Player Matchup

Guan Yu
Guan Yu
Baccoz
Guan Yu
Level 160
God Stats
1W - 2L
1,422 SR
Queue Stats
186W - 178L
1,523 Elo+
Party 1
Arachne
Arachne
DeadDiamond222
Arachne
Level 104
God Stats
8W - 8L
1,376 SR
Queue Stats
261W - 278L
1,520 Elo+
Party 2
Horus
Horus
DodoFighter
Horus
Level 149
God Stats
6W - 6L
1,458 SR
Queue Stats
405W - 418L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
EroRun
Heimdallr
Level 156
God Stats
2W - 1L
1,709 SR
Queue Stats
137W - 131L
1,527 Elo+
Party 1
Olorun
Olorun
Y0ruma
Olorun
Level 88
God Stats
6W - 6L
1,689 SR
Queue Stats
277W - 296L
1,518 Elo+
Party 2
Team Averages
Level 131
1,531 SR
1,521 Elo+

VS

Team Averages
Level 108
1,573 SR
1,466 Elo+
Anubis
Anubis
CancerDon8tor
Anubis
Level 73
God Stats
19W - 11L
1,704 SR
Queue Stats
204W - 215L
1,483 Elo+
Solo
Sol
Sol
JackAvock123
Sol
Level 140
God Stats
17W - 12L
1,585 SR
Queue Stats
108W - 91L
1,487 Elo+
Solo
Artio
Artio
MrSammyy
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
TohkaWaifu
Horus
Level 83
God Stats
3W - 0L
1,876 SR
Queue Stats
372W - 342L
1,552 Elo+
Solo
Bakasura
Bakasura
rexxysexxy
Bakasura
Level 99
God Stats
3W - 1L
1,201 SR
Queue Stats
37W - 39L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baccoz
Guan Yu
19
4 / 5 / 5
12,379
516
15,331
27,847
27,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
10 / 9 / 4
13,023
543
17,971
25,945
8,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 6
9,732
406
7,088
26,137
24,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
EroRun
Heimdallr
18
3 / 4 / 7
11,603
483
11,748
13,532
4,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Y0ruma
Olorun
13
2 / 10 / 4
9,426
393
7,417
19,212
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 10
12,680
528
21,648
15,292
8,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 4 / 6
14,407
600
33,832
18,492
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
MrSammyy
Artio
20
0 / 4 / 8
12,528
522
8,503
16,637
18,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
17
2 / 3 / 19
11,334
472
10,166
20,643
15,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
rexxysexxy
Bakasura
20
8 / 4 / 9
13,072
545
17,192
19,046
11,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
20
Kills
36
36
Deaths
20
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Baccoz
Guan Yu
4
5
5
1.3
W
9
5
10
2.8
L
10
9
4
1.33
L
1
8
6
0.5
L
Heimdallr
EroRun
Heimdallr
3
4
7
1.63
W
17
4
6
5
W
Artio
MrSammyy
Artio
0
4
8
1
W
Horus
2
3
19
3.83
L
Olorun
Y0ruma
Olorun
2
10
4
0.4
W
Bakasura
rexxysexxy
Bakasura
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,555
Damage
91,341
112,673
Taken
90,110
70,206
Mitigated
61,768
32,483
Healing
37,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Baccoz
Guan Yu
15,331
2,183
1,419
10,837
27,847
27,273
398
12,251
14,045
254
92,789
W
21,648
1,120
881
8,008
15,292
8,060
504
230
15,062
84,056
0
L
17,971
11,564
0
5,931
25,945
8,923
1,015
13,940
11,403
0
80,286
L
7,088
2,873
871
3,634
26,137
24,605
0
16,010
9,876
0
29,082
L
Heimdallr
EroRun
Heimdallr
11,748
3,292
0
4,799
13,532
4,304
0
8,470
5,032
0
72,136
W
33,832
9,718
0
9,205
18,492
8,443
4,398
2,495
15,997
126,799
6,537
W
Artio
MrSammyy
Artio
8,503
1,391
1,231
5,172
16,637
18,299
1,359
161
16,476
73,142
0
W
Horus
10,166
4,320
1,793
4,658
20,643
15,648
884
3,703
16,940
0
48,150
L
Olorun
Y0ruma
Olorun
7,417
1,922
454
4,538
19,212
5,101
0
12,604
6,048
43,876
0
W
Bakasura
rexxysexxy
Bakasura
17,192
11,079
0
6,877
19,046
11,318
2,613
1,082
17,964
0
72,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,163
Gold Earned
64,021
537
Minions Killed
640
0
Camps Cleared
0
2,202,470
Distance Traveled
2,404,497
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,379
516
185
8
0
461,157
4
W
Anubis
12,680
528
128
5
0
487,901
2
L
Arachne
13,023
543
105
4
0
441,772
3
L
Horus
9,732
406
43
2
0
466,472
2
L
Heimdallr
11,603
483
136
6
0
438,514
4
W
Sol
14,407
600
183
8
0
414,525
10
W
Artio
12,528
522
134
6
0
477,682
6
W
Horus
11,334
472
59
2
0
481,931
7
L
Olorun
9,426
393
68
3
0
394,555
7
W
Bakasura
13,072
545
136
6
0
542,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role