Player Matchup

Merlin
Merlin
JogadorLVL1
Merlin
Level 28
God Stats
7W - 5L
1,684 SR
Queue Stats
82W - 52L
1,603 Elo+
Solo
Chaac
Chaac
Mafiosox
Chaac
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 277L
1,475 Elo+
Solo
Izanami
Izanami
andremf93
Izanami
Level 12
God Stats
61W - 54L
1,579 SR
Queue Stats
131W - 158L
1,525 Elo+
Party 2
Ymir
Ymir
galera13
Ymir
Level 14
God Stats
9W - 12L
1,907 SR
Queue Stats
88W - 93L
1,515 Elo+
Party 2
Thor
Thor
jackmacley333
Thor
Level 5
God Stats
1W - 6L
1,341 SR
Queue Stats
2W - 8L
1,386 Elo+
Solo
Team Averages
Level 17
1,602 SR
1,501 Elo+

VS

Team Averages
Level 28
1,633 SR
1,508 Elo+
Anhur
Anhur
Brunashock
Anhur
Level 26
God Stats
17W - 11L
1,553 SR
Queue Stats
66W - 33L
1,615 Elo+
Solo
Ullr
Ullr
Mufanella
Ullr
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
216W - 233L
1,501 Elo+
Solo
Persephone
Persephone
OldVIkingrr
Persephone
Level 29
God Stats
39W - 48L
1,957 SR
Queue Stats
246W - 248L
1,532 Elo+
Solo
Jing Wei
Jing Wei
Pizabom6767
Jing Wei
Level 40
God Stats
15W - 4L
1,503 SR
Queue Stats
76W - 49L
1,453 Elo+
Party 1
Ymir
Ymir
TZekrom
Ymir
Level 17
God Stats
2W - 0L
1,652 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 0
9,102
433
11,249
13,752
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mafiosox
Chaac
17
0 / 6 / 0
10,122
482
6,248
19,436
19,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
andremf93
Izanami
14
0 / 3 / 0
8,629
411
4,859
14,011
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 6 / 0
7,794
371
4,940
17,573
13,003
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 18 / 1
6,744
321
1,537
18,665
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
9 / 0 / 2
14,966
713
17,083
18,089
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
18
10 / 1 / 8
11,997
571
8,516
12,594
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
OldVIkingrr
Persephone
20
10 / 0 / 10
13,877
661
21,860
9,675
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Pizabom6767
Jing Wei
19
4 / 0 / 4
11,825
563
8,427
8,991
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TZekrom
Ymir
16
4 / 0 / 6
11,172
532
8,507
12,592
12,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
67
1
Kills
37
38
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
9
0
2
10
L
Merlin
1
5
0
0.2
L
Chaac
Mafiosox
Chaac
0
6
0
0
W
Ullr
10
1
8
14
W
Persephone
OldVIkingrr
Persephone
10
0
10
15
W
Jing Wei
Pizabom6767
Jing Wei
4
0
4
6
W
Ymir
TZekrom
Ymir
4
0
6
7
L
Izanami
andremf93
Izanami
0
3
0
0
L
Ymir
0
6
0
0
L
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
64,393
83,437
Taken
61,941
48,758
Mitigated
32,302
12,963
Healing
35,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
17,083
11,607
0
15,542
18,089
8,567
1,188
618
17,471
0
131,291
L
Merlin
11,249
405
0
2,043
13,752
5,610
0
7,563
6,189
72,750
0
L
Chaac
Mafiosox
Chaac
6,248
1,813
0
5,285
19,436
19,335
0
0
19,436
0
76,234
W
Ullr
8,516
4,802
0
5,622
12,594
4,869
2,488
4,954
7,640
0
69,439
W
Persephone
OldVIkingrr
Persephone
21,860
781
0
5,327
9,675
3,407
1,261
4,618
5,057
113,834
0
W
Jing Wei
Pizabom6767
Jing Wei
8,427
7,454
0
5,437
8,991
3,163
1,881
2,218
6,773
0
87,162
W
Ymir
TZekrom
Ymir
8,507
1,282
0
3,317
12,592
12,296
162
5,045
7,547
42,018
0
L
Izanami
andremf93
Izanami
4,859
4,292
0
4,346
14,011
4,476
462
5,404
8,607
0
69,120
L
Ymir
4,940
503
0
1,289
17,573
13,003
0
7,954
9,619
22,167
0
L
1,537
1,537
0
0
18,665
6,334
633
9,446
9,219
0
10,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
63,837
467
Minions Killed
708
0
Camps Cleared
0
1,687,210
Distance Traveled
2,003,971
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,966
713
201
10
0
365,599
5
L
Merlin
9,102
433
122
6
0
339,909
5
L
Chaac
10,122
482
155
7
0
362,439
0
W
Ullr
11,997
571
107
5
0
423,725
5
W
Persephone
13,877
661
187
9
0
408,519
3
W
Jing Wei
11,825
563
162
8
0
403,882
2
W
Ymir
11,172
532
51
2
0
402,246
6
L
Izanami
8,629
411
146
7
0
335,397
1
L
Ymir
7,794
371
29
1
0
344,472
4
L
Thor
6,744
321
15
1
0
304,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role