Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DallYarak
Agni
Level 77
God Stats
7W - 3L
1,683 SR
Queue Stats
144W - 100L
1,607 Elo+
Party 1
Izanami
Izanami
EgocentriK78
Izanami
Level 54
God Stats
45W - 29L
1,608 SR
Queue Stats
82W - 79L
1,476 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EqU4LlZeR44
Cu Chulainn
Level 28
God Stats
16W - 8L
1,696 SR
Queue Stats
98W - 88L
1,412 Elo+
Party 1
Artio
Artio
c-kou78200
Artio
Level 86
God Stats
4W - 3L
1,484 SR
Queue Stats
138W - 143L
1,477 Elo+
Party 3
Team Averages
Level 76
1,594 SR
1,494 Elo+

VS

Team Averages
Level 89
1,567 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
I-MikasaAckerman
Ymir
Level 129
God Stats
11W - 14L
1,596 SR
Queue Stats
170W - 154L
1,516 Elo+
Party 2
Mercury
Mercury
Susanoo985
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 193L
1,471 Elo+
Solo
Izanami
Izanami
lara_b27
Izanami
Level 68
God Stats
46W - 24L
1,709 SR
Queue Stats
103W - 99L
1,459 Elo+
Party 2
Bellona
Bellona
lil-Darkies-Boss
Bellona
Level 82
God Stats
6W - 6L
1,531 SR
Queue Stats
111W - 105L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 2 / 1
6,537
545
4,911
8,337
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
3 / 3 / 1
7,139
595
6,012
6,045
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
EgocentriK78
Izanami
12
4 / 1 / 0
6,693
558
8,355
6,146
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
EqU4LlZeR44
Cu Chulainn
11
1 / 1 / 3
6,317
526
5,262
8,200
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
9
0 / 1 / 3
5,877
490
2,242
8,689
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 2 / 1
6,245
520
2,244
5,670
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 1
5,873
489
4,296
7,524
2,873
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Susanoo985
Mercury
10
0 / 3 / 3
5,868
489
1,950
9,808
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
lara_b27
Izanami
10
1 / 3 / 1
5,795
483
2,970
7,647
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 1
6,897
575
7,727
9,403
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
1
1.75
L
Scylla
 
Scylla
2
2
1
1.25
W
Agni
3
3
1
1.17
W
Izanami
EgocentriK78
Izanami
4
1
0
4
W
Cu Chulainn
EqU4LlZeR44
Cu Chulainn
1
1
3
2.5
L
1
1
1
1.5
L
Mercury
Susanoo985
Mercury
0
3
3
0.5
W
Artio
0
1
3
1.5
L
Izanami
lara_b27
Izanami
1
3
1
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
19,187
37,417
Taken
40,052
18,469
Mitigated
15,686
11,602
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,911
723
0
1,910
8,337
4,488
46
1,036
7,157
31,600
0
L
Scylla
 
Scylla
2,244
86
0
1,580
5,670
1,874
0
3,496
1,966
31,079
0
W
Agni
6,012
610
0
1,000
6,045
1,775
0
1,121
4,828
39,691
0
W
Izanami
EgocentriK78
Izanami
8,355
4,941
0
1,336
6,146
2,303
714
1,191
4,955
0
51,373
W
Cu Chulainn
EqU4LlZeR44
Cu Chulainn
5,262
1,081
0
3,210
8,200
4,951
457
464
7,280
0
25,221
L
4,296
842
0
1,446
7,524
2,873
0
2,502
4,948
13,110
0
L
Mercury
Susanoo985
Mercury
1,950
976
0
4,504
9,808
3,093
0
4,260
5,360
0
28,695
W
Artio
2,242
446
278
3,868
8,689
4,952
34
2,608
6,081
11,437
0
L
Izanami
lara_b27
Izanami
2,970
1,814
0
2,847
7,647
1,510
0
539
7,108
0
39,066
L
7,727
1,684
0
3,746
9,403
6,336
0
1,886
6,905
0
34,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
30,678
312
Minions Killed
313
0
Camps Cleared
0
1,166,262
Distance Traveled
1,149,618
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,537
545
61
5
0
236,405
0
L
Scylla
6,245
520
68
6
0
235,240
6
W
Agni
7,139
595
84
7
0
232,898
4
W
Izanami
6,693
558
102
9
0
230,390
3
W
Cu Chulainn
6,317
526
52
4
0
218,074
4
L
Ymir
5,873
489
26
2
0
251,753
4
L
Mercury
5,868
489
60
5
0
232,808
1
W
Artio
5,877
490
13
1
0
248,495
3
L
Izanami
5,795
483
79
7
0
185,980
4
L
Bellona
6,897
575
80
7
0
243,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role