Player Matchup

Sun Wukong
Sun Wukong
Blake-o-Malfoy55
Sun Wukong
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
145W - 159L
1,500 Elo+
Solo
Ymir
Ymir
Cratyy08
Ymir
Level 3
God Stats
4W - 2L
1,630 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 1
Yemoja
Yemoja
Kurisu-Makise-69
Yemoja
Level 27
God Stats
1W - 4L
1,270 SR
Queue Stats
38W - 35L
1,159 Elo+
Solo
Arachne
Arachne
SP_Brennt
Arachne
Level 15
God Stats
2W - 2L
1,631 SR
Queue Stats
19W - 15L
1,544 Elo+
Party 1
Neith
Neith
SP_Lucifer
Neith
Level 6
God Stats
2W - 2L
1,630 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Team Averages
Level 16
1,532 SR
1,468 Elo+

VS

Team Averages
Level 23
1,561 SR
1,414 Elo+
Heimdallr
Heimdallr
KEVIN_NIEUWLAAT
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,406 Elo+
Party 2
Fenrir
Fenrir
Trucha_Halland
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,658 Elo+
Solo
Mercury
Mercury
alee_sanchee1712
Mercury
Level 41
God Stats
6W - 3L
1,694 SR
Queue Stats
82W - 88L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
doganayklc
Guan Yu
Level 17
God Stats
5W - 4L
1,589 SR
Queue Stats
18W - 35L
1,272 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 26
God Stats
100W - 88L
1,522 SR
Queue Stats
146W - 170L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blake-o-Malfoy55
Sun Wukong
20
1 / 7 / 2
14,064
426
17,085
24,614
27,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
20
0 / 6 / 2
13,757
417
7,561
24,735
33,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 6 / 7
12,827
389
11,373
17,505
13,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SP_Brennt
Arachne
20
4 / 13 / 5
14,023
425
22,051
33,215
18,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
20
19 / 9 / 2
18,565
563
37,033
28,677
14,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KEVIN_NIEUWLAAT
Heimdallr
20
1 / 7 / 5
15,123
458
7,921
22,946
11,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
26 / 4 / 7
23,593
715
57,036
37,395
29,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 8 / 4
15,374
466
13,321
26,312
13,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
doganayklc
Guan Yu
20
2 / 4 / 15
15,521
470
8,114
28,722
34,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
ill-wurze
Horus
20
8 / 2 / 9
20,778
630
12,846
37,045
38,883
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
25
Kills
41
41
Deaths
25
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blake-o-Malfoy55
Sun Wukong
1
7
2
0.29
L
Ymir
0
6
2
0.17
W
Heimdallr
KEVIN_NIEUWLAAT
Heimdallr
1
7
5
0.5
L
1
6
7
0.75
L
Arachne
SP_Brennt
Arachne
4
13
5
0.5
L
Neith
19
9
2
2.22
W
26
4
7
7.38
W
4
8
4
0.75
W
Guan Yu
doganayklc
Guan Yu
2
4
15
2.38
W
Horus
ill-wurze
Horus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,103
Damage
99,238
128,746
Taken
152,420
107,390
Mitigated
127,205
25,225
Healing
72,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blake-o-Malfoy55
Sun Wukong
17,085
4,141
279
3,666
24,614
27,465
1,222
0
23,916
0
89,012
L
Ymir
7,561
710
0
529
24,735
33,637
60
0
24,735
95,230
0
W
Heimdallr
KEVIN_NIEUWLAAT
Heimdallr
7,921
3,872
0
6,373
22,946
11,117
574
3,356
19,590
0
117,800
L
11,373
2,683
3,405
1,798
17,505
13,349
490
0
17,475
50,417
0
L
Arachne
SP_Brennt
Arachne
22,051
15,335
0
6,337
33,215
18,806
0
0
33,095
0
107,489
L
Neith
37,033
18,361
477
8,734
28,677
14,133
3,188
0
28,617
0
146,954
W
57,036
38,436
0
14,622
37,395
29,644
8,135
2,917
34,478
0
228,173
W
13,321
8,566
898
9,784
26,312
13,476
1,536
3,856
22,456
368
106,465
W
Guan Yu
doganayklc
Guan Yu
8,114
1,218
2,808
10,560
28,722
34,085
1,436
2,899
25,823
0
61,852
W
Horus
ill-wurze
Horus
12,846
6,989
6,996
20,663
37,045
38,883
2,631
8,236
28,809
0
93,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,236
Gold Earned
90,389
720
Minions Killed
728
0
Camps Cleared
0
2,690,911
Distance Traveled
3,090,787
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,064
426
146
4
0
584,803
3
L
Ymir
13,757
417
122
4
0
494,015
0
W
Heimdallr
15,123
458
146
4
0
503,005
0
L
Yemoja
12,827
389
73
2
0
520,809
3
L
Arachne
14,023
425
161
5
0
553,387
1
L
Neith
18,565
563
218
7
0
537,897
5
W
Fenrir
23,593
715
254
8
0
667,279
6
W
Mercury
15,374
466
114
3
0
670,243
1
W
Guan Yu
15,521
470
78
2
0
615,055
1
W
Horus
20,778
630
136
4
0
635,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role