Player Matchup

Gilgamesh
Gilgamesh
KingYoungBoss100
Gilgamesh
Level 124
God Stats
3W - 0L
1,681 SR
Queue Stats
20W - 24L
1,535 Elo+
Party 2
Chang'e
Chang'e
LoadingWhisper
Chang'e
Level 140
God Stats
1W - 0L
1,242 SR
Queue Stats
9W - 9L
1,607 Elo+
Party 2
Hades
Hades
Lord-Diddy-Kong
Hades
Level 108
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 13L
1,329 Elo+
Party 2
Guan Yu
Guan Yu
Noeigh
Guan Yu
Level 122
God Stats
1W - 0L
1,455 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 2
Thanatos
Thanatos
mrhennessy
Thanatos
Level 160
God Stats
85W - 93L
1,427 SR
Queue Stats
1,107W - 1,146L
1,399 Elo+
Solo
Team Averages
Level 131
1,504 SR
1,477 Elo+

VS

Team Averages
Level 108
1,472 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AdherentRuby1
Izanami
Level 129
God Stats
588W - 540L
1,453 SR
Queue Stats
897W - 930L
1,387 Elo+
Party 1
Janus
Janus
MrldArchr
Janus
Level 120
God Stats
6W - 11L
1,436 SR
Queue Stats
190W - 166L
1,613 Elo+
Party 3
Chaac
Chaac
Razta_Greenthumb
Chaac
Level 117
God Stats
107W - 94L
1,476 SR
Queue Stats
726W - 765L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
evildead0
Gilgamesh
Level 126
God Stats
44W - 41L
1,496 SR
Queue Stats
335W - 364L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 1 / 3
6,344
1,269
4,908
4,967
2,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 2
6,155
1,231
3,862
3,903
1,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 5
5,642
1,128
1,944
5,154
3,096
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Noeigh
Guan Yu
10
0 / 1 / 0
5,176
1,035
837
2,810
1,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
mrhennessy
Thanatos
11
2 / 0 / 3
6,230
1,246
4,864
4,237
1,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

367

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 2 / 0
5,626
1,125
2,746
5,656
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
2 / 0 / 0
6,039
1,208
5,238
2,233
675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MrldArchr
Janus
11
1 / 3 / 3
6,120
1,224
5,529
4,315
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,068
1,014
533
1,189
594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
evildead0
Gilgamesh
11
1 / 0 / 2
5,743
1,149
3,102
4,485
1,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
6
Kills
5
5
Deaths
6
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Izanami
2
0
0
2
W
Gilgamesh
2
1
3
3.5
W
2
1
2
3
W
0
2
5
1.25
L
Janus
MrldArchr
Janus
1
3
3
0.83
W
Guan Yu
Noeigh
Guan Yu
0
1
0
0
L
0
1
1
0.5
L
Gilgamesh
evildead0
Gilgamesh
1
0
2
2
W
Thanatos
mrhennessy
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
17,148
21,071
Taken
17,878
9,742
Mitigated
6,042
8,665
Healing
415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,746
784
0
46
5,656
1,704
0
1,127
4,529
5,816
0
L
Izanami
5,238
2,969
0
41
2,233
675
0
908
1,325
0
15,956
W
Gilgamesh
4,908
1,411
0
25
4,967
2,105
0
1,891
2,964
0
14,537
W
3,862
58
518
1,307
3,903
1,701
0
1,356
2,439
17,328
0
W
1,944
173
637
752
5,154
3,096
0
2,133
2,910
8,128
0
L
Janus
MrldArchr
Janus
5,529
213
0
83
4,315
1,210
0
1,320
2,995
21,416
0
W
Guan Yu
Noeigh
Guan Yu
837
0
1,380
1,084
2,810
1,078
0
1,187
1,469
0
4,583
L
533
250
0
119
1,189
594
0
154
1,035
0
1,522
L
Gilgamesh
evildead0
Gilgamesh
3,102
452
0
126
4,485
1,859
0
2,297
2,188
0
8,187
W
Thanatos
mrhennessy
Thanatos
4,864
370
0
2,962
4,237
1,762
0
1,125
3,014
0
12,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
28,596
93
Minions Killed
95
7
Camps Cleared
3
518,518
Distance Traveled
452,617
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,626
1,125
7
1
1
105,315
0
L
Izanami
6,039
1,208
28
6
0
94,714
0
W
Gilgamesh
6,344
1,269
20
4
2
115,103
0
W
Chang'e
6,155
1,231
26
5
1
115,377
0
W
Hades
5,642
1,128
17
3
3
96,308
2
L
Janus
6,120
1,224
45
9
0
94,953
0
W
Guan Yu
5,176
1,035
9
2
1
78,178
0
L
Chaac
5,068
1,014
7
1
1
26,638
0
L
Gilgamesh
5,743
1,149
8
2
1
130,997
1
W
Thanatos
6,230
1,246
21
4
0
113,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role