Player Matchup

Anhur
Anhur
ANHURKNEES
Anhur
Level 149
God Stats
5W - 3L
1,671 SR
Queue Stats
80W - 67L
1,633 Elo+
Party 1
Ra
Ra
AidedSpice6325
Ra
Level 15
God Stats
4W - 1L
1,783 SR
Queue Stats
29W - 10L
1,692 Elo+
Party 3
Chiron
Chiron
De Simbaa
Chiron
Level 145
God Stats
22W - 8L
1,731 SR
Queue Stats
298W - 249L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Im JDubs
Cu Chulainn
Level 88
God Stats
4W - 9L
1,396 SR
Queue Stats
107W - 92L
1,586 Elo+
Party 3
Baron Samedi
Baron Samedi
LasT SiRE
Baron Samedi
Level 41
God Stats
15W - 10L
1,629 SR
Queue Stats
50W - 38L
1,649 Elo+
Party 1
Team Averages
Level 88
1,642 SR
1,629 Elo+

VS

Team Averages
Level 47
1,543 SR
1,464 Elo+
Tiamat
Tiamat
ChangoDraws
Tiamat
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 237L
1,561 Elo+
Party 2
Ymir
Ymir
TheHoodSenpai
Ymir
Level 49
God Stats
0W - 1L
1,266 SR
Queue Stats
5W - 10L
1,208 Elo+
Solo
Pele
Pele
TsukiruZero
Pele
Level 38
God Stats
11W - 9L
1,559 SR
Queue Stats
303W - 261L
1,521 Elo+
Party 2
Chernobog
Chernobog
WonderingSpoon1
Chernobog
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 206L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
mildesmosesduer
Sun Wukong
Level 59
God Stats
17W - 6L
1,888 SR
Queue Stats
390W - 303L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
8 / 0 / 3
9,176
612
10,190
9,799
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 4
9,483
632
9,265
8,819
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
De Simbaa
Chiron
16
6 / 1 / 6
9,155
610
7,545
11,606
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Im JDubs
Cu Chulainn
13
0 / 3 / 2
7,806
520
8,071
11,702
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
LasT SiRE
Baron Samedi
12
1 / 2 / 5
7,274
485
3,830
5,022
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 6 / 0
6,616
441
4,987
9,514
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
6,171
411
3,696
13,187
4,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,818
455
5,040
10,318
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
WonderingSpoon1
Chernobog
11
0 / 6 / 2
6,310
421
2,848
8,971
1,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
mildesmosesduer
Sun Wukong
15
4 / 1 / 1
9,188
613
10,943
14,199
8,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
7
7
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
0
3
9.5
W
7
1
4
9
L
Tiamat
0
6
0
0
W
Chiron
De Simbaa
Chiron
6
1
6
9
W
Cu Chulainn
Im JDubs
Cu Chulainn
0
3
2
0.33
W
Baron Samedi
LasT SiRE
Baron Samedi
1
2
5
1.75
L
0
5
2
0.2
L
3
4
1
0.88
L
Chernobog
WonderingSpoon1
Chernobog
0
6
2
0.17
L
Sun Wukong
mildesmosesduer
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
27,514
46,948
Taken
56,189
24,098
Mitigated
22,113
25,048
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
10,190
5,798
0
5,606
9,799
3,150
606
1,962
7,807
0
71,730
W
9,265
1,323
1,376
3,936
8,819
3,517
1,059
3,052
5,429
61,826
0
L
Tiamat
4,987
253
0
2,018
9,514
4,832
0
4,673
4,619
40,477
0
W
Chiron
De Simbaa
Chiron
7,545
3,192
429
6,903
11,606
5,105
0
1,909
9,583
0
66,477
W
Cu Chulainn
Im JDubs
Cu Chulainn
8,071
1,113
0
4,683
11,702
8,305
698
0
11,702
4,612
43,442
W
Baron Samedi
LasT SiRE
Baron Samedi
3,830
368
495
1,620
5,022
4,021
429
1,278
3,744
13,537
0
L
3,696
675
159
2,387
13,187
4,463
340
3,480
9,681
28,746
0
L
5,040
1,047
0
2,500
10,318
3,008
23
3,033
7,203
0
33,573
L
Chernobog
WonderingSpoon1
Chernobog
2,848
1,559
0
1,187
8,971
1,522
723
874
8,097
0
26,910
L
Sun Wukong
mildesmosesduer
Sun Wukong
10,943
2,856
0
5,829
14,199
8,288
0
1,584
11,803
0
61,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
35,103
483
Minions Killed
375
0
Camps Cleared
0
1,348,804
Distance Traveled
1,356,832
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,176
612
136
9
0
251,098
4
W
Ra
9,483
632
118
8
0
287,196
4
L
Tiamat
6,616
441
80
5
0
257,230
3
W
Chiron
9,155
610
115
8
0
280,280
5
W
Cu Chulainn
7,806
520
99
7
0
264,679
0
W
Baron Samedi
7,274
485
15
1
0
265,551
0
L
Ymir
6,171
411
51
3
0
254,270
3
L
Pele
6,818
455
63
4
0
292,570
2
L
Chernobog
6,310
421
55
4
0
260,893
1
L
Sun Wukong
9,188
613
126
8
0
291,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role