Player Matchup

Sylvanus
Sylvanus
DankTree420--
Sylvanus
Level 88
God Stats
51W - 33L
1,656 SR
Queue Stats
227W - 214L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
TOOBEAST_69
Danzaburou
Level 155
God Stats
7W - 7L
1,712 SR
Queue Stats
964W - 1,017L
1,618 Elo+
Party 1
Sol
Sol
Wtw_TELLYZ
Sol
Level 96
God Stats
12W - 9L
1,562 SR
Queue Stats
437W - 464L
1,461 Elo+
Party 1
Nemesis
Nemesis
another_guy17
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,756 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zTurbii
Cu Chulainn
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,589 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,601 Elo+

VS

Team Averages
Level 70
1,584 SR
1,642 Elo+
Cupid
Cupid
DaSlobFather
Cupid
Level 29
God Stats
0W - 3L
1,256 SR
Queue Stats
59W - 51L
1,493 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Harpwing
Kumbhakarna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 164L
1,802 Elo+
Party 2
Persephone
Persephone
Nick3333
Persephone
Level 73
God Stats
10W - 5L
1,789 SR
Queue Stats
870W - 628L
1,679 Elo+
Party 2
King Arthur
King Arthur
SuculentSock
King Arthur
Level 112
God Stats
13W - 6L
1,856 SR
Queue Stats
329W - 188L
1,785 Elo+
Party 2
Pele
Pele
crimewaveeee
Pele
Level 109
God Stats
5W - 5L
1,521 SR
Queue Stats
156W - 125L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankTree420--
Sylvanus
13
1 / 4 / 10
7,943
467
7,349
12,282
11,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TOOBEAST_69
Danzaburou
16
6 / 4 / 7
10,476
616
8,866
12,699
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 7
9,089
535
11,590
9,068
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
15
7 / 1 / 6
9,689
570
8,820
11,196
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
zTurbii
Cu Chulainn
16
6 / 2 / 8
9,967
586
8,500
11,875
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,130
478
2,347
9,816
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Harpwing
Kumbhakarna
11
0 / 5 / 1
7,301
429
2,563
13,356
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Nick3333
Persephone
13
1 / 4 / 4
8,649
509
9,226
9,621
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SuculentSock
King Arthur
15
6 / 3 / 0
9,515
560
14,246
18,356
11,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 5 / 1
8,724
513
7,087
13,477
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
12
12
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sylvanus
DankTree420--
Sylvanus
1
4
10
1.5
L
Kumbhakarna
Harpwing
Kumbhakarna
0
5
1
0.1
L
Persephone
Nick3333
Persephone
1
4
4
0.75
L
King Arthur
SuculentSock
King Arthur
6
3
0
2
W
Danzaburou
TOOBEAST_69
Danzaburou
6
4
7
2.38
W
2
1
7
5.5
W
Nemesis
7
1
6
10
L
4
5
1
0.9
W
Cu Chulainn
zTurbii
Cu Chulainn
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,125
Damage
35,469
57,120
Taken
64,626
34,074
Mitigated
32,377
21,152
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,347
988
68
2,434
9,816
2,614
2,128
445
9,191
0
34,482
W
Sylvanus
DankTree420--
Sylvanus
7,349
2,493
2,556
5,888
12,282
11,229
42
1,964
10,318
29,662
8,992
L
Kumbhakarna
Harpwing
Kumbhakarna
2,563
466
0
2,766
13,356
8,406
0
5,799
7,326
15,502
0
L
Persephone
Nick3333
Persephone
9,226
773
0
2,065
9,621
3,196
0
2,787
6,770
61,584
0
L
King Arthur
SuculentSock
King Arthur
14,246
2,273
0
7,358
18,356
11,987
0
7,086
11,065
0
66,694
W
Danzaburou
TOOBEAST_69
Danzaburou
8,866
3,673
0
5,374
12,699
4,788
1,022
2,338
10,361
0
75,699
W
11,590
1,668
0
4,169
9,068
3,103
570
2,474
6,594
61,179
0
W
Nemesis
8,820
3,257
0
1,354
11,196
5,411
0
3,281
7,915
0
56,748
L
7,087
1,859
0
3,570
13,477
6,174
0
2,334
11,053
0
59,537
W
Cu Chulainn
zTurbii
Cu Chulainn
8,500
1,211
0
1,811
11,875
9,543
0
1,732
10,143
232
43,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
42,319
471
Minions Killed
446
0
Camps Cleared
0
1,578,466
Distance Traveled
1,646,938
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,130
478
69
4
0
287,846
5
W
Sylvanus
7,943
467
57
3
0
249,915
2
L
Kumbhakarna
7,301
429
28
2
0
327,719
3
L
Persephone
8,649
509
123
7
0
320,947
2
L
King Arthur
9,515
560
131
8
0
332,580
7
W
Danzaburou
10,476
616
127
7
0
298,563
8
W
Sol
9,089
535
123
7
0
315,022
5
W
Nemesis
9,689
570
96
6
0
391,610
3
L
Pele
8,724
513
95
6
0
377,846
3
W
Cu Chulainn
9,967
586
68
4
0
323,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role