Player Matchup

Neith
Neith
SapphireJaguar_
Neith
Level 26
God Stats
18W - 21L
1,353 SR
Queue Stats
174W - 175L
1,406 Elo+
Party 3
Thor
Thor
VinnieD12
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
cooldad123
Yemoja
Level 34
God Stats
77W - 104L
1,351 SR
Queue Stats
129W - 162L
1,248 Elo+
Party 3
Kukulkan
Kukulkan
turbinemonkey09
Kukulkan
Level 19
God Stats
21W - 25L
1,215 SR
Queue Stats
144W - 191L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
wymer46
Danzaburou
Level 24
God Stats
32W - 18L
1,503 SR
Queue Stats
159W - 193L
1,246 Elo+
Party 2
Team Averages
Level 21
1,384 SR
1,322 Elo+

VS

Team Averages
Level 6
1,363 SR
1,147 Elo+
Ganesha
Ganesha
KadyKatt
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,110 Elo+
Solo
Merlin
Merlin
MILORD_ANIMOSITY
Merlin
Level 7
God Stats
3W - 4L
1,266 SR
Queue Stats
81W - 98L
1,189 Elo+
Party 1
Sun Wukong
Sun Wukong
Safee_11
Sun Wukong
Level 5
God Stats
3W - 9L
1,319 SR
Queue Stats
469W - 507L
1,020 Elo+
Party 1
Jormungandr
Jormungandr
czester022
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,310 Elo+
Solo
Pele
Pele
kellstacks
Pele
Level 7
God Stats
37W - 37L
1,228 SR
Queue Stats
597W - 622L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 8
12,760
532
11,322
17,148
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
14
4 / 13 / 3
10,902
454
7,407
16,685
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
cooldad123
Yemoja
19
5 / 0 / 8
14,078
587
12,397
10,801
6,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
20
8 / 1 / 6
13,928
580
16,052
12,005
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
wymer46
Danzaburou
19
3 / 2 / 6
13,119
547
10,432
17,763
14,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KadyKatt
Ganesha
9
0 / 5 / 1
7,666
319
168
8,029
2,823
16
3 / 6 / 5
10,033
418
11,265
12,537
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Safee_11
Sun Wukong
15
3 / 6 / 6
9,871
411
7,582
17,141
10,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
czester022
Jormungandr
14
3 / 4 / 5
9,301
388
4,956
25,622
14,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 7 / 4
10,986
458
7,992
23,163
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
25
Kills
13
18
Deaths
28
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KadyKatt
Ganesha
0
5
1
0.1
L
3
6
5
0.92
L
Sun Wukong
Safee_11
Sun Wukong
3
6
6
1
W
5
2
8
4.5
W
Thor
4
13
3
0.42
W
Yemoja
cooldad123
Yemoja
5
0
8
9
L
Jormungandr
czester022
Jormungandr
3
4
5
1.38
L
4
7
4
0.86
W
Kukulkan
8
1
6
11
W
Danzaburou
wymer46
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
31,963
74,402
Taken
86,492
39,571
Mitigated
42,446
32,422
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KadyKatt
Ganesha
168
24
0
0
8,029
2,823
420
2,212
5,683
6,516
0
L
11,265
962
0
2,262
12,537
5,988
389
6,387
5,956
46,085
0
L
Sun Wukong
Safee_11
Sun Wukong
7,582
1,807
0
2,620
17,141
10,422
1,204
5,632
11,465
0
36,064
W
11,322
9,565
0
6,333
17,148
6,863
8,056
5,833
11,255
0
83,212
W
Thor
7,407
2,469
0
1,092
16,685
6,176
233
4,099
12,370
0
31,957
W
Yemoja
cooldad123
Yemoja
12,397
2,096
3,887
5,754
10,801
6,865
2,736
2,968
7,653
62,297
0
L
Jormungandr
czester022
Jormungandr
4,956
834
228
7,291
25,622
14,375
0
8,039
17,393
35,688
0
L
7,992
1,862
0
8,880
23,163
8,838
0
5,485
17,546
0
62,553
W
Kukulkan
16,052
3,828
0
6,518
12,005
5,251
821
3,134
8,841
95,362
0
W
Danzaburou
wymer46
Danzaburou
10,432
4,486
0
8,838
17,763
14,416
2,601
3,602
14,101
0
101,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,787
Gold Earned
47,857
568
Minions Killed
272
0
Camps Cleared
0
2,135,063
Distance Traveled
1,764,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,666
319
4
0
0
232,015
0
L
Merlin
10,033
418
68
3
0
370,528
4
L
Sun Wukong
9,871
411
55
2
0
412,239
0
W
Neith
12,760
532
140
6
0
388,175
1
W
Thor
10,902
454
41
2
0
419,432
1
W
Yemoja
14,078
587
81
3
0
436,662
0
L
Jormungandr
9,301
388
46
2
0
313,073
0
L
Pele
10,986
458
99
4
0
436,907
0
W
Kukulkan
13,928
580
164
7
0
497,194
1
W
Danzaburou
13,119
547
142
6
0
393,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role