonic
Chaac
18
2 / 8 / 3
11,025
479
16,212
24,521
23,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
16
1 / 8 / 8
10,427
453
9,539
20,662
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
atrasp
Chronos
18
6 / 7 / 4
12,110
527
14,276
18,947
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
32
Kills
17
17
Deaths
32
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adrianxthez
Ao Kuang
18
1
3
19.5
W
3
4
6
1.5
L
Apollo
MrNunz
Apollo
6
6
4
1.33
W
Neith
RAFACQ
Neith
8
6
7
1.92
L
Bastet
Teensyrex
Bastet
2
3
4
1.33
L
Chaac
Tephlonic
Chaac
2
8
3
0.44
L
Cerberus
1
8
8
0.63
L
Chronos
atrasp
Chronos
6
7
4
1.14
W
Fafnir
d4cssssss
Fafnir
1
3
16
3
W
Gilgamesh
peloNch11
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,076
Damage
63,908
89,641
Taken
92,739
55,185
Mitigated
61,001
26,523
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adrianxthez
Ao Kuang
24,212
7,709
0
7,591
19,476
8,966
2,007
3,342
16,134
120,602
0
W
12,200
1,761
0
5,205
16,508
6,997
97
5,064
11,444
91,817
0
L
Apollo
MrNunz
Apollo
16,218
10,898
0
5,562
16,763
6,465
890
9,390
7,373
0
70,216
W
Neith
RAFACQ
Neith
14,402
6,993
0
5,847
18,804
7,739
462
7,987
10,817
0
77,518
L
Bastet
Teensyrex
Bastet
7,663
2,352
0
4,895
11,846
3,969
0
2,680
9,166
0
68,191
L
Chaac
Tephlonic
Chaac
16,212
1,952
0
6,218
24,521
23,585
478
11,684
12,837
1,314
76,739
L
Cerberus
9,539
708
0
3,505
20,662
19,239
0
10,587
10,075
42,549
0
L
Chronos
atrasp
Chronos
14,276
4,204
0
4,588
18,947
7,743
1,083
13,556
5,391
61,496
0
W
Fafnir
d4cssssss
Fafnir
11,485
2,304
784
5,810
20,999
21,103
0
8,035
12,964
27,441
0
W
Gilgamesh
peloNch11
Gilgamesh
7,777
1,087
0
1,286
13,854
10,380
1,881
621
13,233
0
61,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,283
Gold Earned
55,530
560
Minions Killed
535
0
Camps Cleared
0
2,123,931
Distance Traveled
1,954,237
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,402
626
169
7
0
462,542
4
W
Raijin
11,603
504
132
6
0
362,362
1
L
Apollo
11,881
517
125
5
0
367,538
0
W
Neith
12,454
541
130
6
0
396,469
0
L
Bastet
10,087
439
114
5
0
407,449
0
L
Chaac
11,025
479
141
6
0
385,382
1
L
Cerberus
10,427
453
60
3
0
415,682
1
L
Chronos
12,110
527
95
4
0
378,186
0
W
Fafnir
11,326
492
25
1
0
444,162
2
W
Gilgamesh
11,498
500
104
5
0
458,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role