Player Matchup

Cernunnos
Cernunnos
Hinri
Cernunnos
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 18L
1,288 Elo+
Party 3
Bellona
Bellona
LzKs
Bellona
Level 5
God Stats
19W - 19L
1,211 SR
Queue Stats
20W - 22L
1,279 Elo+
Party 3
Cthulhu
Cthulhu
Rjlupin007
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
askellaadd
Nemesis
Level 4
God Stats
0W - 2L
1,190 SR
Queue Stats
1W - 9L
987 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zS0nicXD
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Team Averages
Level 7
1,380 SR
1,246 Elo+

VS

Team Averages
Level 20
1,453 SR
1,356 Elo+
Guan Yu
Guan Yu
Icespirit5223
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,184 Elo+
Party 4
Ra
Ra
PalhacoPugliati
Ra
Level 22
God Stats
2W - 1L
1,441 SR
Queue Stats
8W - 11L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Prepel luccas
Tsukuyomi
Level 6
God Stats
2W - 2L
1,275 SR
Queue Stats
3W - 2L
1,349 Elo+
Party 4
Neith
Neith
dogagamer
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
n33to
Ares
Level 18
God Stats
7W - 3L
1,548 SR
Queue Stats
10W - 7L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hinri
Cernunnos
15
1 / 6 / 2
8,656
433
6,927
15,888
6,072
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
LzKs
Bellona
13
1 / 6 / 2
7,590
380
4,733
12,687
9,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Rjlupin007
Cthulhu
14
5 / 8 / 0
9,442
472
13,541
22,026
22,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
askellaadd
Nemesis
11
2 / 9 / 1
7,755
388
8,191
17,021
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
zS0nicXD
Tsukuyomi
12
0 / 11 / 2
7,824
391
4,916
16,612
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
4 / 4 / 11
9,722
486
5,145
12,935
8,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 7
11,375
569
13,191
10,111
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Prepel luccas
Tsukuyomi
20
9 / 1 / 8
12,988
649
21,950
14,976
7,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
dogagamer
Neith
17
14 / 1 / 2
11,441
572
17,646
10,415
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
n33to
Ares
15
4 / 2 / 14
10,573
529
4,809
14,493
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
9
Kills
40
40
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Hinri
Cernunnos
1
6
2
0.33
W
Guan Yu
4
4
11
2.38
L
Bellona
LzKs
Bellona
1
6
2
0.33
W
9
2
7
6.25
W
Tsukuyomi
Prepel luccas
Tsukuyomi
9
1
8
13
L
Cthulhu
Rjlupin007
Cthulhu
5
8
0
0.63
L
Nemesis
askellaadd
Nemesis
2
9
1
0.28
W
Neith
dogagamer
Neith
14
1
2
15
W
Ares
n33to
Ares
4
2
14
5.5
L
Tsukuyomi
zS0nicXD
Tsukuyomi
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,308
Damage
62,741
84,234
Taken
62,930
51,193
Mitigated
38,896
9,989
Healing
22,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Hinri
Cernunnos
6,927
3,564
0
5,104
15,888
6,072
594
1,032
14,820
0
59,931
W
Guan Yu
5,145
1,051
947
2,336
12,935
8,646
1,262
3,283
9,652
0
20,121
L
Bellona
LzKs
Bellona
4,733
689
146
2,998
12,687
9,297
0
1,796
10,891
0
35,165
W
13,191
1,550
2,355
3,925
10,111
4,284
3,068
5,577
4,534
64,724
0
W
Tsukuyomi
Prepel luccas
Tsukuyomi
21,950
5,917
0
6,701
14,976
7,756
2,103
2,224
12,752
0
117,682
L
Cthulhu
Rjlupin007
Cthulhu
13,541
1,034
78
0
22,026
22,872
0
8,184
13,404
39,136
0
L
Nemesis
askellaadd
Nemesis
8,191
4,864
0
1,414
17,021
7,198
294
2,662
14,233
0
32,532
W
Neith
dogagamer
Neith
17,646
9,574
0
3,927
10,415
4,129
5,419
1,535
8,880
0
69,634
W
Ares
n33to
Ares
4,809
396
0
2,403
14,493
14,081
0
922
13,571
24,209
0
L
Tsukuyomi
zS0nicXD
Tsukuyomi
4,916
1,669
0
249
16,612
5,754
0
3,434
12,886
0
35,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
56,099
316
Minions Killed
489
0
Camps Cleared
0
1,610,156
Distance Traveled
1,782,021
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,656
433
102
5
0
310,072
3
W
Guan Yu
9,722
486
33
2
0
285,328
1
L
Bellona
7,590
380
56
3
0
310,768
4
W
Ra
11,375
569
131
7
0
371,255
0
W
Tsukuyomi
12,988
649
198
10
0
436,978
5
L
Cthulhu
9,442
472
55
3
0
345,421
0
L
Nemesis
7,755
388
46
2
0
279,405
0
W
Neith
11,441
572
92
5
0
308,978
0
W
Ares
10,573
529
35
2
0
379,482
4
L
Tsukuyomi
7,824
391
57
3
0
364,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role